FERdeBOER
JAGDSTAFFEL 11-
Posts
26 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Downloads
Store
Everything posted by FERdeBOER
-
Strike Fighters 2 Complete again
FERdeBOER replied to MigBuster's topic in Thirdwire: Strike Fighters Series News
Is this a temporary sell? Or the 99$ price for the complete edition is there all the time? -
Which weapons pack? Can you provide a link for the one you use? I've donwloaded the last one that appears in the downloads section (Weapons Pack 2 by ravenclaw_007), but the names don't match properly, like in Rafale's loadout Apache(AR) and in the pack is called ApacheAR and then is not shown in the game. Apart from that, thank you for your effort!
-
Continuing my "research", I've displaced the seat in the data.ini file and discovered that the seat has indeed texture, the white shadow is another thing: Can't say anymore because I'm not into moding and/or 3D modelling and don't know the reason of this, but hope this helps to find a solution. Thanks again.
-
Carrier Ops in WoI
FERdeBOER replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
OK, I'm not sure if I have to continue in this topic (that seems already dead) or open a new one; but I decided to conitune in this one in order to have all gathered on the same topic. Messing around in order to create a carrier campaign in WOI, I've made it, it works well. The next thing I wanted to do is adding an escort, but I still can't make it to point on the same direction of the carrier (the carrier turns depending on the wind direction and the escorts don't). Also the carrier moves and the escorts remain still... I found a topic that explains how to do the escorts to move, but I didn't manage to do it. The last thing I tried is to make the CV also still, changing its xxx_DATA.ini... now the carrier is still, surrounded by its escorts, heading where it wants, but, after the take off, the carrier turns untill heading the same direction of the escorts... and I found this The four planes appear!! I think it's due the change on the carrier's speed, but I can't asure that because I changed other things. Despite that, I think is this change because I've already did the other changes before one time or another. On the take off I allways found the same odd 90 degrees turn of the AI comented before, but the pleasure of having all the four planes it's simply great -
Snowy Norway Terrain WIP
FERdeBOER replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Looks great!! This, and the EF2000 and I will remember my old times with SEF2000... -
EF-2000
FERdeBOER replied to krgf15's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The answer is somewhere in this thread but yes, it's a bit tricky to find it. You have to open your Typhoon_DATA.ini and check in [Engine1] and [Engine2]. In both of them, change the AfterburnerEmitterName to AfterburnerEmitterName=AfterburnerEmitter. And then you will see the afterburner. -
Carrier Ops in WoI
FERdeBOER replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes, please, I also would like to know wich parameter do we have to change for this to work... My planes also crashes in the middle of the carrier (tested with variuos carriers) at the start. -thanks -
EF-2000 Progress
FERdeBOER replied to Bongodriver's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks pureblue, now I've got it all -
EF-2000 Progress
FERdeBOER replied to Bongodriver's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank You very much Wrench!!! :clapping: :yes: I made it and now I have all the weapons. It only remains a doubt... what about the "LiteningIII"? I know what it is and I see it in the Typhoon_loadout, but I'm not sure if is something I have to install or not. Thank You again! -
EF-2000 Progress
FERdeBOER replied to Bongodriver's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank You Wrench, seems that I have a lot of reading in front of me... :umnik2: Only one question (for the momment), am I correct downloading the weaons I said before? (Bunyap weapons pack http://forum.combatace.com/index.php?autoc...;showfile=2672; Meteor: http://forum.combatace.com/index.php?autoc...p;showfile=6499 and Hellfire and Brimstone... http://forum.combatace.com/index.php?autoc...;showfile=5377) -
EF-2000 Progress
FERdeBOER replied to Bongodriver's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
OK, this is too much for me. Can someone, please, make (or put a link), a step by step guide of how to install the weapons? I've managed to install the fuel tank, and all works perfect, but with the rest of the weapons I'm a bit (lot) lost. I'm new on this game and seems that you all know exactly how to change thinks in the game (probably due to your experience with the previous games), but I don't :blush2: My main problem is: - what weapons should I download exactly? I've donwloaded this: Bunyap weapons pack http://forum.combatace.com/index.php?autoc...p;showfile=2672 Mirage Factory Weapons Pack for Wings Over Israel http://forum.combatace.com/index.php?autoc...p;showfile=6171 Meteor: http://forum.combatace.com/index.php?autoc...p;showfile=6499 (I don't know what to put it in the weaponsdata.ini) Hellfire and Brimstone... http://forum.combatace.com/index.php?autoc...p;showfile=5377 (I don't find the lines I'm supposed to change reading the readme) After that I open and save the weaponsdata.ini with the weaponseditor as equal as I did for the fuel tank, but... Appart this, I LOVE this plane! In fact, I played a bit WOV but dind't caught me... but an Eurofighter... just this (ok, and its price) made me bought WOI! I was (still am) a Super EF2000 fan. From time to time I still install it and play a bit. I played also LOMAC, but I have no much time to learn a new complex simulator (SEF2000 took me a lot of time but on that period I had it). But now I can fly again an Eurofighter with good graphics! Thanks
