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SidDogg

+MODDER
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Everything posted by SidDogg

  1. Looks good. Serialized or separate? SidDogg
  2. HEYY!!! Back again... I made an updated version of VFA-115 skin, with updated tailcode for CAG-5...it's in the SF2 Download section. That would be more appropriate for this scenario. I also did a complete REDUX of my VFA-102 skin...the old one wasn't sharp at all. That's in the SF2 download section as well. I have been swinging in between working on my new terrain, and making skins... ...got some new Growler stuff on the way! ...umm...let me get this straight. IS that the new F/A-18C, that has been storied for sooo long? ...and if so, ARE we cleared to use it? Been hankering to share me a tad bit of wealth... WELL! That's what I've seen so far for now. Everything else is quite sublime But umm.....the baby Hornet. Get---Get at me about that. SidDogg
  3. ...ROGE-----O. i had modified the old one in the past... i'll see what i can do. SidDogg
  4. sooooooo..... i am assuming yall have accurate carrier battle groups in here, with respective squadrons/skins..... ...or must i go and add them? SidDogg
  5. Funny autocorrects

    HAHAHAGH YES. SidDogg
  6. hmmm.....didn't know that. i guess it looked weird without the fin flashes... SidDogg
  7. RED TAILS looks awesome! for me to poop on

    Yeah, before I came back to here, I decided to watch the trailer a few more times....been a while since i saw it before... ...on second thought... ...yeah. TOTALLY IN. ALL IN SidDogg
  8. ...now the REAL question is... ...where did THAT skin come from? SidDogg
  9. RED TAILS looks awesome! for me to poop on

    +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 +1 #StrikeFightersBYATCH SidDogg
  10. RED TAILS looks awesome! for me to poop on

    YES YES YES YES YESSSS!!!! peeped it, plan to SEE it. ...kinda cheesy with the CGI though... SidDogg
  11. Da good ole WoE/SF2E... ...It looks like it's gonna be upwards of 200. SidDogg
  12. ...Alright, alright, alright. I may have spoken too soon. It seems some tiles may not be saved right... I'm on it SidDogg
  13. ALRIGHTY, FOLKS!!!!! Been making HUGE headway on this thing, despite aforementioned difficulties... NOW! The next question I have is..... ...How MANY tiles CAN a TE TextureList Hold? I've made a BUNCH of my own Transition, Road and River tiles from the stock set for now. They look good, but when I attempt to add them all to the TextureList in TE... it just stopped at a certain point, and the list refuses to take on any more ...has anyone else run into this issue? SidDogg
  14. Bring It Iran

    See, now I think THAT perspective is quite well-rounded. I didn't even realize it was like that with the country folk over there... It's too bad they could be taken advantage of like that. SidDogg
  15. Bring It Iran

    Good point. If I may say so myself... Speaking of foreign relations, POTUS might not be the way many people wish... ...but I think he's already proven by now that he ain't no punk. SidDogg
  16. WELL! I won't be needing to make any skins for a MINUTE... Good Stuff! SidDogg
  17. Happy New Year

    明けましておめでとうございます!!!!!!!!! SidDogg
  18. Hello, Folks. Quick Question. In _DATA.INI's... How DO lift devices measure AUTOMATIC_AERODYNAMIC_LOAD? Just curious. SidDogg
  19. ...That does sound correct. I guess I just wish it wasn't so intense I'll work with it some... Ya'll have a great new year! SidDogg
  20. ...That, sir, is what I have been looking to do for the LONGEST time!!!!! I have played with it also in the past, but to no avail. How is that accomplished? SidDogg
  21. well! i certainly apologize for waking you, sir. i am without manners at the moment SidDogg
  22. ...hmmm. that's funny. is there any way in SF to make this so that the flaps don't pop ALL THE WAY out when you are in a dogfight maneuvering and you're doing about 0.8 Mach? IRL I KNOW combat flaps only go to about 10 degrees at those speeds... ...just saying SidDogg
  23. ...why am i anticipating something right now??? SidDogg
  24. so, you mean meters of airflow? or is it somehow related to wing loading? SidDogg
  25. Ah! But you DO KNOW what we WILL need... ...Cuz we won't be using this TE anymore either. SidDogg
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