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Brain32

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Everything posted by Brain32

  1. Well one more thing about it is a bit strange, Iceland CAT takes up almost 400 MB's but when you extract all, it's just 36 MB's...
  2. Yup considering the size of Iceland I figured 266 entries for the land and one for the water that covers the rest of the map...
  3. Okay so we have 1000x1000km map split in 1000 chunks, so chunks are 1x1km? BTW, I think ICELAND_DETAIL_MAP.BMP means TK is using texture splatting(blending) for terrain texturing which is great...
  4. Good call I didn't think of that, btw if I got thing correctly Iceland is a 1000km map yes?
  5. Water map is different It seems we can now have friendly and enemy waters...
  6. OMG just checked the terrain data.ini....that stuff is all new...
  7. We don't really need the LOD so much, check out: ICELAND_DETAIL_MAP.BMP That's the new "TFD" for example
  8. Mine is cheap but effective: AMDx2 @3GHz 4GB DDR2 ATI 4850(512DDR3) Key to my good fps numbers - 17" Samsung Monitor
  9. Can't believe Warriors sent Monta Ellis to Milwaukee...for Bogut and Jackson WTF?

  10. Brain32

    1225906043098

    From the album: Brain32 Album

  11. And next, world politics! We really need that goddamnedevilcatextractor
  12. Dude just because your rig costs more than my car does not mean that people should refrain from making comments about game performance which are really scarce to begin with anyway. Yes we all want TK to get "good grades" and continue working on this game series but that does not mean people don't have a right to a valid opinion. BTW I get 20-30fps if I max out and 30-50 if I adjust it a bit, not what many people would consider bad but I don't see the justification for such performance drop, that's all, I can't imagine what would happen if that terrain wouldn't essentially be a deserted desert...
  13. True but also I've seen SimHQ doing exactly that and even more with "2nd opinion" reviews which is quite fair IMO
  14. Hi I'm Brain and I'm catextractorholic
  15. Looks like something for FPS games, not sims...
  16. Yes but they are separate trees, not really forrests which need to have a different approach because let's face it, making renders for 3D art is one thing, making objects for a game another. I understand TK's approach to Iceland because it's most prominent geographic features are cliffs and mountains and hills he went for high poly on them cutting on everything else, still I think he(his team) overdone it a bit because you just can't slap millions of polys all around and hope people will not complain on performance, sure those few with uber machines probably will not but...
  17. Terrain mesh simply has too many polys no other reasons here for such performance drop...
  18. Gerwins cat extractor does not work either, yup I tried that too
  19. Yes we need the allmighty CAT extractor ASAP, it's starting to drive me nuts, I even tried to open a few cat's with the old extractor just in case TK forgot to code some of them
  20. Terrain is more or less the same let's get clear on that, I have FC2 and yes it's nice polished LockOn but that's it, however the terrain and overall graphics are unreasonably demanding, my terrain benchmark to this day is il2 with amazing details, solid complexity and runs smooth as butter even on ancient machines. LOMAC never had that you always needed top notch state of the art computer to run that game. So basically it's the same old flyables on a same old terrain, sure nice, polished and updated but content-wise it offers nothing new unless you are an on-line type of player and on top of that modding is almost discouraged instead encouraged. Mind you I'm not saying LOMAC is a bad product, quite the contrary but I find all this praise waay to much Maybe they are but like I said they are also much more demanding, I would even say unreasonably demanding so they ask for way more $$$ than what's on the pricetag... As for Nevada it's a training terrain, for 20$ I think that's too much but I understand the fan-base wanting it no matter what...
  21. As much as I understood it's pretty much the same terrain and same aircrafts as FC2 and FC1, you only get online compatibility with DCS players. If you ask me that's free patch material. LOL I've just read they will charge 20$ for a Nevada terrain, now that's silly...
  22. btw since I fixed the inhumane fps cut I started playing it and...make no mistake....the game really rocks...
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