-
Content count
106 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by Jan Tuma
-
Oeffag D.III Ba.53, 153, 253 - WIP
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Oeffag D.III Ba.153 late / Ba. 253 early - with engine cover - New 3D model WIP: Jan -
Oeffag D.III Ba.53, 153, 253 - WIP
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Oeffag D.III Ba.153 early with engine cover - New 3D model WIP: Jan -
Oeffag D.III Ba.53, 153, 253 - WIP
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Oeffag D.III Ba.53 with engine cover - New 3D model WIP: Jan -
Oeffag D.III Ba.53, 153, 253 - WIP
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Oeffag D.III Ba.53 (version without engine cover) - progress report (WIP): Jan -
Some inspiration: Trainengine in SF2-Vietnam excellent expansion 2.0 by eburger68: Jan
-
Hi! I plan them as universal tiles for all terrains like upgrade the Tilest in folder ...Terrain\seasonal_tiles\... and aditional *.TOD files for individual terrain folders. Jan
-
Hi quack74 ! Have you got interest in the specific tilles with railway tracks and areas for railway station? Jan :-)
-
Jan Tuma Flashing Buildings ?
Jan Tuma replied to Panama Red's topic in Thirdwire - First Eagles 1&2
I recently got a Win7 64 bit PC and bought the FE2 game to play on it. When I installed Jan Tuma's Terrain mod, I instanly noticed that all his building that have courtyards in them "flash" where the courtyard is suppose to be. Try out this: http://combatace.com/files/file/10563-alternatice-solid-objects-setting-for-fe-tiles-by-jan-tuma/ (Use files: BLEND_SRC_ALPHA). Unfortunately I shan't FE2 , so that it can't try out, nor optimise for FE2. Jan -
:good: Austria-Hungarian camouflafe profiles: http://wp.scn.ru/en/cat/opers/europe/175 http://air.wz.cz/bird.htm http://www.feudal.cz/html/albatrosy_d_iii__oeffag__v_bar.htm http://www.feudal.cz/html/albatrosy_d_iii__oeffag__v_bar1.htm http://www.feudal.cz/html/albatrosy_d_iii__oeffag__v_bar2.htm A yet some interesting web pages: http://aces.safarikovi.org/victories/austria_hungary-czechoslovakia.pdf http://aces.safarikovi.org/ Jan
-
First Eagles seasonal Tiles by Jan Tuma - RELEASED! http://forum.combata...&showfile=10549 ------------------------------------------- This is a set of new seasonal textures together with environmental mod (Trees, Forests, Farms, and new city objects) to enhance the look and feel of default First Eagles "Verdun" terrain; Expansion Pack 1 "Cambrai" terrain and aditional Flanders and Vogesen terrain. Different textures and environmental for each of 12 months. Please note that due to things work in the series terrain engine, you cannot destroy nor collide with buildings or trees. There may be some performance drop on older systems (drop off framerate during flight). Have fun, again watch that Hun in the sun! Jan
-
End date in FE1G - How to change it?
Jan Tuma replied to ndicki's topic in Thirdwire - First Eagles 1&2
C:\Program Files\ThirdWire\WWI\Options.ini Jan -
End date in FE1G - How to change it?
Jan Tuma replied to ndicki's topic in Thirdwire - First Eagles 1&2
Options.ini ... [singleMission] AircraftType=He-111H2 MissionMap=VOGESEN MissionType=ARMED_RECON MissionTime=AFTERNOON MissionWeather=CLEAR AirActivity=HEAVY AirDefenseActivity=RANDOM LoadMission=FALSE LoadMissionFilename=Burgen am Rhein StartYear=1914 EndYear=1945 <------------------------- MissionYear=1939 Service= ...... Jan -
First Eagles seasonal Tiles by Jan Tuma
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2 File Announcements
http://forum.combatace.com/files/file/10563-alternatice-solid-objects-setting-for-fe-tiles-by-jan-tuma/ Jan -
New FE seasoned tiles released!
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Yes! Remove people in Mesto2.TGA file for all season: Example: http://eaw.wz.cz/Mesto2.tga Jan -
IAR / PZL P-11F
Jan Tuma replied to Jan Tuma's topic in Thirdwire: Strike Fighters 1 Series - Prop Heads Forum
Yes, yes, yes! New model from your workshop will be better, than additional adjustment by the help of FakePilot method. Would be possible manufacture also PZL P-24E? Jan -
New FE seasoned tiles released!
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Good idea! I prepare patch with all improvements and corrections. Unfortunately I shan't FE2, so it's going to be tested only in FEG. Shall I prepared also patch for Vogesen terrain burnishing height map (already no one drowned subjects in terrain). Jan -
Flight model for Skunkworks Alb D.IIIoef
Jan Tuma replied to quack74's topic in Thirdwire - First Eagles 1&2
http://www.feudal.cz/html/albatrosy_d_iii__oeffag__v_bar.htm http://www.feudal.cz/html/albatrosy_d_iii__oeffag__v_bar1.htm http://www.feudal.cz/html/albatrosy_d_iii__oeffag__v_bar2.htm http://www.feudal.cz/html/albatros_d_iii__oeffag__253_112.htm http://www.feudal.cz/html/studijni_literatura.htm Jan -
Try change angle in file ScoutC_Data.ini. example: As an example am taken Stock Albatros DIII(OAW) -> Albatrosd3oaw_DATA.ini [AircraftData] EmptyMass=663.6 EmptyInertia=1060.4,826.5,1731.7 ReferenceArea=20.90 ReferenceSpan=9.00 ReferenceChord=1.50 CGPosition=0.00,0.00,0.00 OnGroundPitchAngle=11.5 <---------------- Change this data, or this data fill in into current file if there is missing. UseMetricUnit=TRUE DefaultArmorType=WOOD DefaultArmorThickness=25 Component[001]=Fuselage Component[002]=TopWingLeft . . . I hopethat the it's going to be work Jan
-
New FE seasoned tiles released!
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
http://forum.combata...&showfile=10549 -
Alternatice Solid Objects setting for FE Tiles by Jan Tuma
Jan Tuma posted a topic in Thirdwire - First Eagles 1&2 File Announcements
File Name: Alternative Solid Objects setting for FE Tiles by Jan Tuma File Submitter: Jan Tuma File Submitted: 15 Feb 2010 File Category: First Eagles Terrain and Environmental Mods Alternatice Solid Objects Alpha settings for First Eagles seasonal Tiles by Jan Tuma ------------------------------------------- A) Original setting: BLEND_DST_ALPHA B) New alternative: BLEND_SRC_ALPHA Installation: Copy new filles in Terrain directory Have fun, again watch that Hun in the sun! Jan Tuma http://www.tuma.tenzor.cz Click here to download this file -
New FE seasoned tiles released!
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Alternatice Solid Objects Alpha settings for First Eagles seasonal Tiles: http://forum.combatace.com/index.php?app=downloads&showfile=10563 A) Original setting: BLEND_DST_ALPHA B) New alternative: BLEND_SRC_ALPHA Installation: Copy new filles in Terrain directory Have fun, again watch that Hun in the sun! Jan Tuma -
Version
580 downloads
Alternatice Solid Objects Alpha settings for First Eagles seasonal Tiles by Jan Tuma ------------------------------------------- A) Original setting: BLEND_DST_ALPHA B) New alternative: BLEND_SRC_ALPHA Installation: Copy new filles in Terrain directory Have fun, again watch that Hun in the sun! Jan Tuma http://www.tuma.tenzor.cz -
New FE seasoned tiles released!
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
Maybe it is not problem with programme FE2. For Alpha objects (Trees, Forest... -> Stomy.TGA, Mesto2.TGA) and Solid objects (Buildings, Cows, Telegraph masts, barns... -> Venkov.TGA, Mesto.TGA, Trosky.Tga) is namely used different way of displaying in data.ini: SolidObjectTextureMaterial: -> BlendOp=BLEND_DST_ALPHA DepthBufferCheck=TRUE DepthBufferWrite=TRUE RenderedInOrder=TRUE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0.000000 BlendOp=BLEND_DST_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=TRUE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE AlphaObjectTextureMaterial: -> BlendOp=BLEND_SRC_ALPHA DepthBufferCheck=TRUE DepthBufferWrite=FALSE RenderedInOrder=false AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=TRUE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=TRUE AmbientColor=1.000000,1.000000,1.000000,1.00000 DiffuseColor=1.000000,1.000000,1.000000,1.00000 ZBufferOffset=2.000000 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE Fade=NORMAL StartFadeDistance=50.0 EndFadeDistance=50.0 In stock terrain isn't for solidobjects used transparency (SolidObjectTexture=terobject_buildings1.BMP, AlphaObjectTexture=terobject_trees1.TGA) Jan -
New FE seasoned tiles released!
Jan Tuma replied to Jan Tuma's topic in Thirdwire - First Eagles 1&2
I'm sorry - I will fail to this problem resolve. I shan't FE2 so far . Terrain was tested only with First Eagles + EP1 + nov2008 patch, on Windows XP SP2 - Athlon 62X2 Dulal Core 2,51GHz; 2 GB RAM; ATI Radeon HD 2600 XT. Jan -
Terrain RELEASED! http://forum.combata...&showfile=10549 Jan