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Everything posted by PureBlue
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WOV - Target Object Placement Interface Tool WIP
PureBlue replied to swambast's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Merry Christmas Steve! And it's always exciting to hear about the new developments. Cheers -
Well it's official
PureBlue replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
FFG7, first of class frigate, Oliver Hazard Perry http://en.wikipedia.org/wiki/USS_Oliver_Hazard_Perry_%28FFG-7%29 Seems like it just let off an SM-1 missile and its gun is trained to incoming aircraft. [url=http://en.wikipedia.org/wiki/USS_Comte_de_Grasse_%28DD-974%29][/url]DD-974, Spruance Class DD, Comte de Grasse. http://en.wikipedia.org/wiki/USS_Comte_de_Grasse_%28DD-974%29 This seems to be the first model, without the ABL(Armored Box Launcher) used for Tomahawks. Definitely some kind of LHA. -
Well it's official
PureBlue replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Great comparison shot Stary! That just shows how much more height AND tile resolution the new engine has, rather than the 1x1km height and 2x2km tile rez we have now. I just can't stop looking at these screens, very exciting!! -
Well it's official
PureBlue replied to Romflyer's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Holy smokes!!! I love it. -
SF2 November 2011 Update Available Now
PureBlue replied to NeverEnough's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks Just patched and migrated all my installs. -
SF2 November 2011 Update Available Now
PureBlue replied to NeverEnough's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
So I'm thinking of patching to this from the Oct'11. Any note on downgraded gfx settings? Or is the below statement just cover some ini edits by TK to lower the settings? * Some of the graphics details have been scaled down to improve peformance and eliminate stutter. -
Alternate TFD Terrain Tilemap editor/viewer
PureBlue replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Awesome, thank you mate! Edit: Wow, just discovered the height editing at max zoom. Can raise/lower ground in 4x4 divided tiles, with increments (pgup/pgdown) Simple but beautifully designed Gerwin -
Speaking of noise...
PureBlue replied to Fubar512's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Pretty cool -
Alternate TFD Terrain Tilemap editor/viewer
PureBlue replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I only wish the window size was larger . -
Full-Scale Iceland Terrain
PureBlue replied to Baltika's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you Baltika. I really enjoy flying this terrain -
Attempting bringing the A-37B into SF2 Vietnam
PureBlue replied to Jug's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Great work matey -
Its got a name...
PureBlue replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
How about this Cobra on TW site? Or was it related to the simulation developed for the mililtary? -
McDonnell F3H-2 Demon Ultimate for SF2
PureBlue replied to ChampionsVA56's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you Champ -
Mig Alley Update Thread
PureBlue replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Beautiful work here guys -
"WeaponDataType=?" is there a list of data types?
PureBlue replied to ianh755's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Can't remember which post I got this from, but here's a list I found in my notes: * WeaponDataType=0 Bomb * WeaponDataType=1 Torpedo and Guided Missiles (homing?) * WeaponDataType=2 Rocket Pod * WeaponDataType=3 Gun Pod * WeaponDataType=4 ECM, Navigation, Targeting * WeaponDataType=5 Drop Tank * WeaponDataType=6 Rack Type * WDT=0 BOMB NUC LGB EOGB * WDT=1 ARM SAHM IRM CGR EOGR * WDT=2 RCKT TLR * WDT=3 GP * WDT=4 EP RCN LP * WDT=5 FT * WDT=6 MER TER CGR -
SF2 Screenshot Thread
PureBlue replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nice work Brain Terminators on a SEAD mission. Laying CBU's on AAA positions Dropping flares and praying when a stinger shot stuns us. We press the attack and cook the stinger crew. sh*ting in our pants in the process -
Type 23 Frigates
PureBlue replied to SUICIDAL's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Nice work -
Anatolia CTD.....
PureBlue replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Glad you got it runnign Sidd -
Anatolia CTD.....
PureBlue replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The version 2 terrain has JPG tiles, I didn't want to mess with all the included objects. Plus I don't think it's the textures busting the graphics memory, it's the amount of terrain target objects/groundobjects, which use the main memory IMHO. Like I mention in the README, first starting a Single Mission using a different terrain, then loading a mission w/ Anatolia, solves all CTD problems for me. Everytime. I guess it's hardware/mod dependent.. -
Alternate TFD Terrain Tilemap editor/viewer
PureBlue replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I concur, the tool is pretty awesome. Gave it a go the other day, with the target areas/objects viewed on the actual tiles, zoom functions and planning map export, makes it a very useful tool. Thanks for the effort Gerwin -
Anatolia CTD.....
PureBlue replied to SidDogg's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
It's a resource hungry terrain you know.. It's more likely to CTD if you have a big modded install. Actually just the other day, to get over this CTD, I tried one of those 4GB exe patches they make for other games. I'm not sure if SF2 benefits from this, but it seemed to help. This is the utility: Large Address Aware. http://www.techpower...ad.php?t=112556 -
McDonnell F3H-2M Demon Ultimate for SF2
PureBlue replied to ChampionsVA56's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Splendid job mate -
A-10C Cockpit only for SF2
PureBlue replied to Spectre8750's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thank you for this fantastic cockpit guys -
Its got a name...
PureBlue replied to Slartibartfast's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
LOL! I like what I see from the screenshots. My expectations for new avionics (though minor) and naval features, are even bigger now. -
I'm looking for one to use in the Darius Campaign. The one in WarForTaiwan uses a different Model/LOD from the Stock A-10A_78 which I'd prefer. I'm going to dive in the INI files if there isn't one already made. Thanks!