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Everything posted by v. Deutschmark
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Update! The instruments are in and working. The pilot is in and the gun is now working with animations. The hit boxes are done and the game just takes all the parts and throws them everywhere till I get the damage CFG done to govern the game engine on what to do with the parts. And up up and away we go! Left to do; Damage 3D model. Damage CFG. Damage texture. A few skins. Deutschmark
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You can find out more and keep updated on when the site is back up here at their Facebook; https://www.facebook.com/mission4today Deutschmark
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New Mission out today! Godwin von Brumowski's 13th victory against an Italian Macchi M5 seaplane over Grado, in northern Italy, This mission is based on the actual event that occurred in 1916. You can get it here; http://allaircraftsimulations.com/forum/viewtopic.php?f=147&t=34728&p=372615#p372615 Deutschmark
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Update! The instruments are in and working. The pilot is in and the gun is now working. The hit boxes are done and the game just takes all the parts and throws them everywhere till I get the damage CFG done to govern the game engine on what to do with the parts. And up up and away we go! Left to do; Damage 3D model. Damage CFG. Damage texture. A few skins. Deutschmark
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Update! The instruments are in and working. The pilot, small bombs are in and the engine rocker arms and guns are now working with animations. The hit boxes are done and the game just takes all the parts and throws them everywhere till I get the damage CFG done to govern the game engine on what to do with the parts. And up up and away we go! Left to do; Damage 3D model. Damage CFG. Damage texture. A few skins. Deutschmark
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Update! The instruments are in and working. The gun is now working with animations. The pilots are in along with small bombs. The engine rocker arms are now working with animations. The hit boxes are done and the game just takes all the parts and throws them everywhere till I get the damage CFG done to govern the game engine on what to do with the parts. And up up and away we go! Left to do; Damage 3D model. Damage CFG. Damage texture. A few skins. Deutschmark
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And here she is the first for 2015! Have your first look at Canvas Knights Austro Hungarian Lohner L flying boat. Like always much still to do on her. She will be out right after the start of the new year. I will be working on Austro Hungarian and Italian planes and Vehicles all this year of 2015 to go along with the new CK Map of Northern Italy by Ferda Mravenec. Deutschmark
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The Sopwith Dolphin for Canvas Knights is now up for download! Factory Skin 79 Sq RAF H.E. Snyder 19 Sq RAF G.B. Irving You can get it here; http://allaircraftsimulations.com/forum/viewtopic.php?f=198&t=34710&start=0 Hope you all enjoy the Dolphin. Deutschmark ------------------------------------------------------------------------------- This is the last new plane / vehicle for this year 2014. I will be working next on Austro Hungarian and Italian planes and vehicles to go along with the new Northern Italy map from Ferda Mravenec and over the next few weeks you will all get your first look at the first new vehicle that will be released for this map shortly after the start of 2015. Now I would like to give you all some statistics of CK. Canvas Knights was put out to the public on January 17, 2014 and in that short year the modding community of just a few people have brought you this; 14 new ground vehicles by Mossie, Fireskull and Deutschmark. 2 new tanks by Deutschmark. 2 new battleships by Mossie and Fireskull. 1 new U-boat by Fireskull. 2 new observation balloons by Deutschmark. 18 new off line missions by RAF209 Benge. 41 new skins by checkmysix, Sinbad and Deutschmark. 1 new big map by Ferda Mravenec. And 22 new airplanes by Deutschmark. What a packed year this has been!!! Lets hope for next year to be just as good if not even better! And with that I say to all... Wish you and yours a safe and happy holidays. Deutschmark
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Update! The pilot is in. The instruments are in and working. The guns are now working with animations. The hit boxes are done and the game just takes all the parts and throws them everywhere till I get the damage CFG done to govern the game engine on what to do with the parts. And up up and away we go! Left to do; Damage 3D model. Damage CFG. Damage texture. A few skins. Deutschmark
