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Everything posted by SidDogg
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SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looks good. Serialized or separate? SidDogg -
Operation Darius Part 1
SidDogg replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
HEYY!!! Back again... I made an updated version of VFA-115 skin, with updated tailcode for CAG-5...it's in the SF2 Download section. That would be more appropriate for this scenario. I also did a complete REDUX of my VFA-102 skin...the old one wasn't sharp at all. That's in the SF2 download section as well. I have been swinging in between working on my new terrain, and making skins... ...got some new Growler stuff on the way! ...umm...let me get this straight. IS that the new F/A-18C, that has been storied for sooo long? ...and if so, ARE we cleared to use it? Been hankering to share me a tad bit of wealth... WELL! That's what I've seen so far for now. Everything else is quite sublime But umm.....the baby Hornet. Get---Get at me about that. SidDogg -
Operation Darius Part 1
SidDogg replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
...ROGE-----O. i had modified the old one in the past... i'll see what i can do. SidDogg -
Operation Darius Part 1
SidDogg replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
sooooooo..... i am assuming yall have accurate carrier battle groups in here, with respective squadrons/skins..... ...or must i go and add them? SidDogg -
HAHAHAGH YES. SidDogg
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SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
hmmm.....didn't know that. i guess it looked weird without the fin flashes... SidDogg -
Yeah, before I came back to here, I decided to watch the trailer a few more times....been a while since i saw it before... ...on second thought... ...yeah. TOTALLY IN. ALL IN SidDogg
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SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...now the REAL question is... ...where did THAT skin come from? SidDogg -
+1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 #StrikeFightersBYATCH SidDogg
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YES YES YES YES YESSSS!!!! peeped it, plan to SEE it. ...kinda cheesy with the CGI though... SidDogg
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.....Tiles.
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Da good ole WoE/SF2E... ...It looks like it's gonna be upwards of 200. SidDogg -
.....Tiles.
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
...Alright, alright, alright. I may have spoken too soon. It seems some tiles may not be saved right... I'm on it SidDogg -
.....Tiles.
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ALRIGHTY, FOLKS!!!!! Been making HUGE headway on this thing, despite aforementioned difficulties... NOW! The next question I have is..... ...How MANY tiles CAN a TE TextureList Hold? I've made a BUNCH of my own Transition, Road and River tiles from the stock set for now. They look good, but when I attempt to add them all to the TextureList in TE... it just stopped at a certain point, and the list refuses to take on any more ...has anyone else run into this issue? SidDogg -
See, now I think THAT perspective is quite well-rounded. I didn't even realize it was like that with the country folk over there... It's too bad they could be taken advantage of like that. SidDogg
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Good point. If I may say so myself... Speaking of foreign relations, POTUS might not be the way many people wish... ...but I think he's already proven by now that he ain't no punk. SidDogg
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TMF F-14 Superpack
SidDogg replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
WELL! I won't be needing to make any skins for a MINUTE... Good Stuff! SidDogg -
明けましておめでとうございます!!!!!!!!! SidDogg
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DeploymentMethod=
SidDogg posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello, Folks. Quick Question. In _DATA.INI's... How DO lift devices measure AUTOMATIC_AERODYNAMIC_LOAD? Just curious. SidDogg -
DeploymentMethod=
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
...That does sound correct. I guess I just wish it wasn't so intense I'll work with it some... Ya'll have a great new year! SidDogg -
DeploymentMethod=
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
...That, sir, is what I have been looking to do for the LONGEST time!!!!! I have played with it also in the past, but to no avail. How is that accomplished? SidDogg -
DeploymentMethod=
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well! i certainly apologize for waking you, sir. i am without manners at the moment SidDogg -
DeploymentMethod=
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
...hmmm. that's funny. is there any way in SF to make this so that the flaps don't pop ALL THE WAY out when you are in a dogfight maneuvering and you're doing about 0.8 Mach? IRL I KNOW combat flaps only go to about 10 degrees at those speeds... ...just saying SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...why am i anticipating something right now??? SidDogg -
DeploymentMethod=
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
so, you mean meters of airflow? or is it somehow related to wing loading? SidDogg -
Well it's official
SidDogg replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ah! But you DO KNOW what we WILL need... ...Cuz we won't be using this TE anymore either. SidDogg