-
Content count
3,005 -
Joined
-
Last visited
-
Days Won
12
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Brain32
-
Afghanistan Terrain
Brain32 replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Ummm about my part of this...I'm a bit on hold as I got fired yesterday so I'm kinda into solving some RL stuff now. Maybe I get to upload something for the weekend though ;-) -
Random Desert Storm Screenshots
Brain32 replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Well down here "DA" means "YES"... so I can interpret it as AV-8B - da(as will be in there) lol -
Random Desert Storm Screenshots
Brain32 replied to JSF_Aggie's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Sweeet, I just don't know what is megaetendard NVM I've just googled a bit and engaged brain cells lol -
That's exactly how I do SEAD lol
-
Missiles speed
Brain32 replied to Wraith27's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
OK, I've tried those links, and it gave me 0,077G's for max speed of mach 9 although I entered 4900Km in 3600sec(which should roughly equate to Mach 4). I failed math twice in highschool but this looked simple enough even for me lol I mean shouldn't it be more simple like "(10m/s*12,5)*t" where "t"=time through which object accelerated at 12,5G's? That would give for example 125m/s*8sec=1000m/s which would give about 3,4 Mach Is that how it's done? -
So, Dave, is that a J-Stars in your sig?
Brain32 replied to Spectre_USA's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Darn that site is down, I'll try again in two weeks LOL BTW Dave is too much to ask if total F-15 nuthead could except a once mentioned new Mudhen cockpit in those 900MB+? :D -
terrain tiling question
Brain32 replied to sophocles's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I see you've pretty much got the picture on how it's done. I have a small observation if you don't mind. Make the connecting texture thicker so you can blend it in better and avoid obvious patterns on tile connecting areas ;) -
Afghanistan Terrain
Brain32 replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
No promises but it might be doable from my side, it will also depend on the final terrain. If Gepard includes Kandahar then I might actually do it as Google Earth has great shots of that desert. If not, there's no point for me to do it if there will be no action around it ;) -
Why looking at it as a defensive move only?
-
Afghanistan Terrain
Brain32 replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
BTW guys, the tiles are 1024x1024, however, I'm not sure there's real benefit from that there must be some obviously but I'm afraid it's not big. What should I do, size them down to 512x512, or let them out like this so people can size it as they like? @Gepard, I'm glad you like it and I'll need something from you, the min and max altitudes for tile types, currently I've just laid it out randomly, and also the citylist would be nice. Or maybe the best would be if I send you the tileset once it's done sou you can texture the terrain as you see fit :) -
Afghanistan Terrain
Brain32 replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
OK I can finally show a bit of the stuff I'm doing for Afganistan, it's about half done but showable if I choose the right areas and angles lol -
Voodoo F-101A/C is up!
Brain32 replied to dsawan's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Man this is awsome, and the FM is really detailed, I believe I managed to enter a super stall, barely recovered the thing, superb work. -
October - Screenshot of the Month
Brain32 replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Afganistan 1986 -
Terrain Question
Brain32 replied to ext's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
DBS has it's own airfield.ini's, you can find entries in new germanyCE.ini's for parked planes and simply copy-paste them to DBS_airifled.ini's -
F-35C Lightning II
Brain32 replied to Klavs81's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Spits? Ugh! Only like to look at them through my Revi -
So that's around Kabul, thx. Those pictures were quite informing for me :)
-
As soon as I finish tiles for Gepards Afganistan(shouldn't take long now) I'll go full throtthle on my Balkans terrain. ;)
-
Working on one for a loooooooooong time, however I don't expect to even finish the tiling soon, let alone the targets and other stuff.
-
Terrain issue post patch
Brain32 replied to Canadair's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Deuces desert tiles are on Checksix site ;-) OH and btw that picture is IMO waaaaaaaaaaaaay too dark for me to comment about the issue... -
Well when I wrote I remembered one video I saw of US Convoy stopping by near some kind of field, then you hear: OMG man look at this!!! Camera turns around and WHAM, as long as you can see a field of good ol' weed, about 1-1,5m high LOL EDIT: Thruth be told I'm not sure if that was Afganistan or Iraq...
-
Hmm, looks like: Rock,Rock,Rock,some Desert,Rock,Rock,Rock,few acres of Marihuana plantations,Rock,Rock,Desert,Rock,Rock,Rock...
-
Afghanistan Terrain
Brain32 replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I started working on a completely custom tileset, when it starts looking like something, I'll send you a few pics sou you can see if you like it... -
Performance - ingame frame rates
Brain32 replied to Liberty24's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What shut me up lol, was the ATI's CAT8.9beta, it brought massive improvement to my system, not only WoI but even other games that did run excellent run even better with it. 8.9beta especially boosted OpenGL games but also D3D enough for me to enjoy the series again, not strange bugs btw ;) -
Afghanistan Terrain
Brain32 replied to Gepard's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Waiting for first preview then :whistling: :) -
Does A TextureList.ini File Exist for WOI?
Brain32 replied to a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
It sure exists, but is not available yet. Try here, I did yesterday lol: http://bbs.thirdwire.com/phpBB/viewtopic.php?f=17&t=5662