
SkyStrike
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I checked the out column5 site and apparently there's word that NATO Fighters III is also bound to be released.. Could you please tell us something more about it if possible? Thanks a lot. Cheers!
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As you may already know: Both the Eurofighter Typhoon & the F-16 Falcon carry similar armanment. both use AIM-120 AMRAAM & AIM-9 Sidewinder missiles... the only difference being that the F-16 uses a GE 20mm Vulcan cannon, and the Eurofighter uses a Mauser 27mm BK27 cannon... Since most fighter jets have similar avionics & armanment: What's preventing game publisher's from designing a new sim with modern jets... I understand that they may have to limit the number of flyable aircraft but then again I'm sure a good MODERN jet combat sim about 10-14 well detailed flyable jets with a good flight model & semi realistic avionics shouldn't bee too hard to design...
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Hi again.. Here's another question I have: How come arcade style flight "sims" have better special effects and terrain detail than true flight sims? I understand since arcade style games must have exaggerated special effects in order to increase thrills & appeal, However, This is the point I'm trying to make: For games like Secret Weapons Over Normandy, Blazing Angels and a few others there's a motion blur effect. In real life shouldn't it be the same because most, if not all aerial confilcts since WWII (and afterwards) , took place at speeds in excess of 200 mph.... How come none of the true sims have that?? And both the above mentioned games have well detailed terrain, towns & cities... most of the true sims don't have well detailed towns & cities.... For example games like CFS3, Although the aircraft detail is pretty decent, the same can't be said for the terrain.. Even when you fly over areas like Dover, you dont see famous landmarks like the famous White Cliffs... Whereas in Secret Weapons over Normandy, during the "Battle Of Britain" mission which takes place over the White Cliffs of Dover, they're well detailed... As for detailed sky effects, towns & cities; Blazing Angels is pretty good: London with the Tower Bridge, Paris with the Eiffel Tower, and both cities appear to be quite extensive....(even though the game's joystick control interface is absolutely hopeless, but that's a different story..) Even the sky effects with clouds refracting sunlight appear differently at Dawn, noon & dusk... Not even the IL-2 series have these effects even though they're also designed by Ubisoft. (However, I personally feel the IL-2 series are also more worth playing than Blazing Angels other than the special effects) Is there a mod to bring out a motion blur effect in th IL-2 series, CFS3 and the Thirdwire jet combat sim series (SF:P1, WoV, & WoE) ? Thanks. Cheers!
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I think why sims are stuck in the WWII era is because a) Info is easier to get since 99.9999% is not classified. b) Easier to make avionics for it, gauges and dials are much simpler to simulate than a side scan radar system with look down shoot down capability paired with datalink systems. Yes that's true. It's much eaier to get access to the info of each plane's performance in order to simulate them in a realistic manner with regard to World War II aircraft as well as some of the Vietnam War & Cold War aircraft, as most of them have been withdrawn from front-line military service. But then again, most combat fight sims nowadays, if not all, have a VERY SIMILAR choice of aircraft,(since most of them are placed in WWII), similar features & there's nothing extraordinarily unique about each of them.. they're all basically the same except that they're released by different compaies.. Even arcade-style flight "sims" like Secret Weapons Over Normandy, Blazing Angels, Attack On Pearl Harbor & Heroes of The Pacific are still stuck in the WWII era... One probable reason why the popularity of flight have drastically declined in contrast to shooters, RPG's & strategy games is the fact that most of them do not proceed further than WWII and as for those that do, they halt at Vietnam... And as someone mentioned earlier someone ought to design a sim like ATF or Fighters Anthology, but with a FAR SUPERIOR graphic engine, a good flight model & at least semi-realistic avionics.... (I think this is the third time i'm posting this..)
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I think why sims are stuck in the WWII era is because a) Info is easier to get since 99.9999% is not classified. b) Easier to make avionics for it, gauges and dials are much simpler to simulate than a side scan radar system with look down shoot down capability paired with datalink systems. Yes that's true. It's much eaier to get access to the info of each plane's performance in order to simulate them in a realistic manner with regard to World War II aircraft as well as some of the Vietnam War & Cold War aircraft, as most of them have been withdrawn from front-line military service. But then again, most combat fight sims nowadays, if not all, have a VERY SIMILAR choice of aircraft,(since most of them are placed in WWII), similar features & there's nothing extraordinarily unique about each of them.. they're all basically the same except that they're released by different compaies.. Even arcade-style flight "sims" like Secret Weapons Over Normandy, Blazing Angels, Attack On Pearl Harbor & Heroes of The Pacific are still stuck in the WWII era... One probable reason why the popularity of flight have drastically declined in contrast to shooters, RPG's & strategy games is the fact that most of them do not proceed further than WWII and as for those that do, they halt at Vietnam... And as someone mentioned earlier someone ought to design a sim like ATF or Fighters Anthology, but with a FAR SUPERIOR graphic engine, a good flight model & at least semi-realistic avionics....
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I think why sims are stuck in the WWII era is because a) Info is easier to get since 99.9999% is not classified. b) Easier to make avionics for it, gauges and dials are much simpler to simulate than a side scan radar system with look down shoot down capability paired with datalink systems. Yes that's true. It's much eaier to get access to the info of each plane's performance in order to simulate them in a realistic manner with regard to World War II aircraft as well as some of the Vietnam War & Cold War aircraft, as most of them have been withdrawn from front-line military service. But then again, most combat fight sims nowadays, if not all, have a VERY SIMILAR choice of aircraft,(since most of them are placed in WWII), similar features & there's nothing extraordinarily unique about each of them.. they're all basically the same except that they're released by different compaies.. Even arcade-style flight "sims" like Secret Weapons Over Normandy, Blazing Angels, Attack On Pearl Harbor & Heroes of The Pacific are still stuck in the WWII era... One probable reason why the popularity of flight have drastically declined in contrast to shooters, RPG's & strategy games is the fact that most of them do not proceed further than WWII and as for those that do, they halt at Vietnam... And as someone mentioned earlier someone ought to design a sim like ATF or Fighters Anthology, but with a FAR SUPERIOR graphic engine, a good flight model & at least semi-realistic avionics....
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I don't have to say this, but as you already know; for ANY TYPE Of the P.C. games released over the past 5 years, be it Simulation, Racing, Strategy, RPG or Shooter, you need a PC with AT LEAST the following specifications in order to play the game properly with accdeptable graphic standards.. Pentiun IV 1.4 Ghz. at least a 128 MB graphics card at least 256 MB RAM... Unless someone has a at least a system with the above specs he/she need't even bother purchasing any game released over the past 5 years....
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Yeah.. but what about Games Like Jane's F-15 , Israeli Air Force, USAF, and WOE? the avionics in these games are well simulated & the latter 3 games have at least 7 flyable jets...
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OH PLEASE!!!!!!! Enough!!! Why not make a game based on Jane's USAF or WoE but with a superior graphic engine, better flight model & of course a fine choice of aircraft.... Games like jane's USAF were designed with a different flight model for each je plus well simulated avionics.. I don't think there's any question of a breach in national security by designing new jet-age combat sims...
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Hi Everyone; I've always been wondering: How come the most recently released combat flight sims for the P.C. are still stuck in the World War II era? As for the few jet sims they don't seem to proceed further than Vietnam.... Someone ought to design a combat jet sim with all the best fiighter jets of the last two decades... Cheers!
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Look for SoW:BoB and its descendants to change that, though. Yes.. That's the only thing we can hope for.. Sow:BoB's descendants.. not for SoW though..... because by the name of the game, it sounds like the only flyable aircraft will be early model Messerschmitts, Spitfires, Hurricanes and perhaps an FW190, with regard to fighters. And with regard to bombers, onlyDorniers, Junkers & Heinkels...
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All right, Fine, Thanks, but is this what you meant? The above mentioned aircraft can only be flown in multiplayer missions and not in any of the single player missions and quick missions... i have another question? is it possible to add another flyable aircraft to single missions which permit you to fly only one type of aircraft? eg. Is it possible to add a player flyable F6F Hellcat to an existing single mission which permits you to fly only an F4F Wildcat? Thanks again. Cheers!
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Why not??? medium bombers like the He111, Ju88, A-20 Havoc & B-25J Mitchell are flyable & the heavy bombers mentioned earlier are just larger versions of their medium bretheren...... If it's the difference in bombsights & gun turrets, all American heavy & medium bombers used the Norden bombsight & 50 caliber M2 machine guns for defence right? I still don't understand why the TB-3 is the only flyable heavy bomber... in fact I seriously doubt it had anything worth calling a combat record....... Besides In all games of the Il2 series every plane is detailed to the dot... it's a crying shame that all of them (at least the most famous of the war like the above mentioned) aren't flyable while certain aircraft with obsolete designs like the TB-3 and sadly the F2A Buffalo (which was swatted like a fly by the A6M Zero) are flyable...
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Yes what you say is true... Its choice of flyable fighter aircraft is pretty good... But unfortunately I can't say the same for its choince of flyable bombers: The best heavy bombers of the war: i.e. the B-17, B-24 & B-29 remain AI controlled aircraft & the only flyable "heavy" bomber is that antiquated rustbucket called the Tupolev TB-3... I'ts supposed to be a 4-engined heavy bomber but caries only a 2000lb bomb load.. Single engined fighters like the Spitfire, Mustang & the P-47 could also carry the same bomb load... If there's going to be an Il2:1946 update I sure hope they make at least the REAL heavy bombers flyable...
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Il2- 1946
SkyStrike replied to FlyingFinn's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
Yes, It's good The choice of flyable fighter aircraft is impressive; Mustangs, Spitfires, Hellcats.. Messerscmitts, Focke Wulf's.. just about everything The only possible drawback is that the only flyable heavy bomber is an antiquated rustbucket called the Tupolev TB-3 while the best heavy bombers of the war, like the B-17, B-24 & B-29 remain computer (AI)controlled aiicraft.. -
Il2- 1946
SkyStrike replied to FlyingFinn's topic in IL-2 Series / Pacific Fighters / Cliffs of Dover: General Discussion
What's 'STARFORCE' ? -
Hi there... Does anyone know whether it's possible to make the following aircraft flyable in Il2:Forgotten Battles, Pacific Fighters, & IL2:1946?: B-17 Flying Fortress, (At least the 'G' model) B-24 Liberator B-29 Superfortress TBF / TBM Avenger.. Is there any patch/ mod available to make these aircraft flyable? One more thing..: Is there a flyable P-61 Black Widow for Pacific Fighters? One of the best night fighters in WWII and no new WWII Sim has a flyable P-61... Thanks.. Cheers..
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F-22 for Wings Over Europe
SkyStrike replied to SkyStrike's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks lot for your reply........... However.. You may have noticed a couple of screenshots of an F-22 in our Forum Gallery under the 'Member Gallery' section.. on page 4 of the same... i think it's (most likely) a WoE screenshot.. Thanks. Cheers!