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AGOSTINO

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Everything posted by AGOSTINO

  1. I tried to install this wonderful aircraft in SF2, everything is fine, works wonders, I only have some questions to do, because I do not understand some things!! 1) In the readme file is written: "-Note that for this to work in SF2, you must remove the refueller entries at the bottom, kreelin's mod conflicts with the SF2 gamecode so will not work. What should I do exactly?? 2) In PDF file is written: "Required Addons: Mirage Factory F/A-18A with updated HUD", I do not understand what I download and install??
  2. I downloaded and installed in SF2 this aircraft: "SFP1_Northop_F_5E_Tiger_II_V1.0". All o.k., works very well!! This aircraft has four skins: (1) BareMetal (2) Black (3) Swiss (4) taiwan Given to me I don't like, I have deleted them, and I have installed other skins "[1779] aggskins", since here everything works fine!!! The problem is, when I am in the loadout screen, in "Squadron", only seems to me "None", and in "Markings", seems to me "Swiss Air Force"!!!! Why it seems to me that, if I have deleted the "Swiss" skin?? Why I do not select any Squadron??
  3. Well done!! Thank you very much!! Excuse me, and as regards the squadronlist.ini??
  4. Where I found the textureset.ini for the country setting?? Is this the cause of the problem?? [MissionData] NationName=Swiss <<<<<<<<<<<<<<<<<<<<<<<<<<<< ServiceStartYear=1972 ServiceEndYear=2010 AircraftRole=FIGHTER AircraftCapability=DAY_ONLY Availability=VERY_RARE Exported=TRUE ExportAvailability=COMMON ExportStartYear=1973 PrimaryRoles=SWEEP,CAP,INTERCEPT,ESCORT,STRIKE,CAS SecondaryRoles=RECON,SEAD,ARMED_RECON NormalMissionRadius=798 MaxMissionRadius=898 Ceiling=15390 MinBaseSize=MEDIUM [FlightControl] StallSpeed=74.59 CruiseSpeed=257.2 ClimbSpeed=337.39 CornerSpeed=218.6 MaxG=8.00 MaxSpeedSL=353.90 MachLimit=1.63 [cut]
  5. Novità sul problema Vista-SFG della FX Interactive

    Per l'esattezza 19.99 USD!!! Intendo SF2, che da quando è uscito ad oggi, sono stati risolti molti problemi e bugs!! Oramai credo, anzi ne sono convinto, che sarà il nuovo standard del gioco!!!
  6. Novità sul problema Vista-SFG della FX Interactive

    Tutto sommato, è quello che sostenevo in questo post: http://forum.combatace.com/index.php?showtopic=39909 :yes:
  7. Fantastic!!!! Then, expect these two weeks, to continue the installation!!!
  8. Then if I have understood correctly, you make an upgrade/update to SF2 as quickly as possible??
  9. It is possible to resolve this bug: The rear fuselage lights are out of position with the skin!!! (F-16A_Blk10-NDC) Which is the correct value for the position for: [LeftRearPositionLight] and [RightRearPositionLight]??
  10. You are really unsurpassed!! Fantastic!! The correct value is: [LowLeftLight] SystemType=LIGHT Position=-0.681,2.926,-0.541 <<<<<<<<<<<<<<<<<< LightSrcOffset=0.0,0.00,0.00 and [LowRightLight] SystemType=LIGHT Position=0.681,2.926,-0.541 <<<<<<<<<<<<<<<<<<< LightSrcOffset=0.00,0.00,0.00 Tried and tested, works very well, problem solved... thank you very much!!!!!!!!!!!!!!!!!!!
  11. You are right, my mistake is that I tend to be too perfect!!! :yes: In any case, I will follow your advice the next time!! Friends more first, and... thank you much!!!
  12. Excuse me, I not wanted to make you angry, the problem is that, after I do a search without a solution, can I post the problem or not??
  13. Why some green and red lights, don't work in SF2 for the F-15E Strike Eagle version 1.3??
  14. A Council?? There is a way to resolve these things?? According to you, at the moment, it is better SF2 or SFG, or what??
  15. It is correct in this way?? [cut] SystemName[017]=ECM SystemName[018]=FuselageFuelCell2 SystemName[019]=FuselageFuelCell3 [Nose] ParentComponentName=Fuselage ModelNodeName=nose DamageRating=DESTROYED MassFraction=0.262 HasAeroCoefficients=FALSE MinExtentPosition=-0.473, 9.1,0.339 MaxExtentPosition= 0.683,0.783,-0.426 CollisionPoint[001]= 0.00, 9.0,0.3 CollisionPoint[002]= 0.00, 9.0,0.25 CollisionPoint[003]= 0.00, 0.7,-0.406 SystemName[001]=InternalGun SystemName[002]=FuselageFuelCell1 SystemName[003]=Pilot SystemName[004]=CoPilot SystemName[005]=NoseGear SystemName[006]=Canopy SystemName[007]=BottomFuselageLight1 SystemName[008]=GearLight SystemName[009]=F14A SystemName[010]=F14WeaponRail [F14WeaponRail] PilotModelName=F-14WeaponRail SystemType=PILOT_COCKPIT // X(+right/-left Y ( +ahed/-back) Z(+up/-down)--------- Position=0.0, 0.0, 0.0 [LeftEngine] ParentComponentName=Fuselage ModelNodeName=LeftEngine [cut]
  16. Because all the aircraft navigation lights, that work in SFG, do not work in SF2??
  17. Forgive me, I read CTRL+I and not CTRL+L, excuse again, lights work, and very well!!! Thanks much for your patience!!!
  18. I wanted to please know if the my F-15C_AVIONICS.INI, require the fix mentioned at: http://forum.combatace.com/index.php?showtopic=32534 This is my F-15C_AVIONICS.INI: // F-15C MSIP II Avionics by MoonJumper, 23 oct 2007 // v1 [TextureData] RadarTexture=cockpit\F-15_radar.bmp RWRTexture=cockpit\F-15_rwr.bmp RadarTextureSize=256 [RadarData] AvailableModes=SEARCH,TWS,STT,ACM RangeUnit=NM RangeSetting[1]=10 RangeSetting[2]=20 RangeSetting[3]=40 RangeSetting[4]=80 RangeSetting[5]=160 RadarPosition= MaxElevationAngle=60 MinElevationAngle=-60 MaxAzimuthAngle=60 MinAltitude=100.0 BoresightElevation=-2.0 BoresightAzimuth=0.0 ACMMaxPitchAngle=50.0 MinReturn=0.04 MinimumSpeed=32.41 SearchRange=120 SearchStrength=90 TrackRange=90 TrackStrength=70 TWSUpdateTime=0.4 AcquisitionSymbolSpeed=1.0 AcquisitionResetPosX=0.5 AcquisitionResetPosY=0.20 AcquisitionResetTime=5.0 DisplayLimitLeft=20 DisplayLimitRight=235 DisplayLimitTop=20 DisplayLimitBottom=235 [RadarDisplaySearch] RangeSetting=1,2,3,4,5 BarElevation[1]=1.50 BarElevation[2]=0.50 BarElevation[3]=-0.50 BarElevation[4]=-1.50 ScanRate=140 ScanBeamAngle=2.5 ScanArc=60 PPI=FALSE Symbol[01]=HorizonLine Symbol[02]=RangeScaleText Symbol[03]=ElevationCaret Symbol[04]=AzimuthCaret Symbol[05]=AcquisitionSymbol Symbol[06]=TargetSearch [RadarDisplayTWS] RangeSetting=1,2,3,4,5 BarElevation[1]=0.75 BarElevation[2]=-0.75 ScanRate=100 ScanBeamAngle=2.5 ScanArc=30 PPI=FALSE Symbol[01]=HorizonLine Symbol[02]=RangeScaleText Symbol[03]=ElevationCaret Symbol[04]=AzimuthCaret Symbol[05]=TargetTWS Symbol[06]=TargetTAS Symbol[07]=TargetAspect Symbol[08]=TargetHeading Symbol[09]=TargetRangeCaret Symbol[10]=TargetAltitude Symbol[11]=TargetClosure Symbol[12]=AimDot Symbol[13]=ASECircle Symbol[14]=ShootCueTWS Symbol[15]=BreakX Symbol[16]=RMinCaret Symbol[17]=RMaxCaret Symbol[18]=AcquisitionSymbol Symbol[19]=TargetPDT Symbol[20]=TargetRange Symbol[21]=Radar_Mode_TWS Symbol[22]=ASECircleAHM [RadarDisplaySTT] RangeSetting=1,2,3,4,5 ScanBeamAngle=2.5 PPI=FALSE Symbol[01]=HorizonLine Symbol[02]=RangeScaleText Symbol[03]=ElevationCaret Symbol[04]=AzimuthCaret Symbol[05]=TargetPDT Symbol[06]=TargetTAS Symbol[07]=TargetAspect Symbol[08]=TargetHeading Symbol[09]=TargetRangeCaret Symbol[10]=TargetAltitude Symbol[11]=TargetClosure Symbol[12]=AimDot Symbol[13]=ASECircle Symbol[14]=ShootCueSTT Symbol[15]=BreakX Symbol[16]=RMinCaret Symbol[17]=RMaxCaret Symbol[18]=TargetRange Symbol[19]=Radar_Mode_STT Symbol[20]=ASECircleAHM [RadarDisplayACM] RangeSetting=1 ScanBeamAngle=2.5 //3.75bore Symbol[01]=HorizonLine Symbol[02]=RangeScaleText Symbol[03]=ElevationCaret Symbol[04]=AzimuthCaret Symbol[05]=VSdots [RadarFont] TextFontName=Arial TextSize=12 TextBold=TRUE Color=0.000000,0.76171875,0.000000,1.000000 [LockLine] SymbolType=AZIMUTH_CARET Position=0.0,0.0 TextureName=cockpit\RADAR\radar_lockline.tga ImageSize=0.75 [CUT]
  19. Thank you a thousand infinitely!!!
  20. I've installed in SF2, an F-14A, and some new weapons, with the editor weapons. Not all me appear in loadout screen, ASQ-173 and ASS-38 do not appear, yet I have installed them ??
  21. Problem solved, thanks a thousand infinitely!!! [MissileStation1bis] SystemType=WEAPON_STATION StationID=13 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.05,-0.60,-0.4650 AttachmentAngles=0.0,0.0,0.0 LoadLimit=231.33 AllowedWeaponClass=SAHM,NP <<<<<<<<<<<<<<<<<<see here<<<<<<<<<< AttachmentType=NATO,USN ModelNodeName=LeftsupM PylonMass= LaunchRailNodeName=Rail_Side_Left01 MissileRollAngle=45.0 MinExtentPosition= MaxExtentPosition= [MissileStation2bis] SystemType=WEAPON_STATION StationID=14 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.05,-0.60,-0.450 AttachmentAngles=0.0,0.0,0.0 LoadLimit=231.33 AllowedWeaponClass=SAHM,LP <<<<<<<<<<<<<<<<<see here<<<<<<<<<< AttachmentType=NATO,USN ModelNodeName=RightsupM PylonMass= LaunchRailNodeName=Rail_Side_Right01 MissileRollAngle=45.0 MinExtentPosition= MaxExtentPosition= :yes:
  22. How I enable the weapon station to accept the LANTIRN or LP?? This is my F-14A_DATA.INI: <CUT> // Internal Guns --------------------------------------------------------- [internalGun] SystemType=FIXED_GUN GunTypeName=20MM_M61A1 InputName=FIRE_PRIMARY_GUN MuzzlePosition=-0.56,7.0,-0.068 LightPosition=-0.56,7.0,-0.068 AimAngles=0.0,-2.0,0.0 MaxAmmo=639 EjectShells=FALSE MinExtentPosition= MaxExtentPosition= // Weapon Stations --------------------------------------------------------- [sparrowStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=SEMI_RECESSED AttachmentPosition=-0.465,1.631,-0.315 AttachmentAngles=0.0,2.5,2.0 EjectVelocity=0.0,-2.0,0.0 MissileRollAngle=46.0 LoadLimit=231.33 AllowedWeaponClass=SAHM AttachmentType=NATO,USN MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=SEMI_RECESSED AttachmentPosition=0.465,1.631,-0.315 AttachmentAngles=0.0,2.5,-2.0 EjectVelocity=0.0,-2.0,0.0 MissileRollAngle=44.0 LoadLimit=231.33 AllowedWeaponClass=SAHM AttachmentType=NATO,USN MinExtentPosition= MaxExtentPosition= [sparrowStation3] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=SEMI_RECESSED AttachmentPosition=0.0,-0.410,-0.42 AttachmentAngles=0.0,2.0,0.0 EjectVelocity=0.0,-2.0,0.0 MissileRollAngle=45.0 LoadLimit=231.33 AllowedWeaponClass=SAHM AttachmentType=NATO,USN MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=4 StationGroupID=2 StationType=SEMI_RECESSED AttachmentPosition=0.0,-4.15,-0.525 AttachmentAngles=0.0,1.0,0.0 EjectVelocity=0.0,-2.0,0.0 MissileRollAngle=45.0 LoadLimit=231.33 AllowedWeaponClass=SAHM AttachmentType=NATO,USN MinExtentPosition= MaxExtentPosition= [PhoenixStation1] SystemType=WEAPON_STATION StationID=5 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=-0.45,1.4,-0.6 AttachmentAngles=0.0,2.0,0.0 EjectVelocity=0.0,-2.0,0.0 LoadLimit=500.0 AllowedWeaponClass=AHM AttachmentType=USN ModelNodeName=suppphoenix01 PylonMass=55 PylonDragArea=0.02 [PhoenixStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.45,1.4,-0.6 AttachmentAngles=0.0,2.0,0.0 EjectVelocity=0.0,-2.0,0.0 LoadLimit=500.0 AllowedWeaponClass=AHM AttachmentType=USN ModelNodeName=suppphoenix02 PylonMass=55 PylonDragArea=0.02 [PhoenixStation3] SystemType=WEAPON_STATION StationID=7 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-0.6,-3.5,-0.7 AttachmentAngles=0.0,2.0,0.0 EjectVelocity=0.0,-2.0,0.0 LoadLimit=500.0 AllowedWeaponClass=AHM AttachmentType=USN ModelNodeName=suppphoenix03 MinExtentPosition= MaxExtentPosition= [PhoenixStation4] SystemType=WEAPON_STATION StationID=8 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=0.6,-3.5,-0.7 AttachmentAngles=0.0,2.0,0.0 EjectVelocity=0.0,-2.0,0.0 LoadLimit=840.0 AllowedWeaponClass=AHM,RCN AttachmentType=USN ModelNodeName=suppphoenix04 MinExtentPosition= MaxExtentPosition= [sidewinderStation1] SystemType=WEAPON_STATION StationID=9 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.375,-1.0,-0.150 AttachmentAngles=0.0,2.0,0.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=NATO,USN ModelNodeName=LeftsupM PylonMass= LaunchRailNodeName= MissileRollAngle=90.0 MinExtentPosition= MaxExtentPosition= [sidewinderStation2] SystemType=WEAPON_STATION StationID=10 StationGroupID=3 AttachmentPosition=3.375,-1.0,-0.150 AttachmentAngles=0.0,2.00,0.0 LoadLimit=90.72 AllowedWeaponClass=IRM AttachmentType=NATO,USN ModelNodeName=RightsupM PylonMass= LaunchRailNodeName= MissileRollAngle=90.0 MinExtentPosition= MaxExtentPosition= [MissileStation1] SystemType=WEAPON_STATION StationID=11 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.05,-0.60,-0.450 AttachmentAngles=0.0,1.0,0.0 LoadLimit=500.0 AllowedWeaponClass=AHM,IRM AttachmentType=NATO,USN ModelNodeName=LeftsupM PylonMass= LaunchRailNodeName=Rail_Side_Left01 MissileRollAngle=90.0 MinExtentPosition= MaxExtentPosition= [MissileStation2] SystemType=WEAPON_STATION StationID=12 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.05,-0.60,-0.4650 AttachmentAngles=0.0,1.0,0.0 LoadLimit=500.0 AllowedWeaponClass=AHM,IRM AttachmentType=NATO,USN ModelNodeName=RightsupM PylonMass= LaunchRailNodeName=Rail_Side_Right01 MissileRollAngle=90.0 MinExtentPosition= MaxExtentPosition= [MissileStation1bis] SystemType=WEAPON_STATION StationID=13 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-3.05,-0.60,-0.4650 AttachmentAngles=0.0,0.0,0.0 LoadLimit=231.33 AllowedWeaponClass=SAHM AttachmentType=NATO,USN ModelNodeName=LeftsupM PylonMass= LaunchRailNodeName=Rail_Side_Left01 MissileRollAngle=45.0 MinExtentPosition= MaxExtentPosition= [MissileStation2bis] SystemType=WEAPON_STATION StationID=14 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=3.05,-0.60,-0.450 AttachmentAngles=0.0,0.0,0.0 LoadLimit=231.33 AllowedWeaponClass=SAHM AttachmentType=NATO,USN ModelNodeName=RightsupM PylonMass= LaunchRailNodeName=Rail_Side_Right01 MissileRollAngle=45.0 MinExtentPosition= MaxExtentPosition= [FuelStation1] SystemType=WEAPON_STATION StationID=15 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-1.5,-1.80,-0.87 AttachmentAngles=0.0,2.0,0.0 LoadLimit=900.00 AllowedWeaponClass=FT AttachmentType=NATO,USN ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank330_F14 [FuelStation2] SystemType=WEAPON_STATION StationID=16 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=1.5,-1.80,-0.87 AttachmentAngles=0.0,2.0,0.0 LoadLimit=900.00 AllowedWeaponClass=FT AttachmentType=NATO,USN ModelNodeName= PylonMass= LaunchRailNodeName= MinExtentPosition= MaxExtentPosition= FuelTankName=Tank330_F14 // Countermeasures ------------------------------------------------------- [ECM] ReferenceName=AN/ALQ-126 SystemType=ECM_JAMMER JammerType=DECEPTIVE_JAMMER JammerStrength=40.0 MinExtentPosition= -0.23, 1.60, 0.74 MaxExtentPosition= 0.23, 2.99, 1.15 [DecoyDispenser] SystemType=DECOY_DISPENSER EjectPosition=-0.158,-7.932,-0.43 EjectVelocity=0.0,0.0,-5.0 NumFlare=60 NumChaff=60 MinExtentPosition= -0.23, 1.60, 0.74 MaxExtentPosition= 0.23, 2.99, 1.15 // TISEO --------------------------------------------------------- [TISEO] SystemType=EO_CAMERA ModelNodeName=TV CameraFOV=15.00000 SightTexture=TISEO_search.tga SeekerRange=30.000000 SeekerGimbleLimit=40.000000 SearchFOV=5.000000 SearchTexture=TISEO_lock.tga // Fuel Tanks --------------------------------------------------------- <CUT>
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