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ST0RM

+MODDER
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Everything posted by ST0RM

  1. Tail mounted anti-collision beacon is set to correctly pulse/flash now on the Phantoms.
  2. Excellent. The attention to detail you give the Phantom is awesome Mike. Looking forward to this one for sure! -Jeff
  3. I just checked the ObjectData folders, there are not in any of them.
  4. Just installed a fresh install and patched it up. Will try it out tonight.
  5. Shooting mount update

    I'm really interested to see this device and even more so of you using it. I'm happy for you. -Jeff
  6. Funny.....

    That had to be one of the best ads I've seen. Even if it's a hoax, it is still great!
  7. Happy Birthday Stary!

    Alles gute zum Geburtstag! Happy Birthday Stary!
  8. Sorry for being late to the party. I just now got to loading this marvelous aircraft. I was using a AV-8B-da with Syrinx' GR.9 skin, but this kicks major butt. Deleted the stand in and have spent most of the evening blowing up stuff in the GR.7 Thanks!
  9. Paulo, Nice work. The DDR Fishbed will look great in formation with the MF DDR MiG-29A. Thanks. -S
  10. HAPPY BIRTHDAY BOTH ERICS

    Happy Birthday Gents!
  11. Well done! Will be anxiously awaiting the chance to install them.
  12. Agostino, Good job. You solved your own problem. Yes, that is the issue. The aircraft was nationalized to be primary Swiss. Change that to USAF or USN depending on what country you want. Then change the EXPORTED=TRUE to EXPORTED=FALSE and it won't change nations on you.
  13. I'm surprised you're not cross eyed. No worries KB!
  14. Haha, another UCAV "driver". Since we don't have a Predator or Reaper, I use these quite a bit in my installs. Nice little mod FC did.
  15. Orders change...

    Missile Test Pilot
  16. hi..so who misses me lol x

    Vanessa, Here is something to keep you busy for a few hours Italian Adult slang
  17. To get the cockpit textures for the F-4E ARN-101 (Late), you'll need the following textures (plus F-4E LODs) from the WoE or WoV Objectdata.cat. The F-4E ARN-101 (Early) doesnt seem to need anything more than the LOD files brought over (aircraft and cockpit). -- Discovered by Snapper21 for the RF-4 -- F-4E_ATTITUDE2.BMP F-4E_ATTITUDE.BMP F-4E_COWL.BMP F-4E_GAU1.BMP F-4E_GAU2.BMP F-4E_GAU3.BMP F-4E_GAU4.BMP F-4E_GAU6.BMP F-4E_MIRROR.BMP F-4E_PANEL2.BMP F-4E_PIT1.BMP F-4E_radarPPI.bmp F-4E_REFLEC1.TGA F-4E_REFLEC2.TGA F-4E_RWR.BMP And these that I found: F-4E_HUDGLASS F-4E_HUDGLASSTOP F-4E_HUDREFLECTION F-4E_PANEL -Storm
  18. Cool! Will be waiting to see your progress. -Jeff
  19. Just waiting to get home and head over to Hawker-Beech to see these up close. Nice FC!
  20. I like your first screens better. The later ones look like cotton balls. The first shapes varied, while the second version was too symetrical. But the color is better in the second version. Just my opinion though.
  21. Did the very same with the B-52H_PV's EVS. I couldn't get the TV to come on. Same ini dance for a while until I tried taking off. On another, it was when I was doing the skin detailing on the B-1, I kept getting goofy results. I was talking to Dave via ICQ realtime during all of this and he had to stop me from deleting the whole thing. I was at a lower in-game detail setting then him(high not unlimited), so my views were off.
  22. Is the Su-22 exportable? If it's listed as true, the game can, and has, randomly generated markings for aircraft unless specifically "nationalized".
  23. I've noticed some errors in between the folder name and actual name given in the data file under "ModelName=". One letter off here and there or a - caused the SF2 Wep Ed to kick out a new folder with the other name. It took me a couple of times to notice the small difference after the wep wouldn't show up.
  24. Just checked on my system and it under the Weapons Commands as Next Gunsight Mode. It will cycle through A-A, A-G, then Nav mode which will bring the map back.
  25. So C5 has an empty launcher, so to speak
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