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Everything posted by AGOSTINO
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LightSrcOffset & LightSrcRange
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks much for the explanation!!! -
Is possible to set and/or play SF2 in Windows mode?
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Is possible to set and/or play SF2 in Windows mode?? -
Is possible to set and/or play SF2 in Windows mode?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thank you very much!!! -
Su-17M Fitter-C For SF2
AGOSTINO replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
What is the KH-28_Pylon?? Is for the Kh-28 "Kyle" Anti-Radiation Missile?? -
The Official Agostino Q & A Thread
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I bought in Italy "Strike Fighters - Flight Simulator" all in italian language, the version of the game is v 08.13.04. See below, the mainscreen of the game!! This game is SFG or SFP1?? See below, the main directory of the game!! I wanted to please, know which patches, and which version of weapon editor I need?? I am becoming mad!!! Thanks in advance!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thank you very much for the reply!!!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I must post each new question in this section?? -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Which are the types of Canberra equipped with "Internal Guns"?? -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
O.K., thank you very much!!!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Look this T-6A.OUT: Canopy_Frame (76 polys, 228 verts) '10 - Default' Canopy_Glass_Front (124 polys, 372 verts) '08 - Default' <<<<<<<<<<<<<<<<<<<< It is O.K.!!! Canopy_Glass_Rear (76 polys, 228 verts) 'Material #11' <<<<<<<<<<<<<<<<<<<< ??????? Canopy_Frame_Inside (213 polys, 639 verts) '09 - Default' And this: Num Nodes: 103 Total: (6299 polys, 18897 verts) Mesh Max: (864 polys, 2592 verts) 6 Materials: ( 1) 10 - Default: PC-9A Map.bmp ( 2) 08 - Default: Transparency enabled CanopyGlass.TGA ( 3) Material #11: Transparency enabled <No Texture> <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< There is not texture??? ( 4) 09 - Default: Misc.bmp ( 5) 12 - Default: PC-9A Dam.bmp ( 6) 07 - Default: Transparency enabled PropDisc.tga I what have to find, in the Series 1 games?? -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have installed the B_57G_TropicMoonIII in SF2, when I go in the Loadout Screen, I see at the left, in Stores Available the B57G_LaserD and the B57G_LLTV, well, now at the rigth of the screen, where I select the weapons, there is not the B57G_LaserD!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
O.K, fine!!! Well said!! Friends more than before?? -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thank you very much!!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
You are welcome!!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
O.K., I thank you, but it seems a pulling my legs!!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Why all this?? I have not created this thread!!! And, I am not a spammer!!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes of course!!! Which files?? -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have a trouble for Squadronlist.ini!! The Squadronlist.ini should be in Flight and in Pilot Data folders, or only in Flight or in Pilot Data folders?? -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
There is not the CanopyGlass, but only for rear cockpit?? -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I know that are 6 chaff/flare, one was only for an example!!! However, if you check in the weapon folder of the NF-5A SF2 pack, all the 6 chaff/flare_data.ini ARE NOT the SpecificStationCode=??? Thank you very much!!!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Done!! Thank you much!!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have installed the NF-5A for SF2 and i have problem with the F-5 Chaff and F-5 Flare. I have installed the F-5 Chaff and F-5 Flare as weapons, are installed OK, but are not in game and my jet wont take them!! This is the NF-5A_DATA.INI: ......................... ......................... ......................... [Dispenser pod 1] SystemType=WEAPON_STATION StationID=8 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=0.56,-4.4,0.58 AttachmentAngles=0.0,0.0,-40.0 LoadLimit=100 AllowedWeaponClass=EP AttachmentType=NATO SpecificStationCode=Flare ModelNodeName= PylonMass= PylonDragArea= [Dispenser pod 2] SystemType=WEAPON_STATION StationID=9 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=-0.75,-4.4,0.35 AttachmentAngles=0.0,0.0,220.0 LoadLimit=100 AllowedWeaponClass=EP AttachmentType=NATO SpecificStationCode=Chaff ModelNodeName= PylonMass= PylonDragArea= and this is the F-5 Chaff1_data.ini: [WeaponData001] TypeName=F-5 Chaff Pod FullName=F-5 Chaff Gray Camo1/3 ModelName=F-5 Chaff1 Mass=25.000000 Diameter=0.300000 Length=0.500000 SubsonicDragCoeff=0.200000 SupersonicDragCoeff=0.770000 AttachmentType=NATO SpecificStationCode= NationName=NETHERLANDS StartYear=1970 EndYear=2020 Availability=3 BaseQuantity=2 Exported=TRUE ExportStartYear=1970 ExportEndYear=2020 ExportAvailability=3 WeaponDataType=4 StoreType=2 NumChaff=30 NumFlare=0 EjectPosition=0.000000,-0.800000,0.000000 EjectVelocity=0.000000,-10.000000,0.000000 -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
All I do, is delete only the xxxx_deleted.BAK?? -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
In the Weapons folder of SF2, I have many weapons installed. Some folders (6 on 202), have inside a file called: xxxx_deleted.BAK. What is this file?? When I installed these weapons there was not!! -
The Official Agostino Q & A Thread
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thank you very much for the information!!!