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Everything posted by pistitom
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graphics-don't understand
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thx a lot, I tried both 16X10, 16X9, but didn't change the ini file, i'll do that now...thank You -
Irritating radar on top right of screen
pistitom replied to Planejunky's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I've been flying without any visual aid and normal-hard settings for a while now, it absolutely gives a boost to the excitement when You hear the rwr, got the sidewinder locked, but don't see the planes, etc, lot of work...BUT maybe on later planes some more info on the hud would be welcome I guess...eg. F-16 hud- when locked, there's a line pointing continuously towards the enemy plane ,and other stuff like this...I think hud and radar improvement should do the trick-making it a bit easier but in the meantime even more realistic... -
Screenshot Thread
pistitom replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Beauties.... -
Darker night & night vision
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Ok, here's a new one Some black frame-like thing around and two smaller ( or one bigger ) diameter 'visors' (shape-form is indifferent) in which the flight/ env.sys. ambient light and other parameters are changed in order to get the 'night vision' feel (change the rgb values, the specular and other light values etc...) and a new view added to the viewlist, cockpit view class...and when switching among views, one of them could be the nv...which obviously would be of use only at night... :yes: ... Can this work? -
Hi guys, does anybody have problems with fighter huds? I have, they seem to have some fps-like problems, not smooth at all, is there any fix for that, or I should change some setting? just the hud, everything else works just fine...thx a lot in advance
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Screenshot Thread
pistitom replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
now THAT's bad weather . -
CTD with shaders
pistitom posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Hi, I dl-ed Fubar's Shader effects 1.1, tried Nixarass's graph. enh. mod as well in both cases I had an immediate ctd, although sb-y said my laptop supports shader effects...I followed the install instructions in both cases...what could be the cause? I changed some option in my vid card settings, no result... -
CTD with shaders
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
oct 08, I have XP, not vista -
Screenshot Thread
pistitom replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Tower...err, I which way ???? -
CTD with shaders
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
forgot to mention, I have Woe...the old one with NF4 -
CTD with shaders
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thanks a lot, I'll try again -
Screenshot Thread
pistitom replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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Chase View
pistitom replied to Xoruam's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Yeah, that's it, but it seems I was wrong again...I just thought You could change angle and camera pos. values for the shoulderview...but that's not what You want... -
Chase View
pistitom replied to Xoruam's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Just checked, You definitely need the 'better widesky' update, there's the viewfile, I'm ALMOST 100% sure there's the file You want...I think so... -
Chase View
pistitom replied to Xoruam's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
I see...that's different alright....sorry, in this case I can't help ... -
Chase View
pistitom replied to Xoruam's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hello there, here's what You need: Cellisky's widesky, and maybe-repeat- maybe the update for it. read the instructions (create backup, etc) then search for the viewlist config file...there You'll find ( not among the 'viewclass' but further down ) the shoulderview setup, there You can change everything...it's a fixed view, you place the camera wherever you want.. -
Darker night & night vision
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Guys, 1000 apologies for the previous posts, I'm such an idiot, didn't think that to lock on a ground target one has to push some extra buttons, evreything's working fine... -
Screenshot Thread
pistitom replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
LOL, that's a great one -
Darker night & night vision
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Whoa, something really peculiar is going on....it's not just the ATFLIR that's not working....it seems ALL my AG weapons / targeting pods have lost their ability to lock on target....First I thought I did sg wrong ( gameplay was set to hard ) but then with normal difficulty it was the same....which file is responsible for this? Any ideas? I just had the game reinstalled, the thought of doing that again.... -
Darker night & night vision
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
LOL, that's right.... -
Darker night & night vision
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
anyone any info on the new F-14??? I'm going slightly maaad.. -
Screenshot Thread
pistitom replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
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Darker night & night vision
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I see, ok, thx -
Darker night & night vision
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thx for the info...with the 'miles' I meant no matter how far the target ( or enemy plane ) was she kept saying this...fifty or fifteen ( can't really understand ) As for the ATFLIR, I read everything ( I know about the 1.5 square distance ), well, I guess I missed something...will read again ok, THX a lot -
Darker night & night vision
pistitom replied to pistitom's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yeah, thought there would be trouble....well, maybe one day....anyway, some questions off topic ( didn't want to start yet another one) 1. stupid question...what on earth does red crown mean with : angels 0, 10, 20, and why does she always say 50 ( or 15 ??) miles??? And why does she say 'no bogies in the area', when I ask for direction although I know there are ,just don't want to look at the map to find them ( too unrealistic..)... 2. The Super Hornet ATFLIR doesn't seem to work, almost near the target the display doesn't change to the TV lock-on screen...am I doing sg wrong? I have only Paveway as loadout...(apart from Maverick) ...did I miss sg essential?? THX