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BUFF

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Files posted by BUFF

  1. For info on the history of the De Havilland Sea Vixen
    http://www.thunder-and-lightnings.co.uk/se...en/history.html
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  2. A-1H Skyraider aka Spad
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  3. This varient represents an aircraft from the first batch of 35 Sea Hawk F.1s. It differs from later versions in that the tail fairing, expended brass chutes, and ram air intake on the nose are not present. There were several other minor differences that don't show up on the model and were of minimal consequence.
     
    Armament consists of four 20mm Hispanos. Simple and to the point... Later varients could carry bombs and rockets so there will be fun for us mud movers too.
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  4. This represents the later version of the Sea Hawk F.1 with the tail fairing, brass chutes, and ram air intake on the nose.
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  5. The Sea Hawk F.2 is now available. This is a very similar aircraft externally to the late F.1. The only change I made was increasing the max control speed for the ailerons to reflect the hydraulic boost that was added.
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  6. This is the first of the ground attack versions. It can carry combinations of drop tanks, bombs, and rockets on the wing pylons although light loads were prefered due to poor performance.
    559 0
  7. The Sea Hawk FB.5 is now available. These are FB.3s re-engined with the Nene 103. The new engine gave slightly more thrust but performance remained poor.
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  8. Another Sea Hawk ground attack variant from bunyap.
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  9. Another Sea Hawk ground attack variant from bunyap.
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  10. A-5B Vigilante
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  11. Free Add-on for Strike Fighters Gold by Thirdwire
    2,331 0
  12. ====================================
    First Eagles: The Great Air War 1918
    Readme File
    ====================================
     
    --------------
    1. Patch Notes
    --------------
     
    This patch includes all the fixes from previous patch, and can
    be applied to any version of the game.
     
    The patch fixes some of the issues encountered by the users,
    as well as provide some improvements to the game based on
    user feedback.
     
    The patch will delete any saved campaign in progress.
     
    If you have installed any mods to the game, please be sure to
    back them up prior to applying this patch. Patch will delete
    files that have been changed (please see the list below). If
    you wish to re-apply your mods that were deleted, we recommend
    you extract patched file and make the changes on those.
     
    List of changes in this Patch include:
     
    v02.19.07
    ---------
     
    * Fixed problems with terrain rendering on some ATI video cards.
     
    * Terrain clipping near the edge of the screen is fixed.
     
    * AI is adjusted to use rudder during dogfights.
     
    * AI is tweaked to fire machineguns in loger burst.
     
    * Landing gear suspension compression animations are added.
     
    List of files that will be deleted by the Patch
    -----------------------------------------------
     
    FlightFLIGHTENGINE.INI
    FlightCOMMDATA.INI
    FlightHUDDATA.INI
    FlightMISSIONCONTROL.INI
    FlightMISSIONSUMMARY.INI
    ObjectsAIRCRAFTOBJECT.INI
    ObjectsAircraftAlbatrosD5aALBATROSD5A_DATA.INI
    ObjectsAircraftDFWC5DFWC5.INI
    ObjectsAircraftDFWC5DFWC5_DATA.INI
    ObjectsAircraftFokkerD7FOKKERD7_COCKPIT.INI
    ObjectsAircraftFokkerD7FOKKERD7_DATA.INI
    ObjectsAircraftFokkerD7FFOKKERD7F_DATA.INI
    ObjectsAircraftSalmson2ASALMSON2A.INI
    ObjectsAircraftSalmson2ASALMSON2A_DATA.INI
    ObjectsAircraftSE5aSE5A_AVIONICS.INI
    ObjectsAircraftSE5aSE5A_COCKPIT.INI
    ObjectsAircraftSE5aSE5A_DATA.INI
    ObjectsAircraftSPAD13SPAD13_COCKPIT.INI
    ObjectsAircraftSPAD13SPAD13_DATA.INI
    TerrainwwiVerdunWWIVERDUN.INI
    TerrainwwiVerdunWWIVERDUN_DATA.INI
    TerrainwwiVerdunWWIVERDUN_TYPES.INI
     
    If you have extracted and modified any of the above, and would
    like to save your changes, back up those files before applying
    the patch.
    1,357 0
  13. China theatre skin for Monty CZs Curtiss Hawk III
    202 0
  14. A set of planning maps for Gepards Israel 1.4 terrain
    Unzip to the israel folder in terrain (backup the existing planning maps first)
    1,385 0
  15. A set of accurate Planning Maps for the EAWEuro updated terrain.
    829 0
  16. srael terrain version 1.4 readme:
     
    After unsuccessfull attempts to make Israel terrain in an 1:1 scale i decided to improve the smaller version a little bit.
     
    I included now 110 target areas (29 more than in v1.3)
     
    For instance:
     
    I added 3 new egyptian airbases: Kairo West
    Wadi al Jandali
    and following a multiple wish of one single user: Beni Suef
     
    2 new jordanian airfields: H-5 Prinz Hassan
    Al Jafr
     
    1 new syrian airfield: Al Suweidaja
     
    The direction of airfield i changed in Ovda, Ben Gurion, Ramat David and El Arish, to meet the conditions of the terrain texture or terrain structure better. E.G. No starting against the mountains more in Ovda, instead starting in direction of the valley.
    El Arish got an different airfield.
    Al Mansura is moved some 100 meters to avoid trees on the runway.
     
    I included a bunker line along the suez canal (Bar Lev line) and a israeli Radar warning line in the middle of Sinai.
     
    Near Inshas, Tanta and Port Said barracks complexes i installed. Fuel or Oil Storage facilities are now in Suez and Port Said.
     
    3 bridges over the river Nil are new. Some with the bridges corresponting Cities are now on the map.
     
    The SAM fence along the Suez canal is now growing up in 1970 instead 1967 and will get his maximum efficency in 1973.
     
    The Bar Lev bunkiers will come in 1968 and the israeli airfileds in Sinai (El Arish, Bir Gifgafa, Bir Tamahada and Sharm es Sheik) are active from 1968.
    The egyptian ponton bridges come in 1973. etc
    2,587 1
  17. This update flattens all the airbases and gets rid of the trees in the runways. Please remember this terrain is from FNG2k, Keith and Charles. All I did was update it This will create a Cold War Europe terrain.
    2,539 0
  18. 3D Studio Max (R6/7/8) Exporter Plug-in v08.25.06
     
    These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games.
     
    Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game.
     
    Any questions regarding their use should be posted on Third Wire's Modders Corner forum.
     
    Make sure to back up your game before attempting to create any mods, and have fun!
    686 0
  19. This is the skin template for the original in game Salmson 2
    60 0
  20. This is the skin template for the original in game D.F.W. C.V
    40 0
  21. This is the skin template for the original in game Albatros DVa
    59 0
  22. These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games.
     
    3D Studio Max (R9) Exporter Plug-in v12.12.06 (46.6 KB)
     
    Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game.
     
    Any questions regarding their use should be posted on Third Wire's Modders Corner forum.
     
    Make sure to back up your game before attempting to create any mods, and have fun!
    623 0
  23. A "what-if" aircraft -- and IDF/AF F-100D Super Sabre, called "Karish" (Shark) locally. This can be used as a complete, new aircraft, or you can just use the IDF skin. There are full, highly detailed instructions in the readme. Includes my 'Isareli 1960s' pilot figure. Perfect for a Mid-East only install, or just for fun anywhere!!
    335 0
  24. RAF RR Spey-engined Phantom with Marconi RWR
    956 0
  25. Early RAF RR Spey-engined Phantom
    716 0
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