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AGOSTINO

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Everything posted by AGOSTINO

  1. Thanks much for the explanation!!!
  2. What is the KH-28_Pylon?? Is for the Kh-28 "Kyle" Anti-Radiation Missile??
  3. I bought in Italy "Strike Fighters - Flight Simulator" all in italian language, the version of the game is v 08.13.04. See below, the mainscreen of the game!! This game is SFG or SFP1?? See below, the main directory of the game!! I wanted to please, know which patches, and which version of weapon editor I need?? I am becoming mad!!! Thanks in advance!!
  4. I must post each new question in this section??
  5. Which are the types of Canberra equipped with "Internal Guns"??
  6. Look this T-6A.OUT: Canopy_Frame (76 polys, 228 verts) '10 - Default' Canopy_Glass_Front (124 polys, 372 verts) '08 - Default' <<<<<<<<<<<<<<<<<<<< It is O.K.!!! Canopy_Glass_Rear (76 polys, 228 verts) 'Material #11' <<<<<<<<<<<<<<<<<<<< ??????? Canopy_Frame_Inside (213 polys, 639 verts) '09 - Default' And this: Num Nodes: 103 Total: (6299 polys, 18897 verts) Mesh Max: (864 polys, 2592 verts) 6 Materials: ( 1) 10 - Default: PC-9A Map.bmp ( 2) 08 - Default: Transparency enabled CanopyGlass.TGA ( 3) Material #11: Transparency enabled <No Texture> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< There is not texture??? ( 4) 09 - Default: Misc.bmp ( 5) 12 - Default: PC-9A Dam.bmp ( 6) 07 - Default: Transparency enabled PropDisc.tga I what have to find, in the Series 1 games??
  7. I have installed the B_57G_TropicMoonIII in SF2, when I go in the Loadout Screen, I see at the left, in Stores Available the B57G_LaserD and the B57G_LLTV, well, now at the rigth of the screen, where I select the weapons, there is not the B57G_LaserD!!
  8. O.K, fine!!! Well said!! Friends more than before??
  9. O.K., I thank you, but it seems a pulling my legs!!!
  10. Why all this?? I have not created this thread!!! And, I am not a spammer!!!
  11. I have a trouble for Squadronlist.ini!! The Squadronlist.ini should be in Flight and in Pilot Data folders, or only in Flight or in Pilot Data folders??
  12. There is not the CanopyGlass, but only for rear cockpit??
  13. I know that are 6 chaff/flare, one was only for an example!!! However, if you check in the weapon folder of the NF-5A SF2 pack, all the 6 chaff/flare_data.ini ARE NOT the SpecificStationCode=??? Thank you very much!!!!
  14. I have installed the NF-5A for SF2 and i have problem with the F-5 Chaff and F-5 Flare. I have installed the F-5 Chaff and F-5 Flare as weapons, are installed OK, but are not in game and my jet wont take them!! This is the NF-5A_DATA.INI: ......................... ......................... ......................... [Dispenser pod 1] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.56,-4.4,0.58 AttachmentAngles=0.0,0.0,-40.0 LoadLimit=100 AllowedWeaponClass=EP AttachmentType=NATO SpecificStationCode=Flare ModelNodeName= PylonMass= PylonDragArea= [Dispenser pod 2] SystemType=WEAPON_STATION StationID=9 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=-0.75,-4.4,0.35 AttachmentAngles=0.0,0.0,220.0 LoadLimit=100 AllowedWeaponClass=EP AttachmentType=NATO SpecificStationCode=Chaff ModelNodeName= PylonMass= PylonDragArea= and this is the F-5 Chaff1_data.ini: [WeaponData001] TypeName=F-5 Chaff Pod FullName=F-5 Chaff Gray Camo1/3 ModelName=F-5 Chaff1 Mass=25.000000 Diameter=0.300000 Length=0.500000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=NATO SpecificStationCode= NationName=NETHERLANDS StartYear=1970 EndYear=2020 Availability=3 BaseQuantity=2 Exported=TRUE ExportStartYear=1970 ExportEndYear=2020 ExportAvailability=3 WeaponDataType=4 StoreType=2 NumChaff=30 NumFlare=0 EjectPosition=0.000000,-0.800000,0.000000 EjectVelocity=0.000000,-10.000000,0.000000
  15. All I do, is delete only the xxxx_deleted.BAK??
  16. In the Weapons folder of SF2, I have many weapons installed. Some folders (6 on 202), have inside a file called: xxxx_deleted.BAK. What is this file?? When I installed these weapons there was not!!
  17. Thank you very much for the information!!!
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