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Brain32

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Everything posted by Brain32

  1. I said it ended like an arcade shooter, meaning the series as it aged went more and more into arcade. Jetfighter II was like what? 80's? Back then if the game had a plane in it, it was a "flight sim"... Sf series is still way more a flight sim than an arcade flying shooter, way, way more I mean did you play Hawx?
  2. Jetfighter is not a sim, let's get real a bit here Jetfighter ended up in a total arcade shooter genre. Strike Commander is not far from that either although to be fair considering it's time it probably was close to the flight sim in that day. And yet we have today, HawX, AceCombat, some prop games, all offer Jetfighter arcade style but are not or should not be a competition for flight simulator games...
  3. Brain32

    kim jung un

    Well this is a spooky coincidence if true: http://www.nowpublic.com/tech-biz/kim-jong-un-death-rumor-north-korean-leader-killed-china-2890241.html
  4. Darn this is just too sweeeeet...
  5. Brain32

    kim jung un

    "If anybody tries to hold my hands again, I'll kill ya' b1tches!!!"
  6. Yeah all rounded stuff is PIA
  7. yup just checked my ADI box had the same problem as your main panel mesh...
  8. ARRRRRRRRRRGH....off to check mine, thx
  9. Never thought the eels could be so badass
  10. I suspect terrains will not be LOD files but rather split into several files of it's own with elevation data, texture data, water etc...we will see but I don't think it will be a lod like planes and objects, that would be strange and I suspect a huge performance hog...
  11. Doubt it, I don't think terrain creation will be that easy. I mean if you look at current DLC's there's little to none 3D work involved into it, re-doing the terrain would basically mean making it from scratch and as such, the DLC would be pricey... I don't think that fits TK's strategy... NVM though, we will do it
  12. I have the same problem I know I solved it before but I can't remember how now. If nobody relieves us before I'll let you know as soon as I re-remember it lol
  13. And there I was looking at the greasy wheel wells and CM ejectors...
  14. Next time it's something like that please PM me so I don't list my DACO Legacy Hornet book(best there is for the Bug btw.) for half an hour Especially since I knew there's no visual difference if you do it right
  15. My thoughts too, TK makes it light some of make it HC and that's it...
  16. Yes Dave it's an avionics upgraded Hornet with new IFF and also APG-73 among other things and I apso-freakin-lutley love it.
  17. I'm willing to bet 18 000 trillions of Wall Street dollars(basically I'll just make it out of thin air) we will see cockpit shots hours before release... No pit shots - no release, I dare, no I double dare TK to prove me wrong!
  18. Well Fubar seems that was a good guess :)
  19. Gripen is IMO most suitable for smaller countries, it's cheap, can take off from my backyard(which is really small), easy to maintain and service and still very modern and capable...
  20. Yeah it's so cold up there I'd be pissed too if somebody would force me to come out... :D
  21. Not a particularly good one, most track recorders are actually built around mission logging so really logging game events into a file that can be read and executed by the game later...does not sound and really is not like nuclear physics lol. I think TK having such a small team/coding alone is a way, way better and more reasonable explanation...
  22. We used the track system in il-2 quite extensively usually for "flight school" purposes, you know stuff like how to beat a spitfire with a fw-190 and stuff like that but also for some bragging when somebody would do something pretty neat. But then again we also had multiplayer so it perhaps made more sense, other than multiplayer stuff it was more like hey who can fight 4,8 or whatever number of ace AI planes or who can kill 4 tanks with a single bomb, crazy stuff, it was kinda fun I must say... FRAPS is a bit of a FPS hog and the file takes a lot of space with il2 trk/ntrk system you could make a one hour track that would take up a few hundred KB's...
  23. He needs to release it soon, our next topic will be about what will be in the image that depicts SF2:NA in his online store, and after that...we will go bananas
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