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The_Editor

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Everything posted by The_Editor

  1. 1. Can't load the ECM pods? Open the F-111A_DATA_INI, go to this section: [ECMStation] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL ModelNodeName=ECMpylon AttachmentPosition=0.0,-5.495,-0.934 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=250 AllowedWeaponClass=EP AttachmentType=USAF DiameterLimit=1 LengthLimit=2.96 MinExtentPosition=-0.50,1.226,-0.586 MaxExtentPosition= 0.50,1.226,-0.586 [ECMStation02] SystemType=WEAPON_STATION StationID=10 StationGroupID=6 StationType=EXTERNAL ModelNodeName=ECMpylon02 AttachmentPosition=0.445,0.895,-0.934 AttachmentAngles=0.0,0.0,0.0 LoadLimit=250 AllowedWeaponClass=EP AttachmentType=USAF DiameterLimit=1 LengthLimit=2.96 MinExtentPosition=-0.50,1.226,-0.586 MaxExtentPosition= 0.50,1.226,-0.586 Change the LengthLimit to LengthLimit=2.96, the original was too short at 2.85. 2. Gun! The "Combat Lancers" flew with both ECM pods and a Gun pod at the same time(Source: F-111 Success in Action). In the F-111A_LOADOUT.INI it states "these cannot be used together". Thanks to "FastCargo" for this fix in a previous thread: Open the F-111A_DATA_INI, go to this section: [GunBay] SystemType=WEAPON_STATION StationID=11 StationGroupID=7 StationType=EXTERNAL AttachmentPosition=0.289,2.249,-0.902 AttachmentAngles=0.0,0.0,0.0 LoadLimit=3000 DiameterLimit=0.1 LengthLimit=0.1 AllowedWeaponClass=GP AttachmentType=USAF ModelNodeName=GunDoor Change the StationGroupID to StationGroupID=7. In the F-111A_LOADOUT.INI add these lines to the loadouts: Loadout[11].WeaponType=F-111Gun Loadout[11].Quantity=1 Now you have ECM pods and a gun pod loaded. Now go and flatten a piece of Vietnam!
  2. Yes, the loadout shows both when set to 2 and 7(screenshot of set to 7 below). The gunpod has been added to the supply. [AirUnit001] AircraftType=F-111A Squadron=474TFW ForceID=1 Nation=USAF StartDate=3/1968 DefaultTexture=USAFCamo1 StartNumber=0 BaseArea=Takhli RTAFB BaseMoveChance=0 RandomChance=100 MaxAircraft=1 StartAircraft=7 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=20 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=0 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=10 UpgradeType=NEVER Supply[001].WeaponType=M117R Supply[001].Quantity=2880 Supply[002].WeaponType=Mk82SE Supply[002].Quantity=1440 Supply[003].WeaponType=MK83 Supply[003].Quantity=240 Supply[004].WeaponType=F-111Gun Supply[004].Quantity=20 Supply[005].WeaponType=QRC-160-1 Supply[005].Quantity=20 There are no problems, so far, with the gunpods on my wingmen when it is set to 7.
  3. StationGroupID=2 doesn't work when adding the F-111A to a campaign. The "my guns dry" message from my wingman appears in every mission, but StationGroupID=7 loads the gun pods for all my wingmen.
  4. Good suggestion. That's well spotted. I asumed because there was a StationGroupID=6, all the rest were filled. Yes, StationGroupID=2 would be better.
  5. I am having trouble with the loadouts of the F-111A. As per the knowledge base, I have changed the attachment type to USAF, but still the weapons do not show up. I can select them from the loadout screen, but they are not automatically loaded. The dates are ok, I set a mission date of 1972. Everything else looks ok. This is really baffling me. Thanks in advance.
  6. Yes! I got it. The length of the QRC-160-1 is 2.96, but the LengthLimit on the ECM stations was 2.85. So if anybody else has the same problem with the ECM pods on the F-111A here is the fix that makes them load on the aicraft. [ECMStation] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL ModelNodeName=ECMpylon AttachmentPosition=0.0,-5.495,-0.934 AttachmentAngles=0.0,-2.0,0.0 LoadLimit=250 AllowedWeaponClass=EP AttachmentType=USAF DiameterLimit=1 LengthLimit=2.96 MinExtentPosition=-0.50,1.226,-0.586 MaxExtentPosition= 0.50,1.226,-0.586 [ECMStation02] SystemType=WEAPON_STATION StationID=10 StationGroupID=6 StationType=EXTERNAL ModelNodeName=ECMpylon02 AttachmentPosition=0.445,0.895,-0.934 AttachmentAngles=0.0,0.0,0.0 LoadLimit=250 AllowedWeaponClass=EP AttachmentType=USAF DiameterLimit=1 LengthLimit=2.96 MinExtentPosition=-0.50,1.226,-0.586 MaxExtentPosition= 0.50,1.226,-0.586
  7. Yes, I saw that. It only says change the weapons stations from NATO to USAF in the data.ini, for the F-111A.
  8. The bombs load now, but the ECM pods still won't load, so I'll have to experiment a bit more.
  9. I'm using the loadout.ini that came in the package, so I think it is something in the data.ini.
  10. I changed the attatchment type in the data.ini from NATO etc to USAF, as stated in the knowledge base, but did not touch the loadout.ini. Nothing is loading, including the QRC-160-1.
  11. Want to see Decal Thumbnails in Windows Explorer? I don't know if this has been posted before. Here is link to a plugin to enable that: http://greggman.com/pages/thumbplug_tga.htm and below is the proof.
  12. The Amarillo font seems to be the standard font that skinners use on a lot of flight sims, so I think, anything closer to the real thing will be welcome.
  13. Yep, I've got the same.
  14. why don't belive in Iran?

    Yep, the same people were saying the same things about Iraq 5 years ago and god knows how many people have died because of those lies. Nice link: http://news.yahoo.com/s/politico/20080805/pl_politico/12308
  15. Nice link to a model of that last Sundowner repaint: http://gustav.x-y.net/htmbox(3)/f-8e(1).html
  16. As I have difficulty downloading attachments from the forum, I changed the ini file data to the engine sounds of the stock phantoms. Everything is ok, now. Thanks for your help.
  17. Thanks for the reply, but still no luck with it. I replaced the RF-4C_DATA.INI file with a similar one and the engines were ok. So it must be something in that file that is a problem in WOV.
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