Thomas H
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Everything posted by Thomas H
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Realistic Sky Mod First Eagles
Thomas H reviewed Panama Red's file in First Eagles - WWI and Early Years - Terrain and Environmental Mods
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Tamper, this was not meant as a shamless plug for RoF. I just wanted to share a beautiful video made with love and respect for those young men flying and dying in WW1. Nothing more, nothing less Thomas
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Nice new video though... http://www.youtube.com/watch?v=XVV9cuIfMxU
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Exactly...
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I don't understand why some people here are so hostile when it comes to RoF. What are you afraid of? Both sims are great and can imho live happily side by. I enjoy RoF and still plan to order OFF. Why do I have to choose side?
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Pi$$ poor Spad? It's the most effective aircraft in the game :-) Awesome kite when handled with love...
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RoF AI's FM's accurate after latest patch?
Thomas H replied to godzilla1985's topic in General Discussions
I for one like the new ai. They now fly more realistic when attacking or being attacked. The problem as I see it is their remarkable skills as snipers. This has forced me to radically change my tactics when meeting an ai foe head on. When the enemy is around 100-150 meters from me I push the stick forward in a steep dive, then performing a half loop. I almost always end up at the tail of my opponent. Neoqb however, needs to recalibrate the gunnery skills of the ai in order to make them more "human like". Other than that I think the sim is coming along quite well considering how long it has been on the market. -
If I were to rate RoF at it's present stage I'd give it a solid 6.5 :-) I'm an all out simracer/aviator, hell I don't even use icon's when flying online. All out hardcore sim mode is what makes it for me. For the same reason netKar Pro is just about the only racingsimulation I willing to spend seat time in. I do however realize the necessity for dynamic campaigns and similar features in RoF to make the sim more appealing to the more casual pc-aviator and those who want some kind of storyline. I don't mind if people want to fly with simple physics as long as I don't have to. For the casual aviator First Eagles is imho the sim to aim for. The number of different aircraft, the wonderful sceneries (thanks scary) and the accessibility makes it the given choice for that category. I myselt want more, I want the whole fairytale... Thomas
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Tamper, I'm not the reviewer. I just felt the need to balance things a little bit. There's a number of issues Neoqb has to deal with if they wanna be successful. Resolving the stutter issues, introducing a dogfight mode (with a respawning option), chat functionality etc, etc. But... the flight modeling, the very foundation of a great WWI sim is imho nothing less than marvellous. I've never before felt that feeling of actually being in the aircraft. The sensation of altitude is also greatly modelled, the wind and turbulence effects are almost breathtaking. The very much needed engine management on most of the entente aircrafts also adds to the whole experience. I don't like DRM and I don't want to pay for each and every aircraft I wanna possess but if that's what's needed in order to keep Neoqb in business, I'll keep on with those irritating micro payments... Some weeks ago I wrote on the RoF forum that the premature release probably was based on two reasons: Lack of funds & the need to go gold before BoB does. It was never commented by Neoqb. Thomas
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http://www.gameplanet.co.nz/pc/games/159340.Rise-of-Flight/reviews/133545.Rise-of-Flight/
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Realistic Sky Mod First Eagles
Thomas H replied to Panama Red's topic in Thirdwire - First Eagles 1&2
Amazing -
Rise of Flight: Two aircraft released/unlocked today!
Thomas H replied to ArgonV's topic in General Discussions
If TK decided to release a version of First Eagles with locked physics and improved multiplayer support he would blow RoF right out of the water. The headroom for improvement in RoF is infinite at this state... -
Got it working using the older gun editor What an aircraft!!! Thank you p10ppy, yet another masterpiece... Thomas
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Stupid question here, where do I find the gun editor? Thomas
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I stand corrected. While hunting down hunn's in my beloved Camel 110 I noticed the misalignement... Others from that, the new terrain looks awesome. Thomas
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I don't have the problems mentioned in this thread. The terrain is simply amazing. Thank you Snipe :) Thomas
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I think that both the Camels and the Dr1 are great in hard FM. They're excellent performers as long as you treat them with respect but can and will bite you if you push them to hard. just as it should be... I made a seperate install for the expansion in hope of some online dogfighting :) Thomas
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I downloaded the expansion this morning and simply love it. Both the Camels and the DR1 are awesome to fly. The readme file consists amongst others this; "2. Multiplayer Notes -------------------- * For information on which ports are required for multiplayer connection, please consult the Microsoft Knowledge Base article "DirectX: Ports Required to Play on a Network", at http://support.microsoft.com/default.aspx?...b;en-us;q240429 * The network module relies on DirectX/DirectPlay, and you must have the same or higher version of DirectPlay to connect to a host. If you're having problem connecting to a host, check to make sure the latest version of DirectX is installed on your system. Also, please check to make sure your Windows is up to date by checking Windows update page. Different level of Windows service pack may create incompatibile DirectPlay sessions. * Different versions of the game are incompatible in multiplayer play, so please be sure that everyone has upgraded the game to the same version. * First Eagles allows you to customize data. For multiplayer sessions, various security checks are implemented to prevent players from playing using data sets that are different from other players. Whenever possible, the host machine automatically transfers the latest data if any discrepancies are found between players' data sets. However, due to the file size, not all data can be transferred by the game. When data files are found to be incompatible, that player is prevented from playing the game until he or she exits and installs the same data as the one used by the host. However, even without the latest data set, that player can still join any session and chat. For Dogfight Mode, incompatible data only affects the player with the different data set; the host can still launch the game normally. The data check is done in the Hangar screen, and the FLY button is simply disabled for the player who has data incompatible with that of the host. For Co-op Mode, the data check is performed in the Co-op Mission player assignment screen. If a player has incompatible data, he or she cannot select flight assignments. This prevents the host from launching the game, since all players must be assigned before the host can launch a cooperative mission. If you are unable to play due to incompatible data sets, chat with the host to see what data he or she has. Try to obtain the same data to make your game compatible. The following section summarizes what data files are checked and transferred by the game, and what must be downloaded and installed before you can play in a multiplayer session: (1) You must have all of the same aircraft that are installed on the host machine. If you are missing any aircraft installed on the host system, you cannot play. Note, however, that you can have additional aircraft installed on your system without experiencing any problems; your custom aircraft simply won't appear in the aircraft selection drop-down menu. (2) Data files can be different, as long as the host and all players have the same aircraft installed. For aircraft already installed on your machine, key aircraft data are checked (such as the flight model and damage model data). If any differences exist, the host automatically transfers data to your system. (3) Both you and the host must have the current terrain data installed. If the terrain currently in use is not installed, or the host or you have different terrain files, you are prevented from playing. Like aircraft, you may have additional, unused terrains installed without any problems. * The host controls all Gameplay options for a multiplayer session. However, you can set your own Graphics, Sound, and Control options. The only exception is the Terrain Mesh Detail option in the Graphics section. In multiplayer mode, this is always set to LOW. * In Co-op missions once the host accepts the players' flight assignments, the session is closed. No other player can join. Private Dogfight session via GameSpy is also closed once it is launched. In contrast, Public Dogfight mode always remains open, and players may join games in progress at any time." Time to go online? Thomas
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First Eagles and what I need to know
Thomas H replied to Brin Londo's topic in Thirdwire - First Eagles 1&2
TrackIR works great with FE Thomas