Rover
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Everything posted by Rover
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I have a problem with the Weapon Editor... maybe I don't understand some part of this topic (my english is not so good). I add weapons following this steps: 1) Add the new weapon in the WEAPONDATA.INI 2) Open the Weapons Editor and open the WEAPONDATA.INI 3) Open the new weapon added in the WEAPONDATA.INI and click "OK" 4) Then SAVE and CLOSE After all this steps, run the game and when I go to the Load Out section, there is nothing. What i'm doing wrong? Thank you very much!!!
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Take off question
Rover replied to Rover's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I was trying it... very interesting but I cannot do the aircraft take off just in one way. Why it's possible make this kind of take off from a carrier (just in one direction) and not from a simple runway? Beyond of the type of ground object, what's the diference in each configuration? Thank you anyway!!! -
Hello guys!!! I need help with specific modification of the runway. Does exist a way to make a modification in the airfield.ini and make the aircraft take off just in one way? For example, make the aircraft take off only in runway 09. It's possible make that? Thanks!!!
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Skining objects
Rover replied to Rover's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Sorry... Thank you very much!!! -
Skining objects
Rover replied to Rover's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Than you very much!!! -
You must open the GERMANYCE_TYPES.INI file and edit de TargetValue. For example: [TargetType008] Name=fire_dept FullName=Building ModelName=fire_dept.lod TargetType=MISC ActiveYear=0 TargetValue=20 ---------------change this number, while more higher values, more chance to attack this object will get UseGroundObject=FALSE DamagePoint=10.0 ArmorValue=0.0 ArmorType=0 RepairRate=0.555 StartDetectChance=0 StartIdentifiedChance=0 IncreaseDetectChanceKey=0 MaxVisibleDist=8000.0 DamagedModel= DestroyedEffect=MediumShortStructureCollapse DestroyedModel=fire_dept_destroyed SecondaryChance=50 SecondaryEffect=MediumExplosionEffect I hope this can help! :yes: See you!!!
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Hello everybody!!! Can anybody help me with this? I'm modeling some 3D files but, i have a doubt of one thing: When I open a INI file of an object (for example, an airfield) I read this: [LOD001] Filename=airfield1.lod Distance=5000 [LOD002] Filename=airfield1_lod002.lod Distance=10000 [LOD003] Filename=airfield1_lod003.lod Distance=20000 [LOD004] Filename=airfield1_lod004.lod Distance=30000 Wich diference have on each LOD file? Thanks a lot!!!
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How to create a plane?
Rover replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
The 3DS MAX and the MAX EXPORTER plug in is used for creation of aircraft. In this link you have a video tutorial in 12 parts for download: http://forum.combatace.com/index.php?autom...&showcat=30 also, you can download the plug in for export 3DS format to .LOD here or in the Third Wire web page. I hope help you. See you!!! -
Hi everybody!!! Maybe this question has been made: does exist a way to run SFP1/WoV/Woe on Linux?
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Need help with rivers
Rover replied to Rover's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yes, the rivers and the ocean have the same .tga transparency value. Thanks anyway, i will see what thing is happening. See you!!! -
Terrain Peaks
Rover replied to Rover's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks anyway! I fixed the problem! -
Terrain Peaks
Rover posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hi everybody!!! Is there a way to modify the peaks of a terrain? Thanks!!! -
Calling for Typhoid
Rover posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi Typhoid! If you remember, i am who are build the South Atlantic Terrain and i wish to apologize for the answer that i wrote in this topic: http://forum.combatace.com/index.php?showt...23993&st=20 I think I misinterpreted the message you sent me, because my english is too bad and i use a translator. I´m sorry Of course that the team can watch my terrain! Only give me a few days more, i need to finish some details. See you!!! -
Hi everybody, i want to consult for a question: When I joined this forum, i was very impressed with all the people who worked bringing new mods and other things and i want to cooperate. Obviously, as an Argentine virtual pilot, i have downloaded versions of the Malvinas/Falklands terrain and campaign. I know that there are people who are working on a new version (a very good version) of this campaign. However, i have to build a new version of this terrain. These are their features: Custom instalation: You can install this terrain in two different languajes, spanish and english. And you can choose the side (Argentine or British side). If you choose the Argentine side, the name of the cities and places will have argentine names (Malvinas Islands, Puerto Argentino, etc); if you choose the British side, the same cities and places will have british names (Falklands Islands, Port Stanley, etc). Weather and textures: I trying to made this terrain on autumn season and most realistic as possible. The pilots will fly on bad weather, low visibility, and just a few hours of daylight. Geography: The terrain will respect the locations of cities in the islands as an Argentine Patagonia, as well as roads, rivers, etc.. Historical Truth: You will use the same airbases that were used during the war. In the same way, will be many targets zones where they may add to the Task Force, navigation routes, etc. New target zones: New targets zones on the Argentine Patagonia and other places, this would make the game more interesting. When doing this field, a lot of information was consulted (books, photos, videos, etc.) but, may be this terrain is incomplete: i am not a 3D modeler so, i call all the people who want to collaborate and make this terrain more interesting. Remember: is NOT a campaing, is just another version of the terrain. Turning to the question that I wanted to do: do you want this terrain? This are some pics of the terrain (on good weather): Now, another pics over the sea: See you!
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Weather Editing
Rover replied to Rover's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank you very much!!! -
Maybe you must download the weapons pack, this packs includes the fuel tanks for those aircraft: Mirage Factory Weapons Pack: http://forum.combatace.com/index.php?autom...p;showfile=5544 or Weapons Pack - 03 Jul 06: http://forum.combatace.com/index.php?autom...p;showfile=2672 Maybe this help you to see the light!!! Bye
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Weather Editing
Rover replied to Rover's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank you!!! All information is useful. My idea was (for example) to build a new weather mod where the pilot has a limited view of the ground, caused by the fog or (another example) put the clouds at very low altitude. That can be done? Thanks!!! -
During the war in 1982, a "new" air force was created: Fuerza Aérea Sur (FAS) - South Air Force - with aircraft from the Argentine Air Force and the Argentine Navy. Maybe this "new" nation can be created and modify the weapons ini files. Then, the argentine aircraft can use british weapons like Mk.17 1000 lbs. bombs. During the war, the argentine aircraft attack the british ships with british bombs.
