542Tiger
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Posts posted by 542Tiger
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Thanks Sid,
But You don't need a .CAT File in the Terrains Folder anymore......
I'll use the Range as an example. Make a Folder in Your Mod Folder as "Terrains". You know, C:\Documents\Thirdwire\StrikeFighters2\....Terrain. In the Terrain Folder, A Folder containing all Files pretaining to "Range" be installed.
As before, We needed a .Cat File renamed to whatever for the Terrain to work.........NOT ANY MORE.
In "Range.INI" you'll need to change this
CatFile=Desert.CAT
to
CatFile=C:\StrikeFighters2\Terrains\Desert.CAT
Just point it to the Terrains File in the "Core" of the Game to the .CAT File, That's it. No more copying the .CAT over to that particular Terrain Folder and Re-nameing........
This new Version will make cleaner Installs.......Very Cool!
331KB
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I understand about the Weapons needing a Tool. Effects not working yet.........But has anybody added a Terrain yet?
331KB
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Born: East Tennessee
Retired: East Tennessee
Will Die....: East Tennessee
What part of Dixie don't Yall' understand...
SF
331KB
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Yep.....He's gone :cray: WOI with Apr.2008 Patch was the last of him. FAC as a Mission was dropped with WOV Oct.2008. I confirmed this by other A/C_Data.ini's that once had "FAC" as a secondary Mission, Such as A-4B....and ect.
I'll miss him.....
331KB
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As of Oct.2008 Patch, He was...........Maybe...
In the O-1E_Data.ini...
[RocketAttackAI]
RollInRange=4000.0
RollInAlt=700.0
PullOutRange=800.0
PullOutAlt=175.0
ReleaseRange=2000.0
SecondPassRange=3000.0
SecondPassAlt=500.0
ReleaseCount=1 <<< Interesting!
ReleaseInterval=1.0
AimPitchOffset=0.0
In the O-1E_Loadout.ini........
[FAC]
Loadout[01].WeaponType=HVAR
Loadout[01].Quantity=1
Loadout[02].WeaponType=HVAR
Loadout[02].Quantity=1
Loadout[03].WeaponType=HVAR
Loadout[03].Quantity=1
Loadout[04].WeaponType=HVAR
Loadout[04].Quantity=1
Loadout[05].WeaponType=HVAR
Loadout[05].Quantity=1
Loadout[06].WeaponType=HVAR
Loadout[06].Quantity=1
Loadout[07].WeaponType=HVAR
Loadout[07].Quantity=1
Loadout[08].WeaponType=HVAR
Loadout[08].Quantity=1
With the improved AI, Maybe.........
331KB
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In fact.........FAC Missions doesn't work at all for any A/C.
Just get the Snoopy Call from the Ground, But no Snoopy.......
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I own all Third Wire Titles. (Except FE) Been modin' this line since 2002......
Snoopy's Gone. Last time he was operating was WOI Apr.2008 Patch.
Oct. Patch.....He's there but quit working. SF2, Not even included......
I'll miss Ole' Snoopy........
Semper Fi!
331KB
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More like a Mavrick seeker head on the nose of the A/C. It was intergrated to a CCIP Computer.
I Think.....
KB
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Does any of Yall' know how We can simulate ARBS? (Angle Rate Bombing System) Used on A-4M's, OA-4M's and Early AV-8B's.
331KB
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You must be releated to My Ex-Wife............
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Some look into the Future........Still working on them Tho'........
Semper Fi!
KB
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Soulfreak is right. The Chaff/Flare Buckets location is in the Aft section of the inner Pylons. These are the USAF/NATO variants only.
KB
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Excellent Pappy!
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Very Cool! Thanx Pappy and Semper Fi!
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Thanks Guys.....Hope to do some things for the Community in the near future.
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A PHD I'm not............
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Doh! Gunny can't spell either......
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Comming Soon.......
Happy Holidays!
Semper Fi!
331KillerBee
(542Tiger)
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USMC Fast Facs
Gunny's brought Yall' a Holiday Gift.... :yes:
USMC TA-4F Skyhawk II "Fast FAC's by 331Killerbee
This Mod represents the 24 Aircraft the Marine Corps used as "Fast Facs" durning the Veitnam War.
TA-4F's were used as "Fast Facs" by three "Hams" Units. "Hams" is Marine jargon for Headquaters and
Maintence Squadrons. (OMD) 16 Aircraft were operated by H&MS-11 out of Da Nang AB. H&MS-12 operated6 Aircraft out of Chu Lai AB. H&MS-13 operated just 2 out of Chu Lai. This Mod reflects that with
the proper Serials for each Squadron as they operated in the Republic of Veitnam.
Credits: Fracture for his great Model of the TA-4J and Templetes. Thanx a bunch!
My many Friends in the Strike Fighters World. Thanx for the Fun!
INSTALLATION: Please Read Carefully!
First you need a Copy of Fracture's TA-4J
You can obtain one at Combatace under Strike Fighters Downloads under the Aircraft Section
Under A-4 Skyhawks.
Copy one File: TA-4J.Lod over to the TA-4F File provided here. That's it. No Re-Nameing of anything.
No messing with the Weapons Editor.......That's it! Then have Fun!
For Questions and Comments, I can be PM'd here by the callsign 542tiger ala' 331Killerbee...
Happy Holidays! Semper Fi!
331KillerBee (542tiger)
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Submitter
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Submitted12/24/2008
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Category
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BLT Statis Report..............
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Guys,
Yall' are doing an outstanding job. I've downloaded and did some runs. It is neat and cool.
Let me introduce myself, I'm 331Killerbee. (I go by 542tiger nowadays) I along with alot of close friends did the first "Weapons Pack" nearly 5+ Years ago. We started off with 97 stock Weapons in the SFP1 days (Prior to any WOX Versions) With a new Editor, No Weapons Animations and doing all the editting by hand. We had no ECM (Chaff-Flares) and some Effects. I started out by making the LAU-62 Flare Pod, which I think is still in there somewhere, and made the first LGB's Fly. At last count, I had some 2200+ Weapons in one Load. Man, We've come a long way. After some suggesting, TK gave us Weapons animations around Patch 2 with the Mk.82 Snakeyes, then shortly afterwards, Flares and then ECM.
Many of the first Modders dealing with the Weapons Packs were either retired ex-military Ordnancemen or on current or active duty Military at the time. Myself, a 20 year retired USMC Ordnanceman that also worked for the Department of Energy involving Weapons. Thus, this is mostly why the US-NATO Inventory is much greater in scope and substance. Yes, We tried to include it all. Marking Rockets, Inert Bombs and Rockets and ect....The thinking was to be as "Real" as it gets. And We also had a Target Range to practice on. Our major Problem was the lack of information on Warsaw Pac- USSR Weapons back then. We just didn't have enough information at the time. Others have come along to fill in the gap over the years and I do like very much what lindr2 and others are doing in this area.
It's good to see that our work on the "Weapons Team" has not been in vein.
For what it's worth, Keep up the good work and remember........
If it doesn't have Ordnance, It's just another commerical Flight.
Semper Fi!
331KillerBee
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Something about Recon Birds...I've seen you guys doing alot of work in this area. Something worth looking into is in the Archive over at SimHq in the "First Years" about minipulating the Views .ini in the Flight Folder.........Some neat things there.
Look for work done by a guy named by Lobo.....An early guy from the community that's no longer with us, and Me.
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For the Ole' Schooler's...Contact Me via using the PM here addresse to 542tiger......I'm able to check about once maybe twice a Week.
For the New Guy's.......I'll introduce Myself.......I'm 331KillerBee.....The one and only (If it's like something)...Ha Ha
Recce RF-8's are just so sleek and fast not to do...........Low Level Recce is the best. Close up and personal.
Like to see one.
Strike Fighters 2 Screenshots Thread
in Thirdwire: Strike Fighters 2 Series - Screen Shots
Posted
What's the File Format to do this?
Tiger, this post requeires you post a screenshot, I will erase this entry tomorrow. Thanks.