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AGOSTINO

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Everything posted by AGOSTINO

  1. Thank you, I have solved!!!! For to have the propellers that spin, and better cockpit visual, see below: 1) Install the A-1H/J Skyraider cockpit based on F-8C By CA_Stary 2) Open the A-1H_DATA.ini and change this: [Nose] ParentComponentName=Fuselage ModelNodeName=Cowling ShowFromCockpit=FALSE To TRUE <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< DamageRating=DESTROYED DetachWhenDestroyed=FALSE MassFraction=0.169 HasAeroCoefficients=FALSE StructuralFactor=1.5 MinExtentPosition= -0.69, 2.04,-0.70 MaxExtentPosition= 0.69, 3.52, 2.08 CollisionPoint[001]= 0.00, 7.32,-0.53 CollisionPoint[002]= 0.00, 4.66, 0.93 SystemName[001]=Engine 3) Open the A-1H_COCKPIT.ini and change this: [CockpitSeat001] ModelName=F-8C_pit Offset=0.0,-0.10,0.0 Position=0.0,0.0,0.75 To 0.0,0.0,1.00 <<<<<<<<<<<<<<<<<<<<<<<<<<<<< ViewAngles=0.0,0.0,0.0 MaxYaw=152 MinYaw=-152 That's it, go flying!!!!!
  2. I have downloaded and installed the A-6A DIANE for Strike Fighters 2, in my SF2+SF2V+SF2E merged install, need I of an A-6 pit?? Can you suggest me this pit??
  3. Thank you very much!!! I have resolved, installing the cockpit of the A-6A Intruder - 'Flight of the Intruder' Special Edition: http://forum.combatace.com/index.php?app=downloads&showfile=5014 And see the questions, in the cockpit photo!!
  4. I have installed in this order: SF2 + SF2Patch + SF2V + SF2VPatch + SF2E + SF2EPatch 1) This is merged installation?? 2) For to play with merged installation, which I click on: A) Play Strike Fighters 2 B) Play Strike Fighters 2 Vietnam C) Play Strike Fighters 2 Europe 3) When I install new weapons or aircrafts , for example F-22A Raptor Version 2.01 for Strike Fighters 2 Series, In which mod folder I install it: A) C:\Users\AGOSTINO\Saved Games\ThirdWire\StrikeFighters2 B) C:\Users\AGOSTINO\Saved Games\ThirdWire\StrikeFighters2 Vietnam C) C:\Users\AGOSTINO\Saved Games\ThirdWire\StrikeFighters2 Europe Thanks in advance!!!!
  5. What you intend for "senior" install??
  6. Then, if I install each aircrafts or weapons in: C:\Users\AGOSTINO\Saved Games\ThirdWire\StrikeFighters2 then I use the SF2 exe to use it??
  7. Excuse me, but: SF2 + SF2Patch + SF2V + SF2VPatch + SF2E + SF2E Jun patch or SF2 + SF2V + SF2E + SF2E Jun patch It is the same thing??
  8. Some suggestions about the setting of the Nvidia Control Panel?? (Anisotropic flitering/Antialiasing mode/Antialiasing setting/Vertical sync) ??
  9. This cockpit is normal, or is missing bmp files??
  10. This aircraft is only for SF2E?? I have only SF2, and I have installed your Hawker Hunter Mk 51, but I don't see the aircraft in the game!! Scusami, ma questo aereo è solo per chi ha SF2E installato?? Io l'ho installato, (ho solamente SF2....per il momento) e non lo trovo nel gioco??
  11. Rest in peace Bpao!!! My condolences to his family.
  12. About F/A-18 Pits converted for SF2 series. This is also for the FA-18E/FA-18F/EA-18G, of the Super Hornet Package for SF2 v1.4 by EricJ???
  13. The Install Readme files of the Add Sq folder in Squadron Badges of the KLU Hunter F.4 TT and KLU Hunter F.4, is incorrect: ------------------------------------------------------------- Let's do dome work: 1. open pilotdata folder in main mod SF-2 2. oper SQUADRONLIST.ini 3. add after the last entry of the list: [squadronxx1] Name=322KLU DisplayName=322°Sq Nation=Netherlands [squadronxx2] Name=323KLU DisplayName=323°Sq Nation=Netherlands [squadronxx3] Name=324KLU DisplayName=324°Sq Nation=Netherlands [squadronxx4] Name=325KLU DisplayName=325°Sq Nation=Netherlands [squadronxx5] Name=325KLU DisplayName=326°Sq Nation=Netherlands [squadronxx6] Name=325KLU DisplayName=327°Sq Nation=Netherlands 4. renumber properly in order 5. renumber same way the included KLUF6SQxxx.tga files 6. put them in Objects\Decals\Hunter6\KLUCamo foder <<<<<<<<<<<<<<<<<<<<<<<<< put them in Objects\Decals\Hunter4\KLUCamo foder Enjoy! Dovrebbe essere Hunter4 e non Hunter6, giusto???
  14. How is possible to tweak the AI takeoff?? The aircraft takeoff too late!!
  15. I have solved the problem, decreasing the StallSpeed in FlightControl of the SEtendard_DATA.ini!! [FlightControl] StallSpeed=92.98 >>>Change to 72.98<<< CruiseSpeed=282.9 ClimbSpeed=175.3 CornerSpeed=180.1 MaxG=9.0 MaxSpeedSL=333.04 MachLimit=1.30 PitchDamper=0.75 RollDamper=0.55 YawDamper=0.15
  16. I don't have the Thirdwire SF2 F-105D cockpit and avionics, for the J32B Lansen Interceptor For SF2. Some alternative or similar cockpit that I can I use??
  17. I tried it, work with all the aircraft that I have installed, BUT not work with the Super Etendard v1.00 for SF2!!! FM need tweak, AI takeoff speed 280knots!!
  18. Yes, of course!!! It is very strange.....if I select in Mission Type "Air Defense Suppression", I have the Kh-28 missile, in the game. If I select in Mission Type "Strike", and after I load the Kh-28_Pylon, I don't have the Kh-28 missile, in the game!!
  19. Well, but if I load the Kh-28Pylon, in the game I have only the Kh-28Pylon, without the Kh-28 "Kyle" Anti-Radiation Missile!! I must perhaps edit the aircraft_data.ini or the weapon_data.ini??
  20. In the Lights section of the aircraft_data.ini, what is this the: LightSrcOffset and the LightSrcRange [TailLight] SystemType=LIGHT Position=0.0,-11.150,2.855 LightSrcOffset=0.00,0.00,0.00 <<<<<<<<<<<<????? Color=0.88,0.88,0.88 Brightness=0.03 LightSrcRange=0.5 <<<<<<<<<<<<<<<<<<<<<<<<????? CanFlash=FALSE
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