edmundo
NEW MEMBER-
Content count
5 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by edmundo
-
Is it possible to use mipmaps for terrain texture bitmaps, in the sfp1/WoV/WoE/WoI series? If it is possible how do I change the necessary files, etc.?
-
modern planes add on
edmundo posted a topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
Is it possible to create new add on planes and terrain for pacific figfhters? What software would I need? Have all the planes and objects created by simmodders got to be WW2 era -
I have recently purchased 3DS Max version 8, and downloaded the correct export utility for my version. When exporting planes to Wings Over Vietnam there is a discrepancy. On the external views of my plane, that I created , the view will only zoom in to the length of half the width of the runway(probably 50 metres), the same problem occurs on the SU-17, created by ARMOURDAVE. Why is this ? Do I have to put a camera tool on my mesh model in 3ds Max before I export ? or is 3ds max version 8 really different from 3ds max version3 , which the default planes were originally created on?
-
3ds max problems
edmundo replied to edmundo's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
this is edmundo again.I have solved the zoom in problem. Some of my components had bad collision points.They had the same Y-axis values. Here is another question. Do I have to specify the ground pitch angle of the plane I have created ? Or does the game engine work it out automatically? -
3ds max problems
edmundo replied to edmundo's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
this is edmundo. Thanks to crusader for replying to my questions. But I do not understand how the aircraft data.ini file can affect the zoom in problem. I used the Mig 17F data.ini file that came with the default mig-17F of WoV.