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=ACU=Tech

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Everything posted by =ACU=Tech

  1. Well I am getting the same result, with CS3, saving at 24 or 32-bit is the same. For some reason if I put the .tga file in the temptextures folder it appears fine ingame, but if I pack it in a cdds file then it gives me that same odd result you're experiencing MechaStalin...
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