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Posts posted by SidDogg
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Bit of Trivia:
If you look at all the F-14 default skins, the BuNo of the aircraft is 160406. Not much known about this jet other than she entered service as an F-14A-95-GR probably around 1980, was AMARCed on 11/27/1997, before the advent of the DFCS, and was officially stricken from the active jet list on 7/06/1999. You've probably shaved with or drank out of her by now. Sad to contemplate.
Not that it matters, but I almost wish TK had used a more famous example like 160390, 160403, or 161159.
+1
SidDogg
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...oh my.
SidDogg
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And Sid, this Big Boy shows up every time I need it too!
Hmmm... is that without having to save and edit the mission in mid-campaign?
SidDogg
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Well, here's another one on topic.
I Just got the latest version of SF2DLC Mission Editor.
But I can't seem to get it to install to my separate install SF2NA. I keep getting "Strike Fighters 2 was not found" error.
It goes into SF2 perfect, though.
Anybody know of this?
SidDogg
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LOL......
I saved a mission, then I edited it, replacing one of the escorts with the BB.
...That's kind of like cheating.
oh well
thanks anyway.
can't wait for the Extractor!
SidDogg
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Issue fixed, installed Iowa class
...And just HOW, sir, do you get this to show up INSIDE the stock campaign?
I INSTALLED Iowa Class, and it pulled an Article 87 on me :angry2:
SidDogg
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...Alright, folks.
You ever play until later in the SF2NA Campaign, and all of a sudden....
...the enemy battle group is IN THE MIDST of you friendly battle group??!!
And you CANNOT take off from the catapult...without eventually getting shot down be SAMs.
I'm just sayin. Maybe it's just me, maybe I just have a bad install.
Otherwise, IT IS DEFINITELY A BUG!!!!!!!!!!!!! :angry2:
Okay. Now I feel better
SidDogg
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SidDogg
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You should find out, sir.
SidDogg
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179th FIS, Minnesota ANG by Sundowner. 65-608 had a kill in Vietnam when it was assigned to the 468th TFS, 388th TFW in 1972.
...WHOA.
Hey, Good Lookin...
SidDogg
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Paran needs a new airfield....
...GAT DAYAAM!!!
...can we say be nice?
SidDogg
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.....DANG!
now THAT'S dogfighting.
SidDogg
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Hmmm, that sounds similar to my specs!
Go to Catalyst Control Panel, set all your s**t to MAX (don't worry, SF2 will HANDLE it)
DO NOT let any feature on the panel be application-controlled.
Eliminate fade in the SF2 Mod Options.INI, then go in-game and set your Shadow on HIGH only.
There was a fix for flickering alpha objects, but I forgot what thread it was in.
SidDogg
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...Now THAT'S pretty cool. :yes:
you actually COULD send the kitchen sink through that thing
SidDogg
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OOOOOOOOWEEEEEEEE
#thetimeisnigh
SidDogg
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...oh my.
SidDogg
SF2: North Atlantic
in Thirdwire: Strike Fighters 2 Series - Knowledge Base
Posted
Followed PureBlue's suggestion, "substituted" Spruance for Iowa...
Now that the strike group that ran amok is no more...
The game must be angry, because it always freezes up on me at the debrief screen after the campaign mission when the enemy ships were all destroyed...![:dntknw:](https://combatace.com/uploads/emoticons/default_dntknw.gif)
I thought that might be a bug, but I dunno. Maybe it's the mechanics.
SidDogg