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aube

JAGDSTAFFEL 11
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Everything posted by aube

  1. Why thank you, good sir.
  2. Hmm, sorry about the stupid thread title. First time uploader, didn't know the 'file name' field was actually how the name of the download/thread was going to show.
  3. View File RWR Sounds *updated to 1.1 to better mesh with lock tone mod, is now much quieter* Inspired by the distinctive RWR audio cues used in Janes F-15, I re-created a similar sound using Audacity (though keep in mind, I havn't played F-15 in a decade...) This mod may have no grounding in reality, but damnit, it sounds cool to me, so I am uploading it in case anyone else is interested in it. For an example of it in action, skip ahead to 1:50 to hear the tracking audio, which switches to the launch audio at 2:00 at Installation: Unzip the 'Sounds' folder into your SF2 mods folder (by default C:\Users\[username]\Saved Games\ThirdWire\[executable name]) If using one of the alternate sounds, rename the chosen file to simply RWRLockSound.wav or RWRTrackSound.wav as appropriate. To uninstall, simply delete RWRLockSound.wav and RWRTrackSound.wav from the 'Sounds' folder Submitter aube Submitted 05/02/2012 Category Avionics
  4. aube

    RWR Sounds

    Version 1

    509 downloads

    *updated to 1.1 to better mesh with lock tone mod, is now much quieter* Inspired by the distinctive RWR audio cues used in Janes F-15, I re-created a similar sound using Audacity (though keep in mind, I havn't played F-15 in a decade...) This mod may have no grounding in reality, but damnit, it sounds cool to me, so I am uploading it in case anyone else is interested in it. For an example of it in action, skip ahead to 1:50 to hear the tracking audio, which switches to the launch audio at 2:00 at Installation: Unzip the 'Sounds' folder into your SF2 mods folder (by default C:\Users\[username]\Saved Games\ThirdWire\[executable name]) If using one of the alternate sounds, rename the chosen file to simply RWRLockSound.wav or RWRTrackSound.wav as appropriate. To uninstall, simply delete RWRLockSound.wav and RWRTrackSound.wav from the 'Sounds' folder
  5. Ah, nice, never really thought to try truth be told, generally my time has been spent attacking ground targets. Not much of a focus on anti-shipping in the stock game, just assumed that there wasn't that much detail in the game engine.
  6. Fair enough, I've certainly had my share of troubles...
  7. If there's a shot of an ARM being fired at a ship, it gets me wondering if the game will allow you to destroy a ship's radar independently of destroying the ship itself...if so, neat little detail I never even thought about.
  8. Clearly he was waiting for 11,000+ fans on Facebook for release. Release imminent, I'm sure. Don't fail me now F5...
  9. aube

    Aube's SF2

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