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JesterV2

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Everything posted by JesterV2

  1. hows it goin on ini files? lol in the main time i made some nice models(just for fun) messerschmitt me-262 ''swallow'' renault f1 2007 ill soon update the xf15 t.
  2. How did YOU end up here at combatace?

    bought WOE,wondered why it had so few aircraft.searched vids on youtube,got a link to this site
  3. well i saw there was a little bit space left for the landing gear so ill try that,ill make the gear a bit shorter and the animation wont be to hard i think.but offcourse we first need to finish the xf15.
  4. ****,those landing gears are really big!! anyway,the top looks great but it will be difficult to change the intakes' shape. btw any news on ini data? BTW here is new update(not very much change exept meshsmooth) animated landing gear even canopy
  5. File Name: F-35 Lightning Red Tiger Skin File Submitter: lol90 File Submitted: 24 Jan 2009 File Updated: 24 Jan 2009 File Category: 4th/5th Generation Aircraft Red tiger camo skin, I had nothing to do so have fun. Click here to download this file
  6. Version

    194 downloads

    Red tiger camo skin, I had nothing to do so have fun.
  7. thanks,but what do you mean with ''reset transform''?
  8. what the hell is wrong?! the mesh deforms.i dont want that?! why does it do that? it didnt do that when it wasnt linked to the main body. could anyone help please?
  9. as you can see the XF-15 model is almost finished.added landing gears,pods,new nozzles and airbrake. BE AWARE,THIS IS NOT THE F-15 TACTICAL,ITS THE XF-15T. still working on small details. BTW,the polygons still look a little weird but ill fix that
  10. i am not very experienced with modeling for games,thats why i ask help. i know how to mod and i already have 1 year experience with modeling. the knowledge base is not helpfull and im kinda stuck.i make the f15 tactical model for taro8,its really working out,but im stuck at animating and linking.people say the gear,evelator etc. need to be 10 frames long,my animation is 100 frames long and they are all at the same time.im not sure if i do it right. about linking,when i link animated objects to the base,they move really weird and they are out of shape. what is wrong? thanks BTW sorry for bad english
  11. how about landing gear;up and down,1 or 2 animations? and gear doors,does the game calculate the timing?because you dont want to see a door going trough a landing gear
  12. but what if you have more than 10 objects to animate? +the elevator can go up and down,must that go in one animation or 2?
  13. unident2.jpg

    what the?!i thought it was fake!?
  14. my name is jester and im from the netherlands.i wont be doin any modeling wednesday because i go on vacation,i will be gone for 17 hours. the wing were indeed a little weird,i fixt that before and after.
  15. lol i actually made the whole model wrong,because i lookt at the old blueprint from you taro anyway heres the f15 tactical updated,really taking shape BTW the canards where indeed to small and they werent the right shape
  16. thanks alot man here is how far i am with your model,it really looks great your design is beutifull. i love to see people finally appreciate my work,because some people think they can do better because they are older,i really hate that,because im young wont say im a bad modder,so thanks all who appreciate my work. again taro's design is really great.
  17. hey taro,heres the model,just an f15 done in a few hours!im now going to modifie to your likings.but ill first wait for the front and side
  18. here are the screenshots,the model is useless you can see the polygons are really messed up
  19. it would be an honour to make ur model,i would like to do it
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