Vampyre
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Everything posted by Vampyre
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Screenshot Thread
Vampyre replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
down goes the MiG-21F-13 Bone off and running... rather sedately. BUFF on the way home -
Screenshot Thread
Vampyre replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Continuing my 9th TFS 49th TFW NF4 Campaign The MiG-17 in the background was lit on fire by my cannon but the driver still tried to kill me as I flew by him... Was one of those Aces I guess. Luckily he did not land any hits. I gave this one a light sprinkling of 20mm and he kept right on trucking as if nothing happened. ... and a cool Bone shot to wrap up the days festivities -
Screenshot Thread
Vampyre replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Well, I finished my NF4 campaign ...and started a new one. I found a terrain that matches the early B-1B camo, well the belly anyway. BUFF trying to hide Close escort Strike Package Runnin Low -
From the album Vampyre's Screenies
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From the album Vampyre's Screenies
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From the album Vampyre's Screenies
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Freakin' SA-8's
Vampyre replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There are two ways I use to defeat the ZSU-23 and ZU-23 gun systems. The first is to figure out the farthest effective range of your gun. I've gotten really good at long range gun shots. The second is a version of the old rope-a-dope which I only really use if I'm having an "off" day. It involves flying circles around the target gun system just within the range of his weapons keeping him at a 90 deg beam position until he runs out of ammunition. Beware of multiple gun systems in the area. It takes a while for them to run out and will get kind of boring after the first few orbits. It is more for a last ditch effort on SEAD missions where you have to take them out to complete the mission. If you don't have the ordnance to expend on them and they are not a priority target then I suggest flying over or around them. -
Freakin' SA-8's
Vampyre replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I will still use the tried and true tactics for dealing with SAM's and AAA. Its just fun to clobber half the map with nukes every once in a while. There is no kill quite like overkill. -
Freakin' SA-8's
Vampyre replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
The SA-10 will be dead before I get that close. I'll have to extend the availability of the AGM-69A until about 2011 though (rocket propellant cracks be damned). Nuclear warhead, MACH 3 with a 100 mile range... The SA-10's won't know what hit them. -
Freakin' SA-8's
Vampyre replied to malibu43's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Good idea EricJ... I decided to do nothing but SEAD so now I have to bring my jammers along. Now all I have to do is stroll on in and pop them with an AGM-69. SAM's are no problem now . It's amazing the difference a few electrons make when properly focused -
From the album Vampyre's Screenies
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From the album Vampyre's Screenies
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Screenshot Thread
Vampyre replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Southern California. I'm scooting across the Imperial Valley in 7 I think. -
Screenshot Thread
Vampyre replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Uncaged I feel a prickling in my thumbs... The noble few Bone Thugs Ridge Runner Speed and Heat... and lizards with heart attacks No contest