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Everything posted by X RAY
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Seraching the June-Screenshot of the month
X RAY replied to Stratos's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Who win June? -
It seems good,But I prefer il-2 46,you can get anyplane you want (except 2 of my favs the he-219 and the fiat g-55) and on the second WoE ww2(custom) but I can fly many Italian planes!
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Saturday went to a pub close to Aviano AFB cause fiends of mine did a concert for american G.I.'s and to promote their new album-2 liters of red bull-vodka-then spoke with the police to help another friend cause he forgot the car in front of a house gate since 5 o'clock in the afternoon-(were 2 A.M.!)than I didn't sleep like the rest of the week (almost 4 hours per night) and went modding and playing WoV,WoE and Lomac! At 8 i went running with my dog then modding and playing,yesterday eve went out with friends and have some fish to eat!(and 2 liter of wine of course!)Today I'm a little tired!
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WOV F-4C and D Upgrade
X RAY replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Mike,best as ever! -
beh ho solo portato l'fsb a 1.999 e la frequenza e' salita da 2,66 a 3,00 ghz pieni,controllando do uso intenso ai settaggi massimi tipo un ora di gioco con lomac full,o woe,world in conflict da task manager segnava temp cpu a 46-48° e di sistema a 55° usando la ventola da 12 di serie del quad,qelle da 12 del case e dell' alimentatore e le due ventole delle gpu,penso non dovrebbe dar grattacapi!
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Enrico,buone vacanze a me aspettano ancora 2 settimane campali,poi me ne sto a casa e vedo di fare qualcosa di buono,ps ho overcloccato il quad a 3ghz e sembra tenere,adesso Woi in unlimited va decisamente meglio,i risultati migliori li ho con Lomac,e' tutto a fondo scala con 8XAA e 16XAniso da scheda. Ps Divertiti a Praga eh! ,vai in solitaria?
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Super Hornet F and It's Ava
X RAY replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I remember somebody working,months ago but there aren't news of the possible state of the wip! -
Super Hornet F and It's Ava
X RAY replied to Erwin_Hans's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
It's soo good!planned to do the single seater E version???? -
Desert Storm mod
X RAY replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
And Bobrock did great skins for Tornadoes involved in locusta! -
InSkye what`s next
X RAY replied to 76.IAP-Blackbird's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
any possibility to do some sukhoi's su-33,su-37 terminator,and su-34??? -
Enhanced Explosions 3 effects pack
X RAY replied to Stary's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
CA you strike again! only just one thing about the nuke mushroom cloud the smoke column from ground to mushroom cloud moves verticallty but don't join them mushroom and ground smoke seems separate and the column like an elevator in a skyscraper,is there a way to fix it? -
Hi I'm new to this trade mark,before was ati i want to know flying woe maxed which are the best nvidia panel settings to do! using xp sp2 and 2 9600gt sli,for ex the sli is better enabled or disabled in tw games,or pre rendered frames...completely new terms for me,can you suggest something or post your cfgs? thanks!
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MiG-31BM "Foxhound" Field Fix Repair Package
X RAY replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
I know! but it works well!everitime I zoom on hud firing to a plane with standard gsh mine will drpo fps,with the 30m tweak is much better! -
MiG-31BM "Foxhound" Field Fix Repair Package
X RAY replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
[GunData133] TypeName=23MM_GSH623 FullName=23mm GSh-6-23 Cannon Caliber=30.000000 ROF=3000.000000 MuzzleVel=870.000000 AmmoWt=0.390000 WarheadWt=0.040000 Reliability=95.000000 Accuracy=66.000000 AddLight=TRUE MaxLightRange=1200.000000 FireColor=0.400000,0.320000,0.240000 GunFireEffect=23mmFireEffect GunFireSound=Vulcan EffectClassName=23mmEffects EffectTime=0.100000 TracerTexture=Tracer2.tga TracerSize=0.200000 TracerDistFactor=0.002000 TracerLength=0.018000 MaxVisibleDist=4000.000000 MaxStreakVisibleDist=1000.000000 TimeFuzed=FALSE this is my gundata,works fine now! -
MiG-31BM "Foxhound" Field Fix Repair Package
X RAY replied to Wrench's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
works fine!just re edit the gsh-23-6 cause I don't know,but i had fps drop when it fires,maybe are the 23mm fire effect,now i've got it with the gsh30 parameters and effects and vulcan sound and fps are stabilized!Thanks Kevin! Nvidia user. -
MiG-31 Foxhound "Guardians of the North"
X RAY posted a topic in Thirdwire: Strike Fighters 1 Series - File Announcements
File Name: MiG-31 Foxhound "Guardians of the North" File Submitter: X RAY File Submitted: 13 Jul 2008 File Category: Soviet Air Force and Navy Skins Skins for the InSky's MiG-31BM mod. All credits allowed in the Read me file. Happy flyings! X-Ray Click here to download this file -
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Foxhound skins
X RAY posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Red 08 "Boris Safonov" 174th Safonov GvIAP, 6th OA Blue 74 Moscow air defence 786th IAP Hope you like 'em! -
Foxhound skins
X RAY replied to X RAY's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thanks!Notice the red 08 is updated!I've repainted the black dielectric panel to fuselage colour,to match photos!when you download you'll get the right one! -
Skyray pit WIP
X RAY replied to Julhelm's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
OMG it's one of the best addon ever!I hope that comes with both woe and woi install! -
Voodoo Over Europe and Madagascar
X RAY replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
great artwork again Dave!Voodoo is one of the most missed ac ever! But falling on the pilot again:is the stock woi????it seems the Florian 70's type! -
FoxHound Main gear
X RAY replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
wheels and tires work good in mine! -
Nice skins Dave!!!!!Wich kind of pilot do you use in it?
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FoxHound Main gear
X RAY replied to Silverbolt's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
For Kukulino and everybody,I've do it last evening to get a normal payload configuration most seen on photos: Replace these entries an data ini: // Weapon Stations --------------------------------------------------------- [station1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= 3.051,-1.653,-0.126 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=1000 AllowedWeaponClass=SAHM,IRM,ASM,2IR AttachmentType=WP,SOVIET ModelNodeName=AAM_Pylon_Left PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName=LeftRail01 [station2] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=EXTERNAL AttachmentPosition= -3.051,-1.653,-0.126 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=1000 AllowedWeaponClass=SAHM,IRM,ASM,2IR AttachmentType=WP,SOVIET ModelNodeName=AAM_Pylon_Right PylonMass=86.18 PylonDragArea=0.02 LaunchRailNodeName=RightRail01 [station3] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= -4.214,-2.503,-0.126 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2100 AllowedWeaponClass=SAHM,IRM,ASM,FT AttachmentType=WP,SOVIET ModelNodeName=Station3 PylonMass=86.18 PylonDragArea=0.02 FuelTankName=Tank600_Su7 [station4] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=EXTERNAL AttachmentPosition= 4.214,-2.503,-0.126 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=2100 AllowedWeaponClass=SAHM,IRM,ASM,FT AttachmentType=WP,SOVIET ModelNodeName=Station4 PylonMass=86.18 PylonDragArea=0.02 FuelTankName=Tank600_Su7 [station5] SystemType=WEAPON_STATION StationID=5 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.433,2.241,-0.564 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=900 AllowedWeaponClass=AHM,IRM,ASM AttachmentType=WP,SOVIET ModelNodeName=Station5 PylonMass=20.18 PylonDragArea=0.01 [station6] SystemType=WEAPON_STATION StationID=7 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-0.433,2.241,-0.564 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=900 AllowedWeaponClass=AHM,IRM,ASM AttachmentType=WP,SOVIET ModelNodeName=Station6 PylonMass=20.18 PylonDragArea=0.01 [station7] SystemType=WEAPON_STATION StationID=6 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=0.433,-2.152,-0.6345 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=900 AllowedWeaponClass=AHM,IRM,ASM AttachmentType=WP,SOVIET ModelNodeName=Station7 PylonMass=20.18 PylonDragArea=0.01 [station8] SystemType=WEAPON_STATION StationID=8 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-0.433,-2.152,-0.6345 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-1.0 LoadLimit=900 AllowedWeaponClass=AHM,IRM,ASM AttachmentType=WP,SOVIET ModelNodeName=Station8 PylonMass=20.18 PylonDragArea=0.01 [DecoyDispenser1] SystemType=DECOY_DISPENSER EjectPosition=-1.13,1.40,-0.88 EjectVelocity=-2.00,0.00,-8.00 NumChaff=120 NumFlare=60 [DecoyDispenser2] SystemType=DECOY_DISPENSER EjectPosition=1.13,1.40,-0.88 EjectVelocity=2.00,0.00,-8.00 NumChaff=120 NumFlare=60 [ECM] SystemType=ECM_JAMMER JammerType=DECEPTIVE_JAMMER JammerStrength=70.0 Than the Loadout ini: // Station 1 = Left Wing Station Outboard // Station 2 = Right Wing Station Outboard // Station 3 = Left Wing Station Inboard // Station 4 = Right Wing Station Inboard [AirToAir] Loadout[01].WeaponType=R-60T Loadout[01].Quantity=2 Loadout[01].RackType=APU-62L Loadout[02].WeaponType=R-60T Loadout[02].Quantity=2 Loadout[02].RackType=APU-62R Loadout[03].WeaponType=Tank600_Su7 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank600_Su7 Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-9 Loadout[05].Quantity=1 Loadout[06].WeaponType=AA-9 Loadout[06].Quantity=1 Loadout[07].WeaponType=AA-9 Loadout[07].Quantity=1 Loadout[08].WeaponType=AA-9 Loadout[08].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=R-40T Loadout[01].Quantity=1 Loadout[02].WeaponType=R-40T Loadout[02].Quantity=1 Loadout[03].WeaponType=Tank600_Su7 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank600_Su7 Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-9 Loadout[05].Quantity=1 Loadout[06].WeaponType=AA-9 Loadout[06].Quantity=1 Loadout[07].WeaponType=AA-9 Loadout[07].Quantity=1 Loadout[08].WeaponType=AA-9 Loadout[08].Quantity=1 [Recon] Loadout[01].WeaponType=R-60T Loadout[01].Quantity=2 Loadout[01].RackType=APU-62L Loadout[02].WeaponType=R-60T Loadout[02].Quantity=2 Loadout[02].RackType=APU-62R Loadout[03].WeaponType=Tank600_Su7 Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank600_Su7 Loadout[04].Quantity=1 Loadout[05].WeaponType=AA-9 Loadout[05].Quantity=1 Loadout[06].WeaponType=AA-9 Loadout[06].Quantity=1 Loadout[07].WeaponType=AA-9 Loadout[07].Quantity=1 Loadout[08].WeaponType=AA-9 Loadout[08].Quantity=1