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Firecage

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Everything posted by Firecage

  1. Flyboys Skins?

    Nice work. IF you want to release them Im ok with it, just give me credit for the orig skins, and the templates are from SPF1 ATEAM. You may want to get with Capun and get his ok as well before you release.
  2. Aviak Skins

    Waitng for approval from the Ateam people and then I will Post em on the DL area. 2 Camo and 2 winter Enjoy
  3. Voss Triplane

    I thought that the paint from the factory was a blue/green streaked finish with sligh silver tones through out the paint. These pics were what I thought the factory did. I could be wrong but just checking Let me know what color changes you all think are close Thanks
  4. What do you think?

    I will try them out as soon as I get soem free time. Been on a 60+ work week lately so I haven't had the free time to do alot during the week. This will be nice to have an over all balance to all the planes. Great job !
  5. sunset.jpg

    From the album FE Firecage History

  6. H2H.jpg

    From the album FE Firecage History

  7. Twilight Time

    From the album FE Firecage History

  8. Mean day at the office

    From the album FE Firecage History

  9. Great advice Peter, I have a storage folder inside every folder in FE for this kinda thing. I always take a copy of the one im about to mod and throw it in storage folders. In some of the sotrage areas there may be 2-6 versions in there so I can go back to many different points in a set of mod's to an INI file. I would suggest a good backout plan to anyone doing this stuff. BTW: some great info here and at TKs site I see you have been gathering. Keep up the good work
  10. verdun terrain update

    Yep got it going here too. Even caught a screen with a few of the Ground crew on site and working on the planes. Good job on this
  11. verdun terrain update

    I love the idea but after 5 runs I have yet to see any planes on the Airfields. Did you stack planes at each field or only some of them? I may have just been un-lucky and didn't get to an airfield that had planes perhaps or something... edit: If I am seeing this right I think you may need to copy the XXXX.lod and some bmp files from the Flanders terrain and put them in your verdun floder so they can be called by your file you have available here. I could be wrong but I am just comparing the verdun to the flanders terrain. This si a great idea and keep on it, cant wait to get some planes on the fields !!
  12. Ok I must say that's the most fun I have had in FE so far !!! That was great flying and good friends. Peter and Laton ... please get hold me when you can, we want to talk about FMs and plane matching a bit. (hint hint) All anyone needs is teamspeak and Hamachi. If you can get TS going we can help with the rest to get you flying. Today we had the Spad and the D7 going and it was a blast. This is the most fun I have had in FE bar none. THanks to Dread and Lother for gettign this idea going. There are very few problems I had getting in the games and its flying way better than it did in the past. If you like FE and love online play please get in on this.... we need more lead flying around !!! Watch for next post on times Here is the link to hamachi https://secure.logmein.com/products/hamachi/vpn.asp Here is the teamspeak link http://www.goteamspeak.com/ Here is how to set the multiplayer screen to see the games we are running. Lother is leaving his up for a while today if you want to come play. Comne on in and fill firecage's plane full of holes :)
  13. Haven't Gotha Clue

    I feel your pain .... I hate the gunners in some of the bombers. The best thing I have done so far is to attack from underneath, directly behind. Some of the bombers just have to have the rate of gun movement downed a bit (slower reaction time)and some need the angle's of fire changed (so they dont have has much of an instant chance of killing you). After that its just plain tough vs the gotha, I tend to try and take a wing out, trying ot get an Engine hit and a fire seems to be pretty hard.
  14. just an update

    For me the bad part is the Einstein Hair I get working on those kinda things.
  15. July 4th Online fun!

    Ok well on that posititive note... nm didnt mean to try and get some interest going.
  16. Fokker E.II -- RELEASED

    Nice work on the model and FM, I flew it today online and was such a blast. We did an early war later in the day and had all your newest planes going between 4 of us and it beats flying vs the AI hands down. Thanks for all your work to get us these new planes 8)
  17. AI Wingmen

    I knew about the AI types of rookie,vet,ace thing and changed all of mine to ace across the board just so the AI would be more agressive. The rest of this si great info and I need to do some tweaking on the AI sections and try your ideas out. I saw the posts to TK on his forum and I see what your after and i think you have a great idea going here. Are you working on certain planes right now or just in general?
  18. Hey man send me a tell if ya dont mind. Need to talk to you about online FMs and looks like its best to handle this is priv tells.
  19. Blue Max for First Eagles?

    I believe this is what your seeking http://forum.combatace.com/index.php?autom...p;showfile=3919 http://forum.combatace.com/index.php?autom...p;showfile=3918 THe Skin man v. Deutschmark can be thanked for these.
  20. Airfield AAA MGs

    Tailspin, howdy there... hey I know your still working somethings out on this mod but, when your done would you mind If I included it on the Plane Fest Campaigns?
  21. Welcome to Flanders !!! Flanders Plane Fest has been uploaded to CA campaigns area. May be a bit before its approved but It looks like I got it to upload. Get it here http://forum.combatace.com/index.php?autom...p;showfile=4796 1. The Fest is now split into (2) parts to make the campaign work properly. One Campaign is RAF vs Germany One Campaign is France vs Germany. 2. Every Fighter Squadron will start from their own base. No base is shared between squads now. ** see the included .psp file for base locations. 3. There may be bomber and fighter squads at same bases but not as a norm. 4. This campaign uses a large amount of the Flanders Map. The squads are spread out quite a bit so I am hopeful all the squads will see different areas of the map in missions. 5. There are no flyable bomber squads at this time. 6. I have made a very intensive set of ground war paths so this should make for more ground realism in missions. 7. For designing this campaign I used the following: Firecage FM for the DR1 Peter01 FM’s for Bortdafarms Planes Rotagen’s FM for Borts DIII Ver 3.0 FMs for Latons Pfalz and Morane’s Hard FM mode for the flight model Flanders Terrain by Edward. You do not have to use these add-on FM’s at all, it’s your call. This is only information what I used to test and design with since I get asked a lot.
  22. Flanders Plane Fest V1.00

    hmmmm ok I will check into this one a bit more. Im running 2 campaigns on it right now and im quite a few missions into both of them. I may have made the ground war to big or missed something in the pathing of the ground war. Please feel free to keep giving feedback and I will keep on the track and try to get it where it isnt as easy to win from the ground war as It is right now.. Thanks for input all 8)
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