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Bullethead

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Everything posted by Bullethead

  1. 50th Birthday today

    Congrats on reaching the 1/2 century mark I'm only a bit over a year behind you.
  2. * * PHASE 4 PREVIEW MOVIE 1 ! * *

    Holy crap! Words fail me. Thanks for the sneak peek. Glad I have a new box now capable of enjoying P4 to the fullest. I'm really looking forward to this. Very impressive flying by the AI in there, and it looks realistic, too.
  3. OT: Attention Fantasy RPG Fans

    I don't think so. Sneak is VERY easy to level up in the course of play. In fact, you have to be careful not to increase it too much as the expense of your main combat skills. Every time you go into sneak mode, you start using that skill, although it only counts when you're within detection range of some badguy. Thing is, the game makes sneak checks very, very frequently (like each time you take a step or the badguy looks in your direction), and it makes checks for each and every badguy individually. Each successful check fills up part of the progress bar until you get a full rank increase. At low levels, it's quite possible to get 2 or 3 rank increases just sneaking around the doorway of a room containing 3 or 4 bandits. And you see, that makes it snowball. The higher your skill, the harder you are to detect, so the more likely you are to succeed with each check. It's also very easy to grind up your sneak skill in perfect safety. Just find some NPC, walk to a spot some fairly close distance behind him, and go into sneak mode. Keep hiding from this NPC until you've got the sneak level you want. If the NPC is standing still, you'll need to walk back and forth. My 2nd character has a different tankgirl: Uthgerd the Unbroken. She's nowhere near as hot as Lydia. In fact, she's a big, hulking, ugly thing all scarred like she had smallpox. She reminds me of that song "Ethel Pump" HOWEVER, I prefer Uthgerd to Lydia for 2 reasons. First off, our relationship got off to the best possible start. Uthgerd challenged me to a brawl, I kicked her ass, and she's been following me free of charge ever since. Second, Uthgerd definitely knows her place. Lydia has the personality of a moody teenage brat, always being snarky and bored, and no amount of gauntlets to her smart mouth change her attitude. But Uthgerd learned her place after that 1 fight. For example: Me: I need to trade some stuff with you. Lydia: <heavy sigh> I am sworn to carry your burdens......... Uthgerd: What do you need to take? In short, Lydia isn't cut out for adventure. She was living large in the luxury of the Whiterun palace and isn't at all happy to have been ordered to go crawling through filthy dungeons. Plus, she knows she really works for the jarl and that your character is a nobody who suddenly became a thane, so she's resentful and condescending. Uthgerd, OTOH, lives for adventure, respects people who can knock her out, and is along of her own free will.
  4. OFF and the Saitek X52 Pro

    I use the X52 and pedals myself and haven't had any problem with them in OFF. All the axes behaved themselves nicely. HOWEVER, be sure to just throw away the disk that came with the stick and download the latest software from Saitek's site. And IIRC, the proceedure is that you start the software installation before you plug in your gear. Once you're done with that, calibrate it in Windows and you should be good to go. After that, it's just a matter of creating and loading a profile for the particular game you're playing. If you have TIR, then you don't need to put any view-related commands on the stick itself. And WW1 planes don't have many gadgets to work anyway, so you're sure to end up with a lot of leftover buttons. Be sure to disable them in the profile, so if you accidentally hit them in the heat of battle, it won't do something weird. Some things you'll definitely want on the stick (besides the necessary shooting and front view centering commands) are: all the wingman commands, being able to bring up and zoom the map and TAC, select previous/next target, and trim. Mixture as well if you're into that. For trims and mixture, I recommend using the rotary things and/or sliders. Set them up for banded input with a large spot in the middle that has no command, and the rest covered by the commands for going in either direction. To use, just move the control off the center area into the desired input area until you get what you want, then move the control back to the center to stop it there.
  5. OT: Attention Fantasy RPG Fans

    Congrats! I love dragon fights ;). As to bones and scales, I recommend selling them. The general store merchants with the scales on their signs are the only folks who'll buy them. AFAIK, the only real use for dragon debris is making armor. The bones make heavy armor, the scales make light armor. However, making either requires smith skill of 100 or thereabouts, so unless you're serious about being a smith, you'll never get there. IIRC (it was a while back and I was drunk), you CAN make potions out of them, but they're no more powerful than using mundane ingredients. Certainly, alchemist merchants don't want them. Ah, there's a good question.... It's actually quite a subtlely complex issue that has more effects on your character than you might at first expect. Before getting started, let's assume that regardless of which type you have, you will spend perks on that skill as they become available. Both perk trees are identical AFAIK, so the benefits from perking light and heavy armor are a wash. This lets us just look at the base numbers. We all know that light armor is, well, light, so you can carry more loot, run/walk/sneak faster, and make less noise in it than in heavy armor. But the real differences that effect how you play the game at the tip of the spear, so to speak, are subtler. I recommend perusing this wiki page: http://www.uesp.net/wiki/Skyrim:Armor First off, note the formula up top and the discussion with the graph. The important point is "the more armor rating you have, the more each additional point of armor rating is worth", due to the shape of the curve. IOW, you get more benefit from moving from an AR 30 item to an AR 35 item than you do from an AR 20 item to an AR 25 item. And it's a lot easier to do this with heavy armor than with light armor. You can see this by looking at the armor ratings for the stock pieces of armor shown below the graph. The main chest pieces ("armor") have about the same AR whether they're light or heavy. Light armor chest pieces run from AR 20-41, heavy from AR 25-49. However, the other pieces (helmet, gauntlets, and boots) are way different, with the heavy pieces all having a substantially higher AR than their light equivalents. Thus, at the same level of armor (iron vs. hide, daedric vs. dragon scale), the guy in heavy armor will always have about a 50% higher AR than the guy in light armor, and because of the way the formula works, this will amount to anywhere from a 60-100% better overall level of defense than light armor. This has a considerable effect on your combat tactics. If you go for light armor, you pretty much have to limit yourself to 1-handed weapons because you have to dodge power attacks. You also pretty much need a shield, unless you perk up dual-wielding so you can overwhelm your foes more quickly. And it's also a good idea to be somewhat sneaky and thin out enemy mobs with your bow before slashing into the rest of them. With heavy armor, OTOH, you can wade into full-strength mobs and use 2-handed weapons. And you get better at this more quickly because you don't put skill increases into sneak or archery as much. Not that I know of. This is why I don't have a horse. Now, if you could fight on a horse, I'd have one, but you can't, so I don't. If you want to fight on a horse, I recommend the Mount & Blade games from Taleworlds.
  6. OT: Attention Fantasy RPG Fans

    I read the same thing but I don't think it's correct. In fact, I'd be shocked if it was true. Most of the game mechanics of Skyrim come from Fallout and in Fallout, your NPC buddies level up with you. Sure, they're matched to your level when you meet them, but they're not stuck there. So I doubt they're stuck in Skyrim. For some reason, I still haven't dumped Lydia (we're like "The Honeymooners", I guess). I think I got her about level 8 and I'm 24 or so now, and she's still effective in combat. Thus, my observation is that NPC groupies level up with you. BTW, we can all use shouts in real life, just like that preacher in VP's vid. Be sure to get this for Xmas http://nuance.software.net/store/swnet/ContentTheme/pbPage.nuanceus-ms_dragon-naturally-speaking-11-home/ThemeID.16645600?utm_medium=ps&utm_source=Google&utm_campaign=Dragon&utm_term=dragon_speech&resid=Tty8swoBAlgAAB33UFwAAAAM&rests=1323089078571
  7. OT: Attention Fantasy RPG Fans

    VP, that "Fus Ro Dah!" vid is hilarious As regards the patch, I never had any problems with the mouse interface. Works fine now, worked fine before. HOWEVER, the patch said it fixed the "dragons flying backwards" bug. I'd never seen that before the patch, but I have seen it after. And let me tell you, it's a bad thing. Bassackwards dragons are impossible to hit while airborne, go up when they want to land, breathe up when they want to strafe, and are pretty much impossible to interact with. So I just walked away from it while it circled bassackwards overhead and got further away the more they tried to attack me. Fortunately, I've only run into 1 of them so far, but it was one of those that roost on a mountain and patrol the surrounding area, so it pretty much ruined my hunt of it. I'll be back for it later, hopefully with it flying forwards. I've run into several other dragons since then that flew normally so I have hope. One of thse dragons showed up while I was in Riverwood so I got to witness it attacking a village. Sadly, it breathed frost so didn't do much damage to the place. What was funny was that most of the villagers didn't pay any attention--only the guards and combat-oriented NPCs like the blacksmith and the archer trainer reacted. However, after I killed it on the bridge at the edge of town, everybody came running to gawk at the bones and acted all awed by my prowess . I've attached a pic. I also came across the remains of a guy who was baled up with some hay and left to die, with a bottle of mead just out of his reach. So I took a pic of that, too
  8. OT: Attention Fantasy RPG Fans

    Now that you mention it, I think I've seen the same thing. That is, the number of skill increases required to raise the overall character level isn't constant (or even increasing constantly per character level), but arbitrary. Depending on what you do, sometimes leveling up takes more or less skill increases than last time. I'll have to pay more attention to this in the future. Supposedly, the higher a skill is, the harder it is to increase further. This is certainly true with smithing. To start with, I could get a skill increase for making just a couple of iron daggers. Now it takes making a full set of armor and then improving each piece on the workbench. IOW, it's all about how often I use that skill. But combat skills increase due to damage inflicted with them. Thus, there's a feedback mechanism. The higher the skill, the more damage it does, especially if you spend perks on it, to the point where this seems to keep pace with the increasing difficulty of increasing that skill. In fact, I'm now finding my main combat skills increase much faster now than they did at the start of the game: fewer hits required for an increase.
  9. Fokker D.VII "Hell's Jester"

    Version

    43 downloads

    I've always liked the Austro-Hungarian hexagonal camouflage--it reminds me of a Mardi Gras harlequin. The best part is, there was no standard to it, so artistic expression comes into play. Sadly, OFF doesn't include the KuK, and the KuK never had any operational Fokker D.VIIs anyway. But no matter. Pretend you're an Austrian pilot flying with the Germans to learn about the D.VII and decided to paint your ride in the style of your home country.
  10. Good to see you again, dude. Hope you don't get too cold up there
  11. OT: Attention Fantasy RPG Fans

    BTW, in case nobody's discovered it yet, you CAN put away a drawn arrow or charged spell without firing it. Just hit the R key, or whichever one you've mapped to draw/sheath your weapon. If you hit R while holding a knocked arrow, the arrow goes back in the quiver and the bow remains in your hand.
  12. Fokker E.III wing section...

    Taubes also frequently had warping tailplanes instead of elevators Wow! . I fiddled with building an RC wing-warper but decided it was not only impractical but impossible, so gave it up after a series of non-flying experimental test rigs. My problem basicaly came down to the strength of my servo. If I made the wing too small, it was inherently too rigid for the servo to warp--instead, the eyebolts of the warping cables pulled out of the wing. OTOH, if I made the wing big enough for the servo to flex it in still air, the servo wasn't strong enough to overcome the aerodynamic forces in the wind tunnel. Of course, all my aircraft were over-engineered structurally because I like sturdiness. In RC planes, structural weight increases can easily be compensated for with a slightly larger motor for no loss in performance. So I suppose I could have gone with a weaker structure and thus made a smaller wing more flexible. However, I didn't want to do that so I abandoned hte project.
  13. OT: Attention Fantasy RPG Fans

    As you get further into the game, you WILL discover the very limitations you like. You really won't notice them until you're about 10th level, but after that they become increasingly obvious. I guess the game gives you some time to make up your mind what you want to do, but after that you'd better be ready to live with your choices. After about 10th level, Skyrim starts getting pretty harsh about rewarding specialists and punishing generalists. The reason for this is the way the whole skill, perk, and character level system works. You increase skills by using them, which has 3 effects: 1. You get better at that skill 2. When a skill level gets high enough, you can take a perk in it that makes you MUCH better at that skill for the same rank in it. 3. When you increase a certain number of skills (either many or just a few repeatedly), your overall character level goes up, which DOES scale your opposition. So compare the specialist character to the generalist character of the same overall character level, so they're facing the same opposition. Both have had the same number of skill increases to reach their overall level, but the specialist has concentrated them into just a handful of key skills and ignored the others, while the generalist has spread them out over many different skills. The specialist is therefore MUCH more effective in combat because he's not only got higher base skill levels, but also the perks that go with them, which exponentially improve those skills. The generalist, OTOH, gets his ass kicked because he lacks not only the specialist's perks, but also just has generally sucky skill levels across the board. Fortunately, Skyrim DOES allow a generalist to recover from such a situation in the way it scales the opposition, which is MUCH better an more realistic than the way Oblivion did it. In Oblivion, ALL enemies scaled with you, so that pretty soon the countryside was totally overrun by random ubermonsters. That sucked for a variety of gameplay reasons, not to mention undermining the whole storyline by being a bigger threat to the realm than the oblivion gates, yet nobody except you noticed it. In Skyrim OTOH, the ecosystem's balance is retained so you'll still be meeting wolves and weak bandits even at high level, although you'll meet more bears, sabercats, and bandit bosses, not to mention tougher random dragons. The real enemy scaling happens to quest enemies and inside dungeons. Thus, the generalist who finds himself getting pwned by quest targets can finally pick a specialization and spend some time in the wilderness beefing up those skills before venturing back into the dungeon. This is what saved my warrior-mage-smith-theif character and turned him into the dragon-slaying swordmaster he is today. Thus, my advice to new characters is not to be seduced by the ability to dabble in all the options. Decide what type of character you want to end up with, start that way from the get-go, and stick to it. That's pretty much the same as picking a hard-wired class in a more traditional RPG. Where Skyrim is better is that along the way, you'll probably decide there are several other skills it would be useful to have at least SOME competency in, to help you in your main field. This could be dependent on which of the major questlines you pursue with the character, or just your vision of the character's personality. Anyway, there's nothing stopping you from doing those things. Just remember these are hobbies, or at most minor as opposed to a major fields of study. Remain true to your core, specialization, skill set and only increase these others just enough to accomplish your goal for them. Certainly don't spend perks on them unless absolutely required for what you want to do. You always want the bulk of your skill increases and almost all your perks in your field of specialization, and you want to spend your money on gear used by your specialization. Anway, IMHO, Skyrim really does require you to pick a character class. But instead of forcing you into a hard-wired class template, you're free to create your own. You can follow the stereotypical classes of other games or you can invent your own by the combination of skills you choose to specialize in, and customize your class by picking up some hobbies in other areas. And you can always change your mind and start a completely different career with the same character, although "going back to school" like this is as much a pain as it is in real life.
  14. OT: Attention Fantasy RPG Fans

    Yeah, and the "Bloody Mess" perk to go with it I'll have to watch that at work in a couple days when I have the bandwidth to appreciate it. Congrats on your epic victory . Had you been to Windhelm before? That place is a maze of defensive works. I wandered in there for the 1st time this evening and thought it might cause you difficulties. I get lost just looking for the pub
  15. OT: Attention Fantasy RPG Fans

    Whacked 2 dragons back-to-back. This is the 2nd one, a "blood dragon". This is a shot from the 3rd person kill animation, which I call "The Reach Around", which I hadn't seen before. As shown here, I'm wedging the dragon's mouth open with the edge of my home-made elf shield (exquisite) and am reaching around and cutting its throat with my home-made elf sword (exquisite). Already the beast is coughing up blood. Those who kill their dragons at a distance are missing most of the fun
  16. I'd much rather go to England in a Gotha than a DFW. Especially if there were waypoints--it's a long trip in real time
  17. OT: Attention Fantasy RPG Fans

    That's pretty much my MO, too. However, I do use that Unrelenting Force fairly often on bosses, to stun them so I can put a couple power attacks into them. "Have fun storming the castle" Be sure to give us some pics of the slaughter.
  18. OT The First Snow of Winter

    Actually, the weather is ALWAYS right, in the same way that one's mother or wife is always right. I haven't won an argument with it yet
  19. OT The First Snow of Winter

    Good luck with that! We of course all expect cigars In Lousy Anna we're like the Maya in having 2 traditional calendars that don't mesh together very well or exactly match the movements of the solar system. Unlike the Maya, both of ours are roughly based on the solar year--we don't much care what the moon's doing. Individual natives here each use 1 calendar or the other and converting between them is very inexact. Thus, it's rather difficult to arrange schedules for future events, which is no doubt why Lousy Anna's always at the bottom of all national metrics of progress and development. The oldest calendar, dating back to colonial days, has been much-modified over time. Thus, it contains a plethora of seasons, most of which overlap to a greater or lesser extent. This overlap actually helps make it easier to specify a date certain because you have 2 points of reference. It begins in what the civilized world calls Autumn and goes, in approximate chronological order, as follows: Football Season Deer Season (usually futher specified as Bow, Blackpowder, and Rifle Seasons) Duck Season Mardi Gras Tornado Season Crayfish Season Baseball Season Hurricane Season The newer calendar only dates back to the end of the Litle Ice Age and is more commonly used by 1st-generation immigrants exiled here from anywhere else in the world. This one is much easier to learn but therefore lacks the precision of the original calendar. It's like this: Summer It's STILL Summer DAMMIT IT'S STILL FRIGGIN' SUMMER!! Cool Pissy Rain
  20. OT: Attention Fantasy RPG Fans

    The propaganda IS pretty thick, on both sides. It's hard to tell what's really going on, at least where I'm at now. This is because the individual soldiers on each side vary a lot in their presonalities and reasons for fighting. For instance, the whole intro thing shows you both sides of the Legion. OT1H, there's that bitch (possibly elvish) captain who wants to just execute everybody out of hand, Stormcloak or not. But OTOH, that Nord in the Legion helps you escape when the dragon attacks. Likewise, individual Stormcloak grunts vary a lot on the reason for hating elves. Some really are Nazi-type racists, others just view the elves as a foreign enemy that the Empire isn't doing a good enough job with so needs new management. I suppose as we progress up the questline and talk to the folks near the top, we'll get a clearer picture. As for Stormcloak himself, he definitely is out for personal gain, but that's what all nobles have always done, at least according to all the history books I've read. Hell, the legitimacy of the current Emperor is rather dubious, too. So I consider that a wash and don't hold it against either side. At the bottom line, I don't much like either faction, but I want to conquer a city so I have to pick a side. Unlike FONV, there doesn't seem to be the option of raising your own army and beating all the pre-existing factions. So, for my current character, the Stormcloaks are a better fit. Maybe my next guy will fit better with the Legion.
  21. OT: Attention Fantasy RPG Fans

    I guess the only real anarchists are the bandits and Forsworn, which unfortunately you can't join, I don't think. But I do have a quest I'll get to eventually to find the sword of the Forsworn's legendary folk hero. Maybe that will open up doors with them. For the nonce, however, I'm giving that part of the world a wide birth. Forsworn run with hagravens, and I HATE HAGRAVENS!! The hardest fight I've had yet, harder than dragon fights, was cleaning out a nest of hagravens. Geez, they pack a LOT of heavy artillery! Don't feel bad--I EAT my own kind, or anybody else who gets in my way . I particularly like how the blood flies all over when you pick them up and shake them in your jaws. Sometimes you can even bite their heads off . BTW, I think just using claws counts for 1-handed weapons skill building. Speaking of archery, here's a pic of my most satisfying shot so far (which isn't saying a lot because my bow is mostly for anti-dragon flak, not ground fighting). I actually nailed this guy to the post of a skinning rack. I shot him several more times because he didn't fall down, before I realized his health bar was gone.
  22. OT: Attention Fantasy RPG Fans

    I dunno, I enjoyed being a vampire in Oblivion without mods. It had its advantages although the disadvantages were heavy indeed. Never been a werewolf before, though, so this is an experiment. So far, so good. It's not something I plan to use very often, though, if for no other reason than the lose of building weapons skills while in beast-mode.
  23. OT: Attention Fantasy RPG Fans

    No problem. You do have to read 1 thing about lycanthropy, though. You know how when you pass NPCs on the streets, they usually say something? Well, once you're a werewolf, you sometimes hear "Have you been tending your hounds? You smell like a wet dog." NEW SUBJECT: The Politics of Skyrim I want to see which side you all favor, if any, in the civil war. I mean, it's a least an important background element and can be a major questline if you choose to follow it. I don't want to get into the details of the questline because I haven't started it myself, I just want see where you all stand on the issues . The reason I'm interested is because I was reading all the possible achievements shown on Steam, and noticed that you can capture entire cities, specifically the capitals on the imperial or Stormcloak factions. Holy Fallout New Vegas! Sounds like fun! I have GOT to do that. Which means I've got to pick a side. The joinable factions are on opposite sides of issues arising from the aftermath of the Great War, which seems to have been fought by the fathers of most of the NPCs you meet in Skyrim. So to understand the factions and pick your favorite, you have to know what happened in The Great War. There are plenty of books on that subject scattered about so I'm sure most folks are already up to speed on that. And even if you're not, you realistically should be, because your character would have been raised on such recent history. Still, I won't spell it all out here in case somebody still wants to read those books themselves. There are actually 3 sides in the civil war but you can only join 2 of them. The 3rd is a universally hostile group that wants local autonomy, not province-wide dominion. These factions are: 1. The Loyalists (aka the Legion) GOALS: Unify Skyrim itself and retie it firmly to the what's left of the Empire. POLICY: Imposing, with an iron hand, the elf-dictated religious persecution of Talos-worshippors. 2. The Rebels (aka the Stormcloaks) GOALS: Unify Skyrim itself and either secede from the Empire or take it over. POLICY: Traditional Nord values, including Talos worship, and hatred of elves. 3. The Terrorists (aka the Forsworn) GOALS: Have The Reach secede from Skyrim and become an autonomous kingdom. POLICY: Terrorism against all non-Reach (as in non-Breton) natives, imposition of pre-Divine religion in The Reach. My own opinion of the 2 joinable factions has developed over time. To start with, I thought both factions were total jerks and had resolved to remain neutral. However, then I discovered you can conquer cities Besides, my character is a Nord and has become quite a traditionalist, what with being Dragonborn and now a werewolf, too. And Talos is a traditional Nord deity. Thus, I'm rapidly gravitating towards the Stormcloak faction. I now see the Legion as the running-dog lackies of evil, godless imperialists. They might work for the human Empire in name, but it's hard to escape the conclusion that the elf empire is pulling the strings. However, while I favor the Stormcloak cause, I don't much care for how they're implementing their policies. They seem more a terrorist organization right now than a legit faction. Also, they're a bit hypocritical in doing to The Reach exactly what they complain the Empire is doing to them. But I figure once I take over the reins, I'll whip them into a real army. And I figure I'll convince the jarl of Whiterun to join me, too . So down with the elves, up with Talos! Who's with me?
  24. OT: Attention Fantasy RPG Fans

    SPOILER ALERT: If you don't want to know about lycanthropy before experiencing it yourself, skip this post Well, so far along the line, I can recommend becoming a werewolf. I'm having a lot of fun that way . I suppose the non-traditionalistis would call me a cannibal but they're too busy kissing elf arse to see how they're destroying Skyrim with their acceptance of the non-divinity of Mighty Talos ! I figure that come the day when I storm Solitude, I'll have a private army of werewolves to augment the Stormcloaks Anyway, as shown in the pic below, you can go totally beast-mode once you've got the wolf blood. It works as a power you can activate at will like a shout, no worries about full mooons. However, it takes about 30 seconds to make the transition and it only lasts a relatively short time, but the duration can be extended by eating your victims. I suppose that makes me a cannibal, but bandits taste pretty good and needs must When you go beast-mode, you gain immense strength. In the pic below, see that dead guy draped over the rocks in the background? I just threw him there. The dead guy at my feet I threw from that pile of rocks to where he now lies. Both would have gone much farther if they hadn't hit walls in flight. I'm going to try wrestling a troll next time I go out and about . However, there are some disadvantages. First off, you go to 3rd person view and are stuck there for the duration of beast-mode. If you're holding a 1-handed weapon when you transform, you can use it but it's really better to sheath them before you transform and just use your claws. Otherwise, you can't use weapons or spells or powers, nor can you interact with any object other than fighting and eating it. No looting, no opening doors, etc. Finally, while in human form, you can't get the "well-rested" buff from sleeping in a bed, but I hardly ever sleep anyway so no great loss. And naturally, you don't want to walk about the streets of a town while in beast-mode. You can't turn off beast-mode once you start it. While you're in it, your stamina decreases at a constant rate so the more you have, the longer it lasts. The stamina decrease can only be reversed by eating your victims. Once you run out of stamina, you return to human form butt-naked and exhausted. Fortunately, you don't lose any items but because you're out of stamina, you're often over-encumbered to start with when you come back around. So, you have to re-equip all your armor, return to 1st person view, and perhaps drink a stamina potion or 2. The beast-to-human transition takes only a couple seconds with 1 warming a few seconds before it starts.
  25. OT: Attention Fantasy RPG Fans

    I have to agree with those who say Lydia is a mob-aggroing, stupid klutz. As such, I call her "Blondie" except when I'm trading gear with her and hear for the 10,000th time her whine about "<heavy sigh> I am sworn to carry your burdens...." Then I give her a gauntlet to the kisser and call her "stupid bitch" for the next 10 minutes or so. Last time I looked, my stats say I have about 10,000 assaults, almost all of which are from punching Lydia every time she says that. One of these days, I'm going to take her way out in the boonies, remove everything but her bikini, tell her it's time to part company, and fast travel to the other side of the map :yes: . But in the meantime, she's almost worth the aggravation for the comic relief . I think I'll hire Sven of Riverwood instead. I hooked him up with his ladylove and he still thinks I'm his best buddy, so is willing to work for free. This despite me later beating the crap out of him on my 1st Companions quest. But I guess he knows that was nothing personal, just business. AND he's willing to leave this chick to follow me into horrible danger. That makes him a real man in my book. I don't know what good a bard would be against a dragon, but the fun of Skyrim is discovering the answer to such questions. In the meantime, it's been Thanksgiving holidays over here in the States and my sister and her litter of pups came over for a few days. So I turned my nephew onto Skyrim. He decided to play a pure destruction wizard and thus opened my eyes to playing that way. Having been raised for 30 years or so on D&D, the idea of being a solo wizard was a non-starter with me. But in Skyrim, it's an entirely viable and in fact awesome career choice. He perked up his destruction, has items that between them greatly reduce his magicka expenditure, greatly increase its replenishment, and increase the effectiveness of his spells. All this makes him a friggin' weapon of mass destruction. It's spectactular to watch. My next character is going to do this While I was watching him burn, zap, and freeze his way across Skyrim, I witnessed a very funny fight. He of course all got all up into the mage's guild quest line and is now the archmage. In the course of this quest line, there's a rather spectacular disaster at the College of Winterhaven. So he goes running out of the burning building along with the other survivors. And as luck would have it, a random dragon made the mistake of its life in turning up just then. Besides my nephew, there were 10 or 12 other powerful wizards in the vicinity and they all opened fire at once. Needless to say, the dragon immediately acted out the shoot-down of a Zeppelin, bursting into flames at high altitude so that all that hit the ground was the smoldering skeleton
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