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Everything posted by kukulino
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OKi, if I understand it right: you meant those small intakes on fuselage, right? And delete them. I found in LOD needed lines, so i can "delete" those original intakes from fuselage Please confirm if it is what you need for redone intakes (and whose intakes concretely you want have deleted. There are another small intakes on the sides of engine section). If yes, I will sent you edited S-105_data.ini
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WOI MF Weps Pack AA-2D/R-13M
kukulino replied to Commander31's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Replace R-13M I suppose you have some WOx/SFP1 install with Bunyaps weps pack installed, and you have some install with WOI and latest Mirage factory weps pack installed ( http://forum.combatace.com/index.php?autoc...p;showfile=7362 ) 1) open Weapons folder (in install where you have Bunys Wep pack) and find WEAPONDATA.ini 2) open WEAPONDATA.ini (with notepad for example) and find R-13M You will see something like this [WeaponDataxxxx] TypeName=R-13M FullName=R-13M Atoll-C ModelName=aa-2d Mass=88.500000 Diameter=0.127000 Length=2.837000 ... ... ... ... There is R-13M/aa-2d model name (mean LOD name). You need find everything named aa-2d (LOD, ini etc). AA-2R is not included in Weapons folder. You need CAT extractor ( CLICK ME! ) for extracting needed files from ObjectData.CAT 3) so you have CAT extractor installed. Open extractor, find ObjectData.CAT in Objects folder (in install where you have Bunys pack installed). In ObjectData.CAT find AA-2D files --- there are three AA-2D files plus you need extract fourth file named AA-2.BMP (AA-2D LOD using AA-2.BMP) AA-2D.ini AA-2D.LOD AA-2D_LOD002.LOD AA-2.BMP Now we are going to WOI, where you want replace R-13M model: 4) Back up WOI R-13M folder content -- move it to safe place (R-13M folder is in WOI Weapons folder ------ Wings Over Israel\Objects\Weapons\R-13M). Than copy four extracted AA-2 files into R-13M folder in your WOI Wepons folder. 5) open WOI WEPONDATA.ini with Weaponeditor (you have set Weponeditor compatibility in properties to Win95 of course). Find AA-2D and rename 3D model name from R-13M to AA-2D 6) click SAVE button and close Weaponeditor That is it. Now you can load R-13M model from Bunys pack. Way for R-3S/AA-2 is similar. You just work with AA-2 files (Bunys pack) and WOI R-3S folder. -
Ouuuha. Good news. Will be cool have multiple warheads for UB-16/32, ORO-57K rocket pods Mmm, well, no easy way get OUT file from install. Not included in any CAT file I think. Is it possible use LOD and Hex editor for finding needed parts? Mmm, or ask TK for OUT...
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Rgr that! And looky forward to your stuff I have low info about OARS-57 rocket for ORO rocket pod, so for this time no new version is planned. ORO-57K firing S-5 for test:
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I see veery nice Migs Seriously: I see both S-105 variants. Closer plane is earlier plane with shorter "finn fillet" and second plane is with later longer "finn fillet". This is exactly what is needed for Czechoslovak S-105 (and in general for Mig-19S) look :good: :good: Thank you :cray:
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Rgr that :yes: It is not hard make it I hope. If you will have time for it and you will make it, it is the last part for external model. Skins are finished, ORO pod with basic rocket model is finished, FM finished. Than it will be possible make pack with both bit different versions whose served in our AF. I am sorry again for my english. Project looks very good in this WIP phase. Looky forward to final version
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Sent you last update in PM. Sometimes it is hard comunicate with me and my english, I know Now we have first production version finished with your stuff. Second version is diffirend just in longer tail part. I feel very good mod in the air :ph34r:
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DAMN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Looking ABSOLUTELY AMAZING :fans:
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Not necessary have Hi-detail model, becouse S-105 is just stock Mig-19S adaptation So nice gunsight and different tail section is needed to get wanted S-105 look. Most different from stock Mig-19S is flight model
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Yes, I have read it. Hope your computer will be OK soon. And you too Good luck :yes:
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WELLINGTON UPDATE
kukulino replied to Veltro2k's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
WooooHooooo!!! -
HDD Crash Virus
kukulino replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Maybe some stuff will be lost (I hope no), but your enthusiasm was not hit (I am sure) -
Do kelu s tým Pre First Eagles jeden maník prerobil takme všetky (ak nie všetky) FM na nový štandard. Ale hold je mnoho mašín. A v mojom prípade žiadne skúsenosti s FM tweaking. A je mi tooo protiii, srstííííííí na NORMAL Čo sa udialo medzi tými maníkmi neviem. Že to nie je dobré naznačovalo jednak vytvorenie vlastného fóra A-Teamu a pár diplomatických postov okolo toho. ALe prečo, to som neskúmal, tak naozaj nefim
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Tu som videl nejaký fix pre vrtuľového Skyraidera od Razbamu (vraj blbol aj freewarový). Možno to čosi pomôže: http://forum.combatace.com/index.php?showtopic=32300
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Unable to see the cockpits
kukulino replied to FLOGGER23's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
If you are talking about these pits: http://forum.combatace.com/index.php?autoc...p;showfile=6917 http://forum.combatace.com/index.php?autoc...p;showfile=6225 You still need f-100d_cockpit.LOD becouse both pits are based on F-100 pit. If you have no f-100d_cockpit.LOD in your cockpit folder, you need extract it (I am not sure if it is included in WOI, but you can extract it from other WOx/SFP1 installs). -
Ešte nemám nainštalovanú Koreu s novým patchom. Ale už aj padám si jednu takú urobiť :yes: EDIT: už mám nainštalovanú Kóreu s novým patchom... Banshee nefunguje (ale na easy difficulty/FM a Germany_ce teréne lietala v pohode). Vrtuľové mašiny blbly už na ranweji... Na HARD settings. No nepáči sa mi to veru
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JS-1
kukulino replied to rebel ryder's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Ajajaj Sometimes I hate computers -
Videl som. Nuž, vzťahy nie sú dobré medzi nimi. Ale to hold nie je náš biznis. Si zaregistrovaný na ich fóre?
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MB-339A
kukulino replied to ID(io)T Team's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Thank you guys. Veeery gooood mod it is :good: Great work :yes: -
JS-1
kukulino replied to rebel ryder's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Thank you for nice mod I attacked JS/IS-1 with six machineguns on F-80 and tank explodes. Is it possible make tank safer? I am not groundobject guru. I saw Armor lines in data.ini but do not understand it right. Thank you again for this mod. Like it :yes: -
Možný kandidát pre Koreu: http://forum.combatace.com/index.php?autoc...p;showfile=7485 No to Ti veru neporadím ako sa prebiť z obkľúčenia Z týchto vecí som magor (či už supply alebo front line a pod... ) Edit: a ešte ma napadlo, že určitá variabilita pozmnej výzbroje by pomohla si myslím. Jednak je v download section gepardov Panzer pack for WOI: http://forum.combatace.com/index.php?autoc...p;showfile=6794 Woi panzer pack by mal fungovať aj pre Kóreu. Možno bude treba pár ini editov (Nations). Hlavne však sa môžu tanky postreľovať aj guľometmi (prípadne strieľat po iných cieľoch). Ale pre KV bude upotrebiteľný asi len T-34. Hlavne, princíp ako do tanku puknúť guľomet sa dá použiť. A tiež T-34-85: http://forum.combatace.com/index.php?autoc...p;showfile=6808 Kdesi som videl aj Paskov ground pack, len nefim kde, do kelu. Každopádne, aj keď nevieme kedy výjde nový terén, môžeme si byť istí, že Wrench tam napchá čokoľvek, takže variabilita bude taká, akú Kórea v SFP1 svete ešte nemala
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Neviem kde som našiel toto foto, ale myslím, že potvrdzuje našu mienku, že RAAF nevešala na svoje Mustangy 60lb rakety ale používala HVARy:
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Tak by sme mali začať očakávať nejaké ini updaty pre Korejské Migy a Sabry: http://forum.combatace.com/index.php?showt...mp;#entry205324
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Možno Ti pomôže aj toto, ak si To nevidel :yes: http://forum.combatace.com/index.php?showt...mp;#entry205332