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bigstone

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Everything posted by bigstone

  1. Yes it works... Just like Raven said: "C:\Wings Over Vietnam\WOV.exe", or whatever drive you want it on....
  2. Hi, The Topic Title says it all. I was wondering if anyone has attempted to get the correct Carrier Air Wing Tail Codes for the SF2V stock aircraft? If you did please tell me how you did it. Thanks
  3. Thanks for the clarification eburger68. I love challenges and I am up for it just need this part: b) Create custom tail code decals to match the new SquadronList entries. Another thing is the matching of the wing code as well....
  4. OK some tail codes are correct and others are not. Take a look at this website www.gonavy.jp and look at carrier airwing aircraft carrier deployments. It shows the carriers time in vietnam and the wings tailcode.... I know its alot of work to get the correct tailcode and also the correct wingcode as well....
  5. Hi everyone, Did anyone of you manage to get Yankee Air Pirates "Rising Sun" WW2 mod to work in SF2? If so how did you get it work work? Thanks
  6. Thanks for the replies guys. Yeah I did the mod folder structure. The planes, carriers, and terrains load just fine. Now the effects on the other hand do not work.... No tracers, gun smoke, and explosion effects at all?? Thus the reason why the mod was made for WOV patched 2008. Oh well it was worth the try:)
  7. Sorry it didn't work, mind you that I have Wings Over Vietnam. Funny thing is I can see the aircraft in the drop down menu but not on the ground and ships drop down menu?
  8. Thank you krfrge, but where do I place this GROUNDOBJECTDATA.INI? You don't happen to have a Wings Over Vietnam ini? I dropped the ini into my objects folder and I tried the ground obkects folder as well and I still do not see any ground objects listed in the drop down menu....?
  9. KMD

    Hi I am having trouble using this utility. I try to make a mission, but I do not see the aircraft icon?
  10. Sorry t bring up old thread guys, but I have the latet WOV patch and when I try to add a ground object they are not listed in the drop down menu??? Funny thing is the aircraft are listed in the drop down menu... Oh yeah there are no ships in the drop down menu as well....
  11. Hi I tried using KMD's mission editor in Wings Over Vietnam, but it doesn't work? I don't even see any icons on the map when I try to make a new mission and the icon is checked?
  12. Is this mod still in development. Sure would like to strike some targets in Libya.
  13. Hi guys my 22" monitor can go up to 1920x1080 and I installed these skins again and now all of the aicraft textures( 4096x4096) are white??? Also I have the EVGA 660ti card 2GB Super Clock edition....
  14. Been Out

    Great that things are going well.
  15. No I wish I was still in the USAF. I am in the Army National Guard. Once my enlistment with the Guard is up I am running to the nearest USAF recruiting station. LOL OK here are some pics of the 69th TFS "Werewolves": http://www.aerospaceweb.org/aircraft/fighter/f16/f16_07.jpg http://www.markstyling.com/f16.htm <---No 69th TFS but reference pics for you for the future. http://ranger95.com/airforce/fighter_squad/69th_fs_history.htm http://www.f-16.net/f-16_forum_viewtopic-t-7178-view-next.html <---Fifth post down on that site. The 69th TFS had a silver tailband. F-16C Block 40
  16. Hey guys great job with the Vipers. I was wondering if you guys can make the 69th TFS from Moody AFB, Georgia?
  17. Scaled down to 2048x2048 no more flickering for my rig setup. Details still look great!!!
  18. Hi guys I updated my Strikefighters 2 from April 2012 patch to May 2012 patch now my mods do not work... They loadup the default Strikefighters 2 Europe instead of Tawain, ODS, Korea and so on.... Please help. Thanks
  19. Nevermind guys I deleted the options.ini in each mod folder and restarted all of the mod campaigns now they work with May 2012 patch....
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