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Everything posted by v. Deutschmark
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Update! The instruments are in and working. The pilot and gunner are now in and the engine rocker arms and gun are now working with animations. The hit boxes are done and the game just takes all the parts and throws them everywhere till I get the damage CFG done to govern the game engine on what to do with the parts. And up up and away we go! Left to do; Damage 3D model. Damage CFG. Damage texture. A few skins. Deutschmark
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Update! The instruments are in and working. The pilot and back gunner are now in. The engine rocker arms and guns are now working with animations. The hit boxes are done and the game just takes all the parts and throws them everywhere till I get the damage CFG done to govern the game engine on what to do with the parts. And up up and away we go! Left to do; Damage 3D model. Damage CFG. Damage texture. A skin or two. Deutschmark
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Update! The instruments are in and working. The pilot is in and the guns are now working with animations. The hit boxes are done and the game just takes all the parts and throws them everywhere till I get the damage CFG done to govern the game engine on what to do with the parts. And up up and away we go! Left to do; Damage 3D model. Damage CFG. Damage texture. A few skins. Deutschmark
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Well all here it is! Canvas Knights Full Mission Maker Release! I am sure many of you have been waiting for something like this and now it is here. Its very easy to use, comes with a in app tutorial that you can keep open while you work with the mission maker so you can refer back to it. All fields in the mission maker when you click on them have a explanation on the right side of what they are about and as you change things it will then show a explanation of your changes. You can even make a new mission just by importing different things from other missions and make a whole new mission. Its much more easy to make a CK mission now with this new CKMM then it was with the in game way of making a mission and the CKMM has fixed all of the old problems that the in game mission builder had. You can get it here http://allaircraftsimulations.com/forum/viewtopic.php?f=91&t=34741&start=0 Deutschmark
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Update! Now sporting a full engine cover that can be moved out of view. The instruments are in and working. The pilot is in. The engine rocker arms and the guns are now working with animations. The hit boxes are done and the game just takes all the parts and throws them everywhere till I get the damage CFG done to govern the game engine on what to do with the parts. And up up and away we go! Left to do; Damage 3D model. Damage CFG. Damage texture. A few skins. Deutschmark
