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luk1978

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Posts posted by luk1978



  1. panel_mig19s [651 polys, 1091 verts] 'panele'

    stick_base [12 polys, 24 verts] 'ERROR: No material is assigned!'

    Stick [3266 polys, 2389 verts] '01 - Default'

    left_pedal [176 polys, 150 verts] 'panele'

    left_pedal_detail [128 polys, 258 verts] 'kokpit mig19s'

    right_pedal [176 polys, 150 verts] 'panele'

    right_pedal_detail [128 polys, 258 verts] 'kokpit mig19s'

    front_panel_screw10 [58 polys, 80 verts] 'kokpit mig19s'

    screw22 [58 polys, 76 verts] 'kokpit mig19s'

    canopy_all [10300 polys, 10390 verts] 'interior baked'

     

    From OUT file. 

    Something wrong with stick, it's white too, as seen on the screenshot...

     

    UPD: 


    Air_brake_light [2 polys, 4 verts] '22 - Default'

    generic_plate1 [86 polys, 52 verts] 'kokpit mig19s'

    generic_plate02 [86 polys, 52 verts] 'kokpit mig19s'

    new_panel-line backup [2688 polys, 1815 verts] 'ERROR: No material is assigned!'

    new_panel-line copy 2 [3264 polys, 2164 verts] 'ERROR: No material is assigned!'



  2. Yup, I've got both ThirdWire expansions and SF2:NA as well save for DLCs. Do I create the mod folders at the savegame folder?

    You don't even need to create any folders by yourself. Game will do it automatically.

    For example, I copied StrikeFighters2 Vietnam.exe to other place, renamed it to StrikeFighters2 Korea.exe and moved it back to game folder. Launched this exe once, then exit game.

     

    Now I have a new folder:

    ...Saved Games\ThirdWire\StrikeFighters2 Korea

    All mod files goes there.

     

    That's all.


  3. Isn't that what you're looking for?

    http://combatace.com/topic/76722-48-56-exp-1-add-on-redux-part-1-of-2/

     

    It's better to create a separate folders for each megamod you have. Just copy exe file (StrikeFighters2 Israel.exe or StrikeFighters2 Vietnam.exe or any other) anywhere yoy want and rename it. Drop renamed exe to your game folder and launch it once. The game will create a folder:

    C:\Users\Your_username\Saved Games\ThirdWire\Name_of_your_new_exe

    You must copy your mod files there and launch the game with your new .exe. 

     

    You've said you have a Merged 2009 SF2.

    Do you have these expansion packs:

    https://store.thirdwire.com/project_sf2_exp2.htm

    https://store.thirdwire.com/project_sf2_exp1.htm ?

     

    If not, than you cannot play KAW mods. There are a lot of stuff that are necessary for Korean War, such as new MiG-15 model, P-51 and Meteor.

     

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