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Nightshift82

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Posts posted by Nightshift82


  1. That's very brave of you to write that, it takes courage to not only admit it to yourself, but to share it with others. I think your healing starts here with sharing, you have the potential, just look at the wonderful things you create for our community. I think if you can put in at least half the energy you've put into the mods you've gave us, into yourself and digging your way out, you'll be on the right track. I don't hate you after reading what you shared with us, I'm proud of you for doing so. :salute:

    • Like 1

  2. It's a funny thing as I did the same as Lt. but with only one four-ship flight.

     

    3 May 1966

    VA-55 'Warhorses'

    4 A-4E (65)

    Loadout:

    #1 and #2

    8 M-117 750lbs. bombs

    2 AGM-45A Shrikes

    #3 and #4

    8 CBU/24

    2 AGM-45A Shrikes

     

    Our target today was the Power Plant Stuctures at the Ben Thuy Thermal Power Plant.

    Due to Ben Thuy being so close to Yankee Station and being so south, I didn't antisipate much fighter activity I decided to leave the drop tanks on the ship and load up some extra firepower instead. But I have not forgotten that the NVA wasn't lacking in anti-air defences. Also I wanted to ensure a total kill on the whole power plant. Take off was a routine affair, joining up at 3,500 ft. to begin our climb to 10,000 ft.

    post-44839-046496300 1286512668.jpg

    Ingress to target was smooth for us for awhile, but the radio almost instantly opened up with hearing the phantoms letting lose with their AIM-7's. This made me a little uneasy to be honest, as it ment that there were MiGs this far south! About 30 miles from the coast, Red Crown called badits 11 o'clock, 5 miles heading Northeast! That was right for us! Instinctively I called for assistance before we had to abort and fight for our lives. A four ship of F-4's came to our rescue just as we got visual on the bandits....MiG-21's!

    post-44839-057695000 1286513062.jpg

    While the F-4's kept the MiG's busy, we deviated to the southwest at the river delta to follow the river all the way to the target.

    post-44839-060923700 1286513209.jpg

    The MiGs weren't a factor anymore now, but the AAA was, flight lead Ens. Sekuterski ordered 3 and 4 to engage ground threats to suppress ground fire. There was a flak burst that popped right between me and number 2, I bet I could have reached out and touched it as I flew by, scary and mesmerizing at the same time.

    post-44839-080184400 1286513357.jpg

    Finally reaching the target, we had a nice line up on the station, I ordered number 2 to go in first and I would take clean up.

    post-44839-041156300 1286513515.jpg

    I salvoed 3 at 100ms and let them loose...

    post-44839-032118400 1286513567.jpg

    We both hit both sides destroying the entire station. Great attack.

    post-44839-000338500 1286513630.jpg

    It was a beautiful sight flying away from our work of art, egress was a thing of beauty, we got lucky and slipped through a gap in the air defences.

    post-44839-005225700 1286513640.jpg

    Not a scratch on anyone, Power plant shut down and a promotion! Ens. Sekuterski is now LtJg. Sekuterski! He was also awarded the Air metal.

    Mission success!

    post-44839-061878600 1286513896.jpg


  3. 7 March 1966

    VA-55 'Warhorses'

    2 A-4E (65)

    Loadout:

    2 LAU/3 rocket pods

    2 AGM-45A Shrikes

    1 300gal drop tank

     

    This afternoon's mission breifing brought the worries that I had after the previous mission but worse! We were assigned to suppress enemy air defences around the Vinh Son Army Supply Depot. It was exciting to carry the Shrikes and couldn't wait to silence the audio RWR with some firepower. After we launched from the carrier we joined up at 3,000ft. to begin the big climb to 10,000ft.

    post-44839-050721800 1286434029.jpg

    Finding our targets was a tough task at first, but got easy to spot, but then the guns were firing at us and nearby firendly flights, the tracers were a flying!

    post-44839-024810300 1286436171.jpg

    Number 2 Ens. Hayes had his fangs out on this hop, taking out 5 AAA enplacements and one fire can radar, flight lead Ens. Sekuterski only bagged 3 AAA emplacements. On our way out I climbed above the gunfire to see if I can get picked up by radar to use at least one of my shrikes. I got the beep that I was being spotted on radar. I didn't know what direction it was comming from so tried to locate him on my radar, I got the in range que, but to no aval, didn't hit a thing with either shrike.

    post-44839-017607200 1286437240.jpg

    post-44839-034925000 1286437264.jpg

    post-44839-003098200 1286437277.jpg

    I drifted to a lower altitude when trying to score with the shrikes, AAA became a factor and it was time to go home.

    Nevertheless we both got home without a scratch, mission success!

    post-44839-043391500 1286437553.jpg

    • Like 1

  4. The A.I actually did that? Took the aircraft damaged out to sea to get rescued?

     

     

    Stay above 10 000 feet!

     

    Im thinking of doing a Vietnam campaign myself. I have all of the SF2 games but have only played with SF2 and Nato Fighters. Mainly its because i just cant hit the target without advanced avionics to guide me. Could you tell me how you do it nightshift?

     

     

    The A.I. in fact did, but I think it was that he lost his engine at the time and called out the generic 'I'm Hit!' and bailed, or maybe the A.I. is programmed like that when an aircraft cannot land on a carrier?

     

    With the dumb bombing without advanced avionics thing. To make it simple as possible (I A.D.D. out everytime I try to read the simhq article), it's all about practice, hight and angle. My whole concept is that the steeper the dive angle, the closer to the center of your gunsight you aim. And the closer you are to the target, the more accurate you are going to be. It's a risk/rewards game.

    How I like to do it is to come in at least 5,000ft. under me, nose in at about 70 degree angle at my target. With the target about 1/4 of the way from the lower edge of my gunsight drop my bombs at around 1,500ft. Salvo and ripple times play a big factor as well, with the A-4E loadout of usually 6 mk82's I like to salvo 6 and ripple 100ms for large targets and 140ms for targets like airfeild fuel tanks, hangars and runways where multiple targets will be hit if lined up.

    I guess you can say it's like kentucy windage of a sort, but the best way to practice is to setup a strike mission in single missions with your aircraft of choice with enemy air and ground defences to light, weather to clear, and time of day noon. I acually have a pilot I use just for practice bombing when I want to try out a new plane type. I'll try to take screen shots right when I drop my bombs to give a better idea of it.


  5. Thanks Slartibartfast and xclusiv!

     

    Now for some more business!

    4 Feburary 1966

    VA-55 'Warhorses'

    4 A-4E (65)

    Loadout:

    6 Mk82 bombs

    1 300gal drop tank

    Today's target was a warehouse near the Bai Thuong barracks. It was a warm morning at Yankee Station where the sun was rising like in a painting.

    post-44839-047710800 1286340746.jpg

    Forming up feet about 10 miles from the carrier with everyone good to go. Ingress was smooth and there was no enemy air activity in our area and AAA was nearly non-exsisting. It was a good morning to be flying in Southeast Asia.

    post-44839-060612800 1286340895.jpg

    Cloud cover was light making the warehouse an easy spot comming in. Flight lead Ens. Sekuterski dove in dropping his ord right smack on target!

    post-44839-099986000 1286341078.jpg

    With no MiGs in the area and AAA being light Ens. Sekuterski ordered a second pass taking out targets of opportunity. Number two took out a triple A piece while flight lead drew fire, three and four went in knocking out a MG nest and another triple A piece. Fire and smoke were on the menu today for the NVA.

    post-44839-075008100 1286341334.jpg

    After the second run flight lead called to rejoin and egress following a river to lead the flight to the sea.

    post-44839-003119300 1286341425.jpg

    Triple A then opened up in anger at our flight as if they were angry that they were woke up so early in the morning.

    post-44839-046350600 1286341498.jpg

    After reaching feet wet, number three called out that he had suffered heavy damage to his aircraft and limped it with in two miles of the carrier to eject. He is wounded and will be recieving the purple heart.

    post-44839-064735800 1286341629.jpg

    All in all the mission was a success despite losing an aircraft, but saving the pilot.

    post-44839-015214300 1286341692.jpg

    • Like 1

  6. 13 December 1965

    VA-55 'Warhorses'

    2 A-4E (65)

    Loadout:

    6 Mk82 bombs

    1 300gal drop tank

    The target was in Haiphong again, but our task this time was taking out a rail bridge crossing just north of the delta. Since the last mission went so well and the AAA and MiGs were not much of a factor we decided to take only 2 A-4's in our flight. Ingress was once again a smooth one, joining up feet wet at 10,000 ft.

    post-44839-046973700 1286298361.jpg

    The target was easily visible just before reaching feet dry and there was no harassment, it was going to be another text book hop. We decided to deviate about 5 miles to the north to get a straight north-south line up on the bridge. Then the AAA started to warm up, it was considered light, but still made us grind our teeth.

    post-44839-024499500 1286298626.jpg

    But the deviation paid off as an easy run by flight lead Ens. Sekuterski dropped dead on target destroying the bridge and taking out a train running through it.

    post-44839-081268400 1286298744.jpg

    Then it got interesting, MiG calls were just as heavy as the last mission, but some how a MiG broke through the TARCAP and escorts.

    post-44839-085756700 1286298868.jpg

    It's a good thing that the A-4 turns well and Ens. Sekuterski had enough airspeed to dodge the MiG-17, not giving the communist flyer an easy target.

    post-44839-058290000 1286298996.jpg

    After 3 turns in a rolling scissors, Ens. Sekuterski got a snapshot opportunity on the MiG-17, knocking out it's tail.

    post-44839-060265100 1286299150.jpg

    post-44839-074590900 1286299160.jpg

    Number 2 was lagging behind and formed up while still holding his ordnance over feet wet. Both A-4's returned home with out a scratch, but one came home a MiG killer! Mission success!

    post-44839-070537000 1286299296.jpg


  7. 1 December 1965

    VA-55 'Warhorses'

    4 A-4E (65)

    Loadout:

    6 Mk82 bombs

    1 300gal drop tank

    The target was a warehouse near the port of Haiphong. It was a beauitful day to fly in Southeast Asia dispite the kick off of Operation Rolling Thunder for Ens. Sekuterski. The ingress to the target was smooth as silk after everyone joined up.

    post-44839-025426700 1286263112.jpg

    There were bandit calls all over the radio but nothing that were close enough to be a threat and triple A was light. One single pass by flight leader Ens. Sekuterski took out the warehouse, number 2 dropped his payload on a KS-19 destroying it. Number 3 and 4 held their ordnace and with out deviation could not find targets of opportunity.

    post-44839-043078700 1286263326.jpg

    The flight formed up feet wet and returned home with out a scratch.

    post-44839-000256600 1286263541.jpg

    A successful mission!

    post-44839-097659900 1286263621.jpg


  8. I finally got a chance to add the new sound to ObjectHitSoundName and ArmorHitSoundName but to no avail, I'm still getting the stock smallexplosion sound.

    I know it's not the wav sounds themselves because I already tested them by renaming them and test them in game and they work. I'm just out of ideas on assigning the sounds to specific weapons. Heck I would even be happy as a clam if I could just even assign the sounds to weapon classes. It really stumps me that it works fine with guns but not weapons...


  9. To be specific,

    I'm trying to use custom sounds for Cluster bombs. I've already looked at the KB, and have tried editing MisslieObject.ini and adding it to my objects mod folder. I've tried adding the effects to the specific weapon without success either. I'm just getting the stock SmallExplosion sound everytime. I do have the sounds in my sounds folder, and added them in my soundlist.ini so that's good to go. I am just stumped, can someone shed some light on the subject to see what I'm missing?

     

    [WeaponData001]

    TypeName=CBU-24B

    FullName=CBU-24/B Cluster Bomb

    ModelName=SUU-30

    Mass=362.880005

    Diameter=0.396000

    Length=2.339000

    SubsonicDragCoeff=0.096000

    SupersonicDragCoeff=0.467000

    AttachmentType=NATO

    SpecificStationCode=

    NationName=USAF

    StartYear=1962

    EndYear=1996

    Availability=2

    BaseQuantity=12

    Exported=TRUE

    ExportStartYear=1962

    ExportEndYear=1996

    ExportAvailability=2

    WeaponDataType=0

    RailLaunched=FALSE

    Retarded=FALSE

    FinStabilized=TRUE

    SpinStabilized=FALSE

    EffectClassName=ClusterBombEffects

    DragAreaMultiplier=1.000000

    WarheadType=8

    Explosives=150.000000

    FusingDistance=100.000000

    ClusterBomblets=50

    ClusterDispersion=0.500000

    GuidanceType=0

    Accuracy=0

    MaxTurnRate=0.000000

    MaxLaunchG=0.000000

    LockonChance=0

    LaunchReliability=0

    ArmingTime=0.000000

    SeekerFOV=0.000000

    SeekerGimbleLimit=0.000000

    SeekerTrackRate=0.000000

    SeekerRange=0.000000

    LiftDragRatio=4.000000

    ReleaseAnimationID=-1

    EODisplayFlags=0

    CEP=20.000000

     

    [ClusterBombEffects]

    GroundHitEffectName=ClusterBombletExplosionEffect

    GroundHitSoundName=bomblets.wav <--------------------------------------------custom sound

    WaterHitEffectName=SmallRocketWaterHitEffect

    WaterHitSoundName=

    ObjectHitEffectName=SmallRocketGroundExplosion

    ObjectHitSoundName=SmallExplosion.wav

    ArmorHitEffectName=SmallRocketGroundExplosion

    ArmorHitSoundName=SmallExplosion.wav

    AirBurstEffectName=ClusterBombletEffect

    AirBurstSoundName=CBUpop.wav <---------------------------------------------------custom sound

    CraterModelName=

     

     


  10. I love my Track IR 4. I spent the extra clams to get the pro clip and what a difference in consistancy, well worth it, especailly since I use a laptop and constantly taking off and putting on all my gear. It's a set it and forget it system for me, just open up the program and make sure it's working (30 seconds) and fly on.


  11. A huge thank you to EVERYONE on the site, for the little time I've been on the site. This has been the first and last site I visit on a regular basis because of the active and RESPECTFUL community! I also would give a big thank you to all the modders, alot of the work done and uploaded here easily rivals and surpases the likes of certain payware work. It feels great to have a community to share works of art, stories and articles for the good of the community. And last but not least, a big thank and salute you to all our servicemen from all countries represented here, this is a truly international community!

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