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Everything posted by colmack
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Samurai's Shipyard
colmack replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I second the Midway class! and the Albany class CG Coral Maru all the way!!, Love to see Filthy Dirty n Rusty and some Midway Magic! though the problem with midway class each ship was pretty much a class of there own after they diverged from the original axle deck design. -
Kirov class battlecruiser (1988 and 1998)
colmack replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
She is having problems with the harpoons, her CIWS aren't handling them. then again most times them type weapons make it through on most ships -
Kirov class battlecruiser (1988 and 1998)
colmack replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
yes! please do her up in ASM mission -
Kirov class battlecruiser (1988 and 1998)
colmack replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yeah she almost makes you feel Un-Welcome....... -
scud killer?
colmack posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'm wondering if the Patriot unit can kill a incoming scud now? or does it have to be a naval unit? -
Was wondering if anyone know why my brand spanking New TW DLC Phantom's Nat insignia decals are all wonky??
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DLC Phantom FS.1
colmack replied to colmack's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
it looks fine now, i dropped the insignia006 from the cat into the decal folder to replace what was in there it was the blue-red circles I'm just afraid the in the future i run into the same problem but going in the other direction. -
DLC Phantom FS.1
colmack replied to colmack's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I guess It could be, I'm fairly perplexed on this one... -
DLC Phantom FS.1
colmack replied to colmack's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This for me is only happening with RN blue skin the RAF skin is just fine and It only is happening in SF2 E SF2/NA and SF2 V seem fine. -
Iowa class battleship update
colmack replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
she took 3 cruise missiles, still full steam ahead Tuff girl.... -
SF2 Screenshot Thread
colmack replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Boy, It's sad having her in drydock I hope the refit is going smooth.... In other news the Admiralty has decided to Keep Hermes conventional giving to the tensions in the North Atlantic.... -
SF2 Screenshot Thread
colmack replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
sending up the hawkeye -
Custom cockpit
colmack replied to Intruder7011's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This my sound silly but how bout an overhead keyboard mount that way you don't have to take your eyes from the screen of course it will have to fold able out of the way when not in use -
Rafale C for SF2
colmack replied to Heberth's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I don't know what it is about the Rafale But on the The Cool Wall Id give it 9½ I just think it's one sexy bird... on the bug side I noticed that the pivot point when you make a turn on the ground for the front gear turn makes the entire strut swing back and forth, not the wheels side to side. -
Rafale C for SF2
colmack replied to Heberth's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Nice! Thanks! -
Mr Max passed tonite I'll miss the little fellow all 100 or so pounds of him.....he did it his way.
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CVN-75 Harry S. Truman - Modern CVW-3
colmack replied to SkateZilla's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
SZ are you going to release a version with out the CVW and the other seasparrow box working? -
Giuseppe Garibaldi FS2NA.rar
colmack posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: Giuseppe Garibaldi FS2NA.rar File Submitter: colmack File Submitted: 15 April 2012 File Category: SF2 Series Add On Objects A SF2/NA Up grade for BobRocks Giuseppe Garibaldi... Click here to download this file -
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Carrier Operations II
colmack replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yep set it to CarrierParkSpan=2.00 n made a dedicated AV-8 for the Italian navy so that issue is done I think. I don't know what to do about the deck dropping off though Id like to be able to park aircraft infront of the island too but they just fall into the water. better hit up MR BobRock n see if its okay to post her. plus i need to test her cruise_missile defense them guns are claimed to be pretty hard core on cruise missiles... -
Carrier Operations II
colmack replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hows this? I figured out the airwing issue I think.... thanks to Mr Aggie and Mr Blue, just a few minor adjustments here and there and she will be ready to leave the med n head up to the fighting in the north or just stick around n keep NATO's southern flank guarded... Id be nice to do an repaint on florian's SH3 to give a rotorwing aircraft on deck to with them beautiful folded rotors. -
Carrier Operations II
colmack replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
been working on the little Italian Job C551 Giuseppe Garibaldi got the missiles-n-guns working but cant figure out why it always loads A-4's or American AV-8A harriers and not the AV-8Bplus that I have set to load on carriers how can you set it to just a certain plane? and almost to the front of the island the deck drops off the RL deck is 175.5 so I bumped the numbers to 200.0 that didnt help -
SAM's for community made ships in SF2:NA.
colmack replied to KJakker's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Got that little Italian job working!! -
Understand Muzzle Position
colmack posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
MuzzlePosition= when looking at these numbers is that to the center of the main object or the center of system that the muzzle is on? the reason I ask is that there is a ship that has a working missile system with positions for each missile the builder has also set up a "fake" missile launcher that has animation but no missiles I figure it would maybe easy to use the numbers of the "good" unit for the fake one....to place the missiles...and bring the fake one to life.