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Everything posted by ST0RM
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Well, we were told today that if the stoppage happens, they'll pay us for only 8 days. However, we're expected to show up at work and work for no pay. I plan on showing on Monday and letting them know where I'll be. And it won't be at work. Most likely looking for a side job to help pay for my bills. UCMJ be damned. They broke the faith... The guys and girls out on deployment are really screwed. They have no options. Way to go Barry!
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With Preview Dx10 mode, I'm limited to a few 3rd party add-on aircraft as they are all still using bmp textures, plus I lose some aircraft lights, plus some other additional textures. But in Dx9, I get all that back, but the look isn't as real as in Dx10. So, what are your thoughts on this? Sucks MS ditched the FS department. Maybe we could have gotten a decent patch to bring FSX up to Win7 standards. Finally when comps can run it all out, MS bails. -Jeff
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Series 1 Kuwaiti A-4KU Skyhawk Updated for Strike Fighters 2
ST0RM replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Cool, I'll start working on putting it all together. -Jeff Kevin: Gotcha! -
Series 1 Kuwaiti A-4KU Skyhawk Updated for Strike Fighters 2
ST0RM replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I've edited this to fit the SF2 A-4F_74 model so that you won't need the SF1 LODS. Shall I release as a co-project? -S -
Big Mouth Vipers?
ST0RM replied to FOTF's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've only found the HTS to be listed as Nav Pods. The other pods (LiteningIII, Sniper, etc...) are LP. Glad it worked. -Jeff -
Kind of limited, but some Cruz Campo Gran Reserva and pizza went down really nice. -S
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Big Mouth Vipers?
ST0RM replied to FOTF's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Its because the station has the wrong allowed weapon class. The HTS is listed as an NP in the Wep Editor. Change the HTS_Mount station AllowedWeaponClass=EP to: AllowedWeaponClass=NP Should work fine after that. -S -
Super Hornet Package for SF2 v4.1
ST0RM replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
There was a typo in the EA-18G_Cockpit.ini file Change this: [CockpitSeat001] ModelName=Cock_F18C To this: [CockpitSeat001] ModelName=Cock_F18 And in the EA-18G.ini file Change this: AvionicsDataFilename=FA-18E_avionicsnoforn.ini To this: AvionicsDataFilename=EA-18G_AVIONICS.INI Should be good to go after that. -S -
SF2 Screenshot Thread
ST0RM replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Bad Moon Rising "Leads off..." In the break -
rafale b problem
ST0RM replied to Teras's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Add this line to the RafaleB.ini [shadow] CastShadow=TRUE ShadowCastDist=10000 MaxVisibleDistance=400 I got my Rafale to fly reasonably well also. Just needs an updated pit/avionics. I'm using the MF Mirage 2K as a placeholder. What was your landing gear settings? -S -
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MQ-10A Kodiak: Updated
ST0RM replied to Zurawski's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Zur, First off thanks. This thing is a blast to fly. The VTOL is rock solid and I love the pit. During night strikes, it's the prefect balance. -S -
SF2 Screenshot Thread
ST0RM replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hawk 11 cleared for takeoff Rolling in and dropping a CBU Hawk 21 "Rifle" Engaged! -
Adding Aircraft Carriers/Ships to SF2
ST0RM replied to Wilches's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ok, I've read all of the KB stuff on this. Do I need to add the carrier to the .types.ini also? Or when using the ExP2 mission editor do I need to be over the carrier station in order to get the CV be allowed to be used? -S -
SF2 Screenshot Thread
ST0RM replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Some unedited screenies A pair of Rafales inbound a target over Libya: And returning to Sigonella after a successful mission. Mt. Etna looms in the background: -Storm -
Unified Effects Pack 1.0
ST0RM replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I'm on Win7 with a 1Gb Nvidia 485. Its not a show stopper, but looks odd. -
Unified Effects Pack 1.0
ST0RM replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Stary, I'm getting a weird effect with the flares. They seem to get a trail from one effect to another. Even more so when the opposing aircraft is popping them after I shoot an IR missile. Check out the screenshot. Any ideas? -S -
SF2 Screenshot Thread
ST0RM replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Awesome skinning Eric. Nice to see some color on the NSAWC and training Supers. -Jeff -
Unified Effects Pack 1.0
ST0RM replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks Stary. The combined pack is much easier than separate packs. -Jeff -
Thanks Ghost. That fixed my issues with the cfg files. Now I'll try and figure out why I get errors trying to install the WoAI packs. -Jeff
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I'll give the site a look, Ant. Thanks. I've read about it on the net, but could not get the bypass instructions to work. It's about giving permissions and such. You'd think a Microsoft product would work in another MS product. Go figure... -Jeff
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You've mastered the lighting issues at the USAF Museum. Great work Dave. -Jeff
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F-4N Phantom II for SF2
ST0RM posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: F-4N Phantom II for SF2 File Submitter: ST0RM File Submitted: 23 October 2010 File Category: SF2 Series Add On Aircraft F-4N Phantom II for Strike Fighters 2 series. 23 Oct 2010 This is a continued update of the original F-4N Phantom II released by Column5 and Dave (ex-USAFMTL) way back in 2003. Thanks gents. Additional thanks goes to Wrench. He released an update pack for this jet, in Jan '09. That got the ball rolling for this latest version. Thank you Sundowner for your awesome skins and Spillone for the excellent J79 sounds. I went through the data, avionics and cockpit.ini files and upgraded the F-4B_67 to N standards in a similiar fashion as Project Bee Line (see below). Additionally, the loadout.ini was tweaked to properly match a USN configuration. In 1972, 228 F-4Bs were converted into F-4Ns to bring the B-model up to a similiar to the F-4J and increase their combat capabilty. This project was named "Bee Line". Work was conducted at Naval Air Station North Island. The aircraft received slatted stabs, a new ECM suite (AN/ALQ-126B) plus avionics systems upgrades. The N-model entered fleet use in 1973 and remained in service with the Navy and Marine Corps until 1985. A handful remained post-1985, with the Reserves and test units. Those were eventually converted into QF-4Ns drones. To install simply allow the extractor to place everything in the main SF2 folder. I've added the VF-111 pilots from Wrench, two of Sundowners skins (slightly edited for the N) and new J79 engine sound files from Spillone. Last time I checked, all had ok'd the use of their work for non-profit use. If I'm wrong, please contact me and I'll eliminate the files. The canopy open/close is linked to the "0" key. -ST0RM Click here to download this file -
From the West Coast ATC calendar: Description: Friday, February 25, 2011 2000 EST 1700 PST 0100 Zulu New York (KZNY), Boston (KZBW) and Washington (KZDC) Centers will be open for flights landing and departing John F. Kennedy International Airport. ATC sevices may be available inside the above centers only. Please review the information in the how to connect page on the WestcoastATC web page in order to have your proper ports open. Please disable all firewalls, as others may not be able to connect without the proper ports/firewall open. Let's get busy at KJFK! Date: February 25, 2011 Time: 20:00 EST Length Of Event: 03:00:00 Hours TeamSpeak Channel: 66.208.223.138 Ch 119.65 Game Type: Both FS2004 & FSX Session Info: Not Available Posted By: Andy M ----------------------------------------------------- -Storm