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Everything posted by squid
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Thanks everybody I have checked a few military FPS in the meanwhile and i am finding myself during this period interested in WWII too. So, - i have checked Raven Shield , The Rainbow Six 3 version its indeed a good thing, stil strugling with the mission builder though - Joint Ops should had offline mod, the coperative mode is fun but its real drawback the absence of fellow team. I havent been playing any other millitary FPS than Delta Force Series for years, JO should have a campaign option or a custom cooperative team command missions option or something - Ghost Recon , didnt like apart the appearance of US soldiers and the option to place and command all the groups the way you want - call of duty has been fun , i hope i will play in some of these games the battle for the Arnhem bridge. But, i ended up the campaign in few days, thats not fun. - next to check out are medal of honor and battlefield vietnam (i checked out battlefield 1942, didnt like it) - line of sight : vietnam is very cool too, jezz you realy cant spot nothing in this jungle environment (how come they spot you though ? :P ) - i am waiting with interest for the Brothers in Arms (i realy enjoyed watching Band of brothers ...) , Full Spectrum Warrior, The offline mode of AA, and whats Close combat : first to fight ? IN GENERAL, i am missing in all FPS games something i like very much as option in unreal tournament : team deathmatch against bots ... WHY FPS dont have this SO COOL option ? Does anyone know which military FPS have such or similar option ?? Thanks
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refering to nick tselepidis or moi ? :D
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now how can i delete a post ?
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btw whats SITREP ?
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a list of requested tips & hints
squid posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hello , i need info on the following : 1. Is maybe there any fix for the fonts issue when FSAA is enabled on 1024x768 ? (ati radeon) 2. How can i modify / increase the roll rate and turn radius in a flight model file? 3. Is there maybe any way to counterfight the significant perfomance hit of enabled shadows ? 4. Is there maybe a crusader F-8 made and published ? 5. Is there a way to turn off just the radar screen preview on the upper right corner of the screen without turning off the actual radar of the plane? 6. Is it easy to modify a jet thats by default smokeless to emit smoke ? Thanks -
thanks guys !
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a list of requested tips & hints
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
and also the damper thing didnt change anything in the flight behavior of the plane :( -
a list of requested tips & hints
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks again ;) Now, regarding the font issue i managed to fix the left and right bottom corner transparent panel fonts by altering the HUD_Data.ini fonts section (Tahoma, 13 for example worked for me) , but i cant find where the fonts settings are for the scrolling messages on the down center of the screen .... any ideas maybe ? -
Hi guys, I am still stuck to cats 3.7 only because of Strike Fighters, as its FSAA wont work with any later cats version. Is there any development maybe in this area ? maybe some of the latest cats are supporting the way SFP1 does its FSAA? Thanks
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ATI and FSAA
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks ! -
Any fix maybe for Radeon users that want to have FSAA?
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radeon 9600XT DX 9.0b cats 3.7
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F4 BMS 2.0 is out , currently downloadable only from www.freefalcon.com
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F4 BMS 2.0 is out currently available only from www.freefalcon.com (a NON SSE patch is also available for old AMD systems)
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Radeon Issues Still On
squid posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Fresh windows installation pc, clean SF install, patch1 then patch 2 and STILL no FSAA with RADEON 9600XT and slower framerate in cockpit than my previous GeForce3. Cats 3.10 There must be something done about the relationship of this sim with Radeons ... i am not going back to GF3 or Cats 3.7 only because of SF ... -
Radeon Issues Still On
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hello guys Any news about DX9 able SF ? Anyone tried the 4.1 catalysts ? -
Radeon Issues Still On
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I deinstalled 3.10 and installed 3.7 Now AA works, but perfomance still nothing better than 3.10 or GF3 ... ( isnt that, in general, a pitty ? shouldnt i normaly be able to see a noticeable/significant perfomance increase going from GF3 to 9600XT ? i paid some money to get this card lol ) Something i noticed is that the FSAA of Ati is behaving differently than that of nvidia. I think actualy is kind of weaker. For example, ATi 4X looks like Nvidias 2X ( to my own eyes at least ... ) I have the following questions : 1. What is faster, increasing one step the FSAA or increasing one step the resolution ? (i have the impression that increasing FSAA is maybe less resourcefull to the hardware than calculating for a larger area of pixels) 2. Is it possible to use the fonts that SFP1 uses for resolutions above 1024x768 (kind of bold) on the 1024x768 ? if so how can i do that ? The issue is that i use the Anisotropy ( i like very much how its improving the far viewing of the environment ) and this messes up the fonts in resolutions less than 1152x864. Note. I was hoping that the perfomance drop caused by the shadow would had been improved with the patch .... -
Radeon Issues Still On
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
does it ? have to go check that ... (hate that uninstall cleanup, reinstall procedures, not to mention that with 3.10 i know that LOMAC rocks, will have to check again with 3.7 -3.6 etc) -
Radeon Issues Still On
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I even have some glitches that didnt had with the GF3, like pieces of the runway that are near the monitor bottom border flickering/flashing. The thing is that i got this card to be able to fly LOMAC (was unplayable with the GF3) LOMAC now is realy transformed , the combination of 9600XT with LOMAC is realy outstanding , but dont like one bit the idea that i might end up with less perfomance and image quality than the GF3 in the rest of the games .... -
Radeon Issues Still On
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Have you guys checked your AA ? is it present in the game ? (you may not be able to spot its absence because you run the game in very high resolutions) Can you maybe try for me a test run of SF with AA enabled from the cat control panel , and SF on 1024x768@32 ? would apreciate that. -
Radeon Issues Still On
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
nope, 1024x768@32 is the res i run all my games. even if AA work in higher resolutions i prefer 1024x768 to help my rig framerate perfomance. Have you tried 1024x768x32 yourself ? do you have AA there ? An also i have strange flashes on the runway , flickers from time to time showing the ground tiles underneath or something. I had none of those issues with my old GF3. With both cards i had all graphics settings to their highest values. 19" CTD monitor DX 9.0b AGP 4X Athlon XP 1700+ 1Gb PC133 RAM VIA KT133A board chip Win XP pro SP1 -
Patch 2 Problems
squid replied to Dagger's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Fresh windows installation pc, clean SF install, patch1 then patch 2 and STILL no FSAA with RADEON 9600XT and slower framerate in cockpit than my previous GeForce3. Cats 3.10 There must be something done about the relationship of this sim with Radeons ... i am not going back to GF3 or Cats 3.7 only because of SF ... -
No Anti Alias With Sf And 9600 Xt
squid posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I get no anti alias on SF with my new 9600 XT. Any ideas? -
No Anti Alias With Sf And 9600 Xt
squid replied to squid's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
cats are 3.10 AA works perfectlly on LOMAC though :( .... Guys tell me more about those ATI issues, you have more info to share ? what other games are suffering ? Thanks -
Sf-p1 And Ati Radeon 9600 Pro
squid replied to Firehawk's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I had a GF3 and worked perfectly with SF, except the shadows issue and this woulnt be an issue with all planes anyways , just with some of them. I got a radeon 9600 XT (those 9500 pro and above radeons really rock) which allows me to play the lomac now (i couldnt with the GF3) but i havent seen the slightest improvement in SF , doh? No to mention that the situation with shadows enabled is worst than with the GF3 AND SF is also not using the Anti Alias no matter what setting i will give it from the Catalyst control panel (doh?) And yeah where that radlinker link ?