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Piecemeal's post in F-14 super pack CTD on Desert 4.0 was marked as the answer
The Desert 4 terrain was designed to work better in high power PCs. FRPignon is right when he said that you would have problems running the terrain on high settings on an average PC.
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Piecemeal's post in Windows 10/Effects Problems? was marked as the answer
I think you hit the nail on the head there, Do335. I renamed ClusterBombletExplosionEffect to the stock ClusterBombEffect
Problem solved! Third party effects - stock name; and NO messing about with the ParticleSystem file
Thanks again for pointing me in the right direction
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Piecemeal's post in Recommended Nvidia GTX970 Graphics Settings For SF2 ? was marked as the answer
Just to let you guys know that I've taken on both your suggestions and after a little trial-and-error I've now completely eliminated the jaggies.
First I set the anti-aliasing to 4. I then applied the following anti-aliasing settings in the Nvidia control panel: