Jump to content

SFP1Ace

SENIOR MEMBER
  • Content count

    773
  • Joined

  • Last visited

Everything posted by SFP1Ace

  1. Hehe, I've never thought of it Well then, shall I use those mk89s implosion bombs then? ^_^
  2. Yeah, third's the charm, no? BTW, the funny thing is that those shelters were of the ground/dirt-type with the camo net over it...One would have thought that you wouldn't need so much ordnance to destroy them...I can understand reinforced concrete, but a dug up hole in the sand? C'mon...
  3. Flegmatica - I oc'ed my c2d to 4.4 Ghz and SF2 it still lags (meaning i'm hitting low 20's fps - that's subjective ;) ) when dodging swarms of migs over large cities (i'm using unlimited settings for textures and high for everything else except for horizon distance which is set to normal). The game's engine isn't optimized to make use of the modern technologies (offloading some calculations from cpu to gpu, or utilizing more cpu cores) - yet. Hopefully TK will add these things in future.
  4. Hi, Just got my copy of SFG however it's missing the c-130a (unlike the american valuesoft edition),so is there any way i can put it back and enable in the campaigns (as AI aircraft of course)? I couldn't find any download of this plane at combatace... Thanks!
  5. Cheers mate, i think this will do ;] (until i get my hands on the NA release ;))
  6. Thanks, but that gets me nowhere. I know that C130-A exists in NA release of Strike Fighters, but i've got the european gold edition. Is there any mod than enables C130-A in Strike Fighters Gold?
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..