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SidDogg

+MODDER
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Posts posted by SidDogg


  1. TE Config

    ============================================

     

    [TerrainEditor]

    SaveDirectory=Save

    BrowseDirectory=..

    DEMDirectory=GTOPO30DEM

    SystemDirectory=System

    TerrainEngineDLL=TerrainEngine.dll

    GraphicsEngineDLL=GraphicsEngine.dll

    TextureListFile=TextureListWOE.ini

    CityListFile=CitiesWOE.ini

     

    [DEMImport]

    Size=1000

    Resolution=1

    Longitude=2.5000E

    Latitude=59.0000N

    MapScale=100

    HeightScale=100

     

    [HeightMap]

    MinLandHeight=1

     

    [bitmapExport]

    HeightScale=10

     

    [bitmapImport]

    HeightScale=10

    MinLandHeight=1

     

    [HeightMapColor]

    WaterColorRed=0

    WaterColorGreen=0

    WaterColorBlue=192

    LandColorRed=96

    LandColorGreen=160

    LandColorBlue=96

    MountainColorRed=96

    MountainColorGreen=64

    MountainColorBlue=48

     

    [NewTerrain]

    MapSize=1000

    HeightMapResolution=500

    TileMapResolution=2000

     

    [FractalGenerator]

    Scale=0.500000

    Frequency=0.001700

     

    [TerrainMesh]

    TextureThreshold=0.80

    LowDetailMeshThreshold=0.50

    MedDetailMeshThreshold=0.30

    TileToHeightGridRatio=4

    RenderMeshVertexCount=4096

    RenderMeshIndexCount=6144

    SolidObjectVertexCount=4096

    SolidObjectIndexCount=6144

    AlphaObjectVertexCount=2048

    AlphaObjectIndexCount=3072

     

    [HeightField]

    DetailScale=20.0

    DetailFrequency=1.0

    MaxHeight=1000

    MinHeight=0

     

    -------------------------------------------------------------------------------------

     

    Terrain DATA

    ====================================================================

     

    [TerrainMesh]

    TextureThreshold=0.80

    LowDetailMeshThreshold=0.50

    MedDetailMeshThreshold=0.30

    TileToHeightGridRatio=4

    RenderMeshVertexCount=4096

    RenderMeshIndexCount=6144

    SolidObjectVertexCount=4096

    SolidObjectIndexCount=6144

    AlphaObjectVertexCount=2048

    AlphaObjectIndexCount=3072

     

     

    ...what gives? :dntknw:

     

     

     

     

     

    SidDogg


  2. I'm working on fixing the attachment positions and angles for the Soviet MBD2 and MBD3 bomb racks for some of Lindr2's Soviet bomb models. I'm sure enough of the other entries but just not sure what measurement unit these values represent:

     

    post-29988-045711700 1295742243.jpg

     

    Those are supposed to be DEGREES, bud.

     

    I don't know why they're overentered with such excessive value... :lol:

     

     

     

     

    SidDogg

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