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deiwi

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Posts posted by deiwi


  1. You ever play until later in the SF2NA Campaign, and all of a sudden....

    ...the enemy battle group is IN THE MIDST of you friendly battle group??!!

    And you CANNOT take off from the catapult...without eventually getting shot down be SAMs.

     

    Same place, same mission and yet I was able to escape those SAMs.

    Real problem is how to land the plane after the mission. One does

    not simply choose vector for landing dntknw.gif This bug needs to be

    fixed ASAP.


  2. No workaround needed because they work - you either have them in the wrong place - or you have the wrong path specified in the decals.ini file for the skin - Look at section 2 here:

     

    http://forum.combatace.com/index.php?showtopic=44026

     

    I'm confused because it's pure new installation and there's no decal.ini file, they can't be on wrong folder or another place, i didn't move them.

     

    Here is what i got (no Decals folder):

     

    Pq1sSdkA-516920a33c44c02cf0e9e6dc7eb236ed.jpg


  3. Yeah thats right - the other files are hidden away - put the skins in the F-4 folder so you end up with:

     

    Desert1

    F-4D.ini

    VFxxx

    VFxxx

     

    Can you not select the skin in the loadout screen?

     

    make sure the skins files are not in another subfolder

     

    I don't have any VFxxx folders there. I've copied and rename (F-4D_x.bmp > F-4D_67_x.bmp) files into F-4D_67 folder. I can choose USAF Desert Camo 2 in Roster menu resulting in textureless Phantom.


  4. In the aircraft.ini, you need to add the TextureSet from the Skin at the bottom of it. Open the F-4D.ini and you'll see this:

     

    [TextureSet001]

    Directory=Desert1

    Name=USAF Desert Camo 1

    Nation=USAF

    Squadron=436TFS

    Specular=0.400000

    Glossiness=0.400000

    Reflection=0.000000

     

    Or something like this.

     

    Then you copy the TextureSet that comes inside the Skin TextureSet.ini put under the other one don't forget to put the directory for the Skin and follow the numbers order.

     

    I hope you can understand. :good:

     

    Thank you pablito, I've tried out your solution:

     

    F-4D_67.INI (in F-4D_67 folder)

     

    [AircraftData]

    AircraftFullName=F-4D Phantom II (67)

    AircraftShortName=F-4

    AircraftDataFile=F-4D_67_data.ini

    LoadoutFile=F-4D_67_loadout.ini

    CockpitDataFile=F-4D_67_cockpit.ini

    LoadoutImage=F-4D_loadout.tga

    UserList=F-4D_67_UserList.ini

    HangarScreen=F-4D_67_hangar.bmp

    LoadingScreen=F-4D_Loading.bmp

    AvionicsDLL=Avionics60.dll

    AvionicsDataFilename=F-4D_67_avionics.ini

     

    [LOD001]

    Filename=F-4D_67.lod

    Distance=100

     

    [LOD002]

    Filename=F-4D_67_lod2.lod

    Distance=250

     

    [LOD003]

    Filename=F-4D_67_lod3.lod

    Distance=500

     

    [LOD004]

    Filename=F-4D_lod4.lod

    Distance=1000

     

    [LOD005]

    Filename=F-4D_lod5.lod

    Distance=10000

     

    [shadow]

    CastShadow=TRUE

    ShadowCastDist=10000

    MaxVisibleDistance=800

     

    [DamageTexture]

    DamagedPostFix=_holes.tga

     

    [TextureSet001]

    Directory=Desert1

    Name=USAF Desert Camo 1

    Nation=USAF

    Squadron=436TFS

    Specular=0.400000

    Glossiness=0.400000

    Reflection=0.000000

     

    [TextureSet002]

    Directory=USAFCamo1

    Name=USAF Desert Camo 2

    Nation=USAF

    Squadron=436TFS

    Specular=0.400000

    Glossiness=0.400000

    Reflection=0.000000

     

    TextureSet.ini (inside USAFCamo1 subfolder with 5 bmp skin files)

     

    [TextureSet]

    Name=USAF Desert Camo 2

    Nation=USAF

    Squadron=436TFS

    Specular=0.400000

    Glossiness=0.400000

    Reflection=0.000000

     

    Result is nice white Phantom without textures. Maybe it need change filename (LOD001-005) to bmp and add it into TextureSet.ini? I'm pretty sure i'm pain in your ass with my silly question but I appreciate your good will.


  5. Hello everyone, I've just downloaded beautiful generic F-4 skins by Sundowner but I don't know how to install it on SF2 (on Win Vista). There's a readme and it says "Just drop into the F-4B and the F-4D and go fly!" which is nice but doesn't work. I've read tons of how-tos and nothing works fine. There's nothing to overwrite, nothing similar to files in Sundowner's skins. Please help me somebody.


  6. I have troubles with Sparrows and Sidewinders in Burning Sands Campaign, especialy on Il-28 - Sparrow can't hit that sucker (are they using chaffs?), Sidewinder hit 'em into fuselage and it takes 3-4 to kill one Beagle. On the other hand, i did not experienced any problem using Sparrow on MiG-17/19/21 or Hunter F.4/6.

     

    Wikipedia says: "Sparrows has reliability problems because of hot clima - kill probability of the AIM-7E was less than 10% in Vietnam War." I don't think it was ThirdWire's intention with Sparrows in SF2 :pardon:


  7. Díky díky, studoval jsem EN diskusi k SF2 a add-ony snad nějak jdou, ale ještě jsem se do úprav nepustil a dosud jsem WoV a WoE hrál jen vlažně. Na začátek by mi stačily jen lepší exploze a krajina :biggrin: SF2 má supr hi-res kokpity, takže tam asi úpravy nebudou zatím třeba. :wink:


  8. Ahoj, další nováček na fóru. Sháním nějaké add-ony do SF2, prolezl jsem celé fórum a na nic kloudného jsem nenarazil. Pokud někdo víte, nasměrujte mě prosím. Starší mody a add-ony podle všeho nefungují. Díky :)

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