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Everything posted by SidDogg
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...Underground runways?
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
...nope. not Green Hell wouldn't you like to know, though? SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...now THAT looks real. SidDogg -
...Underground runways?
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yeah, I see that. ...honestly, I'm getting into objects and TODs. I might just put up a fence... SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
.....seriously. What Blasphemy! SidDogg -
...Underground runways?
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ok. So I've tried all that... ...And things are beginning to look up. Not out of the woods yet, though... SidDogg -
...Underground runways?
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
TE Config ============================================ [TerrainEditor] SaveDirectory=Save BrowseDirectory=.. DEMDirectory=GTOPO30DEM SystemDirectory=System TerrainEngineDLL=TerrainEngine.dll GraphicsEngineDLL=GraphicsEngine.dll TextureListFile=TextureListWOE.ini CityListFile=CitiesWOE.ini [DEMImport] Size=1000 Resolution=1 Longitude=2.5000E Latitude=59.0000N MapScale=100 HeightScale=100 [HeightMap] MinLandHeight=1 [bitmapExport] HeightScale=10 [bitmapImport] HeightScale=10 MinLandHeight=1 [HeightMapColor] WaterColorRed=0 WaterColorGreen=0 WaterColorBlue=192 LandColorRed=96 LandColorGreen=160 LandColorBlue=96 MountainColorRed=96 MountainColorGreen=64 MountainColorBlue=48 [NewTerrain] MapSize=1000 HeightMapResolution=500 TileMapResolution=2000 [FractalGenerator] Scale=0.500000 Frequency=0.001700 [TerrainMesh] TextureThreshold=0.80 LowDetailMeshThreshold=0.50 MedDetailMeshThreshold=0.30 TileToHeightGridRatio=4 RenderMeshVertexCount=4096 RenderMeshIndexCount=6144 SolidObjectVertexCount=4096 SolidObjectIndexCount=6144 AlphaObjectVertexCount=2048 AlphaObjectIndexCount=3072 [HeightField] DetailScale=20.0 DetailFrequency=1.0 MaxHeight=1000 MinHeight=0 ------------------------------------------------------------------------------------- Terrain DATA ==================================================================== [TerrainMesh] TextureThreshold=0.80 LowDetailMeshThreshold=0.50 MedDetailMeshThreshold=0.30 TileToHeightGridRatio=4 RenderMeshVertexCount=4096 RenderMeshIndexCount=6144 SolidObjectVertexCount=4096 SolidObjectIndexCount=6144 AlphaObjectVertexCount=2048 AlphaObjectIndexCount=3072 ...what gives? SidDogg -
...Underground runways?
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hey. I found out something new. Has anyone ever had the height map pop up in squares in-game, like a grid? they look like trenches in between the squares. Kind of like little Hershey's bar pieces... You can actually see it in the third screenshot, where the hangars are at... SidDogg -
...Underground runways?
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I've done all of that already. but no matter what...it still sinks underground. ...maybe it's because i apply textures first? I'll figure it out someday... SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...Am I a TRAMophile? ...I don't know. SidDogg -
Mirage Factory Mirage 2000 AdA
SidDogg replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
...so are there any importable TMF mirage 2000's out there? SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...TRAM. SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
.....Just playin' with the F-4S..... ...now on to TRAM..... SidDogg -
SF2 Exp2 UPDATE Jan2011
SidDogg replied to Crusader's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...will it work for SF2 with same features? -
What's The Unit Measurement Of These Entries?
SidDogg replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Those are supposed to be DEGREES, bud. I don't know why they're overentered with such excessive value... SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
mmmmmmm-MMM! that PAK-FA be havin me feelin some kind of way. that woman WAY better lookin than the J-20! SidDogg -
SF2 A-7E Specific Node Name
SidDogg replied to Piecemeal's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sure thing, bud. It's more or less a matter of trial and error... Try these: tail_light pod_1 pod_2 details2 cylinder01 cylinder02 D3_vertical_stabilizer That should be it. I don't really see anything else that might be directly related. SidDogg -
...a little question.
SidDogg posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hello, All. Just a quick quiestion. Does anybody know of the A-7H's munitions capability, as opposed to other Corsairs? Input is much appreciated. SidDogg -
...a little question.
SidDogg replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...sounds like a plan. SidDogg -
...Now that's a real warrior right there... R.I.P. SidDogg
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SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
...how do you tweak that fly by view to zoom? SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
As some of you may have seen... I decided. To Ghost the f*** outta the Corsair... ...might upload. SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
the bloom does tend to take away from the sand's appearance... SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Desert3 1.2. By Piecemeal. SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
At The Speed Of Heat. SidDogg -
SF2 Screenshot Thread
SidDogg replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
DANG! ...how did you get the C-5's to show up? I never get any transports SidDogg