Peugeot205
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Posts posted by Peugeot205
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Hey everyone! Are there any modders available to make some river tiles for the ongoing SW Africa/Angola terrains? If you have any interest PM me please! Thanks!
They are "quite" easy to do, having the correct software (Gimp or Photoshop) and also being carefull with the alpha channel.
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The 99% of this kind of CTDs are due to PC limitations. That it's that you probably have a weak system, or your configuration is too much for it. So it would help if you can provide us information about your system, as well as about the game configuration you have.
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Did anyone get the Centurion´s F5A by chance?
It was sophocles work
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I think i have the pit as it is, and our team took over the Mig-25PD to get it to the Fitter standart. The plane needs some slightly rework and mapping, than it`s ready to go
Excellent, I'm sure that the Mig-25 is in the best hands :)
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Hi
As it seems that Centurion has left the community , I would like to know if any of you has or at least is able to access to their work , like the MIG-25 cockpit etc. I'm asking that because is a real pity if all his non released job is lost.
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It happens with USS Saratoga and USS Coral Sea. Instead on Saratoga I get placed inside USS South Carolina, and instead on Coral Sea I get placed inside USS California upon loading, and thus exploding.
Also, what SF2 title .exe shoud I use to create the copy for the mod file for this campaign? Or it doesn't matter at all?
Extrange. Send me a copy of the campaign files in a PM.
The .exe shouldn't matter as long as you have SF2NA-
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Installation: SF2 full merged
Path: D:\ThirdWire\StrikeFighters2 El Dorado
Problem: Airplanes expolding inside carriers upon loading the mission in campaign
Campaign working: Yes
Air unit of the campaign: All of them
Plane used by the air unit: All of them
Any clue?. I guess something with carrier's ini. but not sure exactly what...
In which carriers are you having troubles?
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Welcome to Europe
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I notice that many/all SF2 terrain folders include a [terrain name]__nations.ini file. Can anyone tell me please what is its function, how does it work?
Thanks
Mike
It limitates the nations that can fly in that terrain. That means that if for example the nations.ini only contains USN and Soviet, you 'll only see USN and Soviet aircraft on it.
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Then guys when you told me to add trees troguht TOD method what was the purpose? I would have seen trees correctly placed on a runway, but in the middle of a different one as all runways share same tile. Right?
It depends on where you are placing the TODs on how the tile is , and on how the base shape and position is.
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They will appear on all the rest of the map with a factory tile.
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I'm getting nice results with my methos, is only some trees in 5 or 6 airbases, not affecting the FPS at the moment, simply will love to have the trees I posted but bigger.
It obviously depends on the number of trees you are placing.
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I insist , the best way is to add them as .tod trees. You can make trees 1 km tall and 2 km wide with TK's terrain editor.
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Excellent!!
Wondering If someone can double the size and height of the tree in the attached rar please??
And the palm tree at least 3 or 4 times higher.
It is impossible without the 3dsmax source file.
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The best thing you can do is add them as .tod trees.
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I had corrected the problems of trees on runways but :
There are houses on runways which must be deleted
The runways must be flattened
The airfields must be corrected as they are not historical
The landscape is made of savanna, should be savana in the South and dense forest in the North and at high altitude
Rivers, lakes and dams must be added (dams were targets)
In general targets must be tuned
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That's quite easy to do , it takes many time, but it's easy, with Mue's target editor , Gerwin TFD and TK's terrain editor it can be easily done. Time and patience are the main constrains.
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no one is interested in S.W. Africa.
I'am interested, but, right now, I'm focusing in europe.
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So what sort of polygon count is compatible ?
Less than 5000 per mesh. The 3d model has to be reworked in order to reduce the poly count. Then , it can be exported.
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It can not be directly converted. I guess that it has more than 5000 polygons per mesh.
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Does that new MIG-25PD include its own cockpit? Or it is only a new 3d model?
Centurion also had the proper cockpit for the bird.
A-Team registration
in Thirdwire: Strike Fighters 2 Series - General Discussion
Posted
Right now , I would say that he is at pole postion.