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deiwi

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About deiwi

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  • Gender
    Male
  • Location
    Cheb, Czech Rep.
  • Interests
    ThirdWire sims, movies

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  1. Same place, same mission and yet I was able to escape those SAMs. Real problem is how to land the plane after the mission. One does not simply choose vector for landing This bug needs to be fixed ASAP.
  2. I am always landing manually, usually under the glideslope I've had some bolters, slammed the Tomcat very hard once (without a crash). Now I am pretty confident. Keep trying
  3. LOL, I didn't see it before in how-to by MigBuster. Many thanks Skipper!
  4. I'm confused because it's pure new installation and there's no decal.ini file, they can't be on wrong folder or another place, i didn't move them. Here is what i got (no Decals folder):
  5. Yeah, it works! But the decals wanished. Is there any work around? I'm really excited!
  6. I don't have any VFxxx folders there. I've copied and rename (F-4D_x.bmp > F-4D_67_x.bmp) files into F-4D_67 folder. I can choose USAF Desert Camo 2 in Roster menu resulting in textureless Phantom.
  7. Thank you pablito, I've tried out your solution: F-4D_67.INI (in F-4D_67 folder) [AircraftData] AircraftFullName=F-4D Phantom II (67) AircraftShortName=F-4 AircraftDataFile=F-4D_67_data.ini LoadoutFile=F-4D_67_loadout.ini CockpitDataFile=F-4D_67_cockpit.ini LoadoutImage=F-4D_loadout.tga UserList=F-4D_67_UserList.ini HangarScreen=F-4D_67_hangar.bmp LoadingScreen=F-4D_Loading.bmp AvionicsDLL=Avionics60.dll AvionicsDataFilename=F-4D_67_avionics.ini [LOD001] Filename=F-4D_67.lod Distance=100 [LOD002] Filename=F-4D_67_lod2.lod Distance=250 [LOD003] Filename=F-4D_67_lod3.lod Distance=500 [LOD004] Filename=F-4D_lod4.lod Distance=1000 [LOD005] Filename=F-4D_lod5.lod Distance=10000 [shadow] CastShadow=TRUE ShadowCastDist=10000 MaxVisibleDistance=800 [DamageTexture] DamagedPostFix=_holes.tga [TextureSet001] Directory=Desert1 Name=USAF Desert Camo 1 Nation=USAF Squadron=436TFS Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 [TextureSet002] Directory=USAFCamo1 Name=USAF Desert Camo 2 Nation=USAF Squadron=436TFS Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 TextureSet.ini (inside USAFCamo1 subfolder with 5 bmp skin files) [TextureSet] Name=USAF Desert Camo 2 Nation=USAF Squadron=436TFS Specular=0.400000 Glossiness=0.400000 Reflection=0.000000 Result is nice white Phantom without textures. Maybe it need change filename (LOD001-005) to bmp and add it into TextureSet.ini? I'm pretty sure i'm pain in your ass with my silly question but I appreciate your good will.
  8. There's nothing but few INIs. Example: F-4D folder contains just F-4D.INI and Desert1 folder TextureSet.ini That's all, nothing more's here.
  9. Hello everyone, I've just downloaded beautiful generic F-4 skins by Sundowner but I don't know how to install it on SF2 (on Win Vista). There's a readme and it says "Just drop into the F-4B and the F-4D and go fly!" which is nice but doesn't work. I've read tons of how-tos and nothing works fine. There's nothing to overwrite, nothing similar to files in Sundowner's skins. Please help me somebody.
  10. I have troubles with Sparrows and Sidewinders in Burning Sands Campaign, especialy on Il-28 - Sparrow can't hit that sucker (are they using chaffs?), Sidewinder hit 'em into fuselage and it takes 3-4 to kill one Beagle. On the other hand, i did not experienced any problem using Sparrow on MiG-17/19/21 or Hunter F.4/6. Wikipedia says: "Sparrows has reliability problems because of hot clima - kill probability of the AIM-7E was less than 10% in Vietnam War." I don't think it was ThirdWire's intention with Sparrows in SF2
  11. Same problem here. Game crashes sometimes, when I'm switching between map and cockpit view near target area. Running on Vista with 4 GB RAM. Looking forward for patch fix.
  12. Never approach Il-28 from behind! Strike Fighters 2, Burning Sands campaign
  13. Thanks for your info, i'll be waiting :whistle2:
  14. Hi, i'm trying add an enhanced explosion pack into Strike Fighters 2 (running on Vista). There's some changes in folder structure between SF2 and rest of the ThirdWire sims. I don't have any experience with adding mods into ThirdWire sims. Any ideas how to add this amazing pack into SF2? I've read tons of faq and howtos and still can't run it. Any help will be appreciated.
  15. Strike Fighters 2

    Supr, zkusím alespoň ty exploze a počkám si na vývoj. Díky moc.
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