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AGOSTINO

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Everything posted by AGOSTINO

  1. Thanks, this help me!!! But this change, show me all 4 tanks, or 2 tanks in the Loadout Screen?? I have need, of all 4 tanks in the Loadout Screen!!
  2. O.K.!!!! I have renamed the last two to "F16TankC" and "F16TankW". Now in the weapons folder, I have: 1) F16CTank 2) F16WTank 3) F16TankC 4) F16TankW What changes I do, in the Loadout.INI and Aircraft's Data.INI ?? F-16A_LOADOUT: // Station 1 = Centerline // Station 2 = LeftInnerPylone // Station 3 = RightInnerOylone // Station 4 = LeftPylone // Station 5 = RightPylone // Station 6 = LeftOuterPyl IRM // Station 7 = RightInnerPyl IRM // Station 8 = Leftsidewinder // Station 9 = RightSidewinder [AirToAir] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 Loadout[06].WeaponType=AIM-9L Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9L Loadout[07].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=F16WTank Loadout[02].Quantity=1 Loadout[03].WeaponType=F16WTank Loadout[03].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 Loadout[06].WeaponType=AIM-9L Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9L Loadout[07].Quantity=1 [Recon] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=F16WTank Loadout[02].Quantity=1 Loadout[03].WeaponType=F16WTank Loadout[03].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 Loadout[06].WeaponType=AIM-9L Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9L Loadout[07].Quantity=1 [Attack] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk82SE Loadout[02].Quantity=3 Loadout[02].RackType=TER Loadout[03].WeaponType=Mk82SE Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=Mk82SE Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Mk82SE Loadout[05].Quantity=3 Loadout[05].RackType=TER Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk84 Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk84 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk84 Loadout[04].Quantity=1 Loadout[05].WeaponType=Mk84 Loadout[05].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 [sEAD] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk82SE Loadout[02].Quantity=3 Loadout[02].RackType=TER Loadout[03].WeaponType=Mk82SE Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=Mk82SE Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Mk82SE Loadout[05].Quantity=3 Loadout[05].RackType=TER Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk82SE Loadout[02].Quantity=3 Loadout[02].RackType=TER Loadout[03].WeaponType=Mk82SE Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=Mk82SE Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Mk82SE Loadout[05].Quantity=3 Loadout[05].RackType=TER Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 [FAC] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 F-16A_Blk1_NP_Data: [CUT] // Weapon Stations --------------------------------------------------- [CenterLinePyl] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.0,-0.101,-1.103 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=500 AllowedWeaponClass=FT,EP,RCN AttachmentType=NATO,USAF ModelNodeName= PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= FuelTankName=F16CTank [LeftInnerPyl] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.804,-0.837,-0.563 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=3500 AllowedWeaponClass=FT,BOMB,RP,TER AttachmentType=NATO,USAF ModelNodeName=LeftInnerPyl PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= FuelTankName=F16WTank LaunchRailNodeName=LeftInnerRail LaunchRailHeight=0.10 LaunchRailMass=25 [RightInnerPyl] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.804,-0.837,-0.563 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=3500 AllowedWeaponClass=FT,BOMB,RP,TER AttachmentType=NATO,USAF ModelNodeName=RightInnerPyl PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= FuelTankName=F16WTank LaunchRailNodeName=RightInnerRail LaunchRailHeight=0.10 LaunchRailMass=25 [LeftPyl] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.04,-1.333,-0.506 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=3500 AllowedWeaponClass=Bomb,RP,TER,IRM AttachmentType=NATO,USAF ModelNodeName=LeftPyl PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= LaunchRailNodeName=LeftRail LaunchRailHeight=0.10 LaunchRailMass=25 [CUT]
  3. When I adding a new weapon, in SF2, in the weapon.ini, see example below: [WeaponData] ObjectFullName=230 gal Drop Tank ObjectDataFile=Tank230_F84_data.ini [LOD001] Filename=Tank_F84.lod Distance=2000 [shadow] CastShadow=TRUE ShadowCastDist=2000 MaxVisibleDistance=100 [TextureSet001] Specular=0.000000 ????????????????????????? Glossiness=0.000000 ????????????????????????? Reflection=0.000000 ????????????????????????? Which values, for Specular, Glossiness and Reflection??
  4. New "Dirty Exhaust Effect" - "New Clean Exhaust Effect" - "Dirty Bird Exhaust Effect", these work on SF2?? Thanks in advance!!!!
  5. I have added new weapons/tanks, using the "Strike Fighters 2 Weapons Editor", and at the end we are successful!!! I would like to ask two questions: (1) When I add a new SFP1 weapon, and use the weapon editor, in C:\Users\AGOSTINO\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons it create the folder of the new weapon, with at the inside the Main.ini file, and data.ini file, then I add the .lod and .bmb files, and the game is done!! But the Main.ini file just created, is without the following entry: [LOD001], [LOD002], [shadow] and [TextureSet001]!! I must add them manually?? (2) I've added the following weapon: "MB-339_DEFAGunPod", the only thing is that weapon, don't shoot!!! Thanks in advance!!!
  6. ErikGen_s_Nike is also for SFG?? If no, there is a version for SFG?? Thanks in advance!!!
  7. Thank you a thousand infinitely!!!!
  8. I am looking for these file: 1) SumnerFRAM2 2) CVA-63 3) USS Benham 4) Task Force 58 Where can I find them?? Thanks in advance!!!
  9. I am getting an CRC error file message:"India\ROAD1-DIRT1-T.bmp", when I try to unzip this terrain, with 7-Zip!!! I have tried to redownload it 3 times, in 3 different days, but I getting the same error!!
  10. Where is, where I find the GroundObjectData.ini file, in SFG Oct2008?? Thanks in advance!!
  11. 1) I have installed US_Armour_Pack in SFG, following the instructions in the file readme, right here all place!! The only thing I did not understand, and what to do is edit the file "Campaignname" _Data.ini!! (to use the campaign, you have to edit the "Campaignname" _Data.ini units)? (2) I have installed "SA-5 (S-200) Gammon (version 1.1)", carefully following the instructions of the file readme, but I can't to see it in the game!! With what name label is displayed in the game? Thank you much in advance!!!
  12. I resolve it!!! Thanks, now I see the S-200, in the game!!!!
  13. Which game? Strike Fighters Gold What version? Oct2008b What flight year? Why?? Single mission or campaign? Single mission What map? 1) Bering Straits Terrain Upgrade for SF, 10/13/08 2) Germany terrain for SFP1 by S.Ansons v1.0 January 30th, 2009 3) Lybia Terrain V3 4) Southern California Terrain Ver.2 5) American SouthWest Terrain, Version 2.0
  14. Consiglio sui Weapon's Pack?

    Ho SFG aggiornato con l'ultima patch, oct 2008. Quale Weapon's Pack, mi consigliate d'installare?? Sono indeciso tra i due: 1) http://forum.combatace.com/index.php?autoc...p;showfile=2672 2) http://forum.combatace.com/index.php?autoc...p;showfile=8130 Grazie mille anticipatamente!!!
  15. Consiglio sui Weapon's Pack?

    Vi ringrazio mille per i suggerimenti!! Ho deciso d'installare quello della Mirage Factory!!
  16. 1) Ho installato "US_Armour_Pack" in SFG, seguendo le istruzione del file readme, sin qui tutto a posto!! L'unica cosa che non ho capito, come e cosa fare, è editare il file "Campaignname"_Data.ini!! (to use the Units in Campaign, You have to edit the "Campaignname"_Data.ini)?? 2) Ho installato "SA-5 (S-200) Gammon (Version 1.1)", seguendo attentamente le istruzioni del file readme, ma non riesco a vederlo nel gioco!! Con quale nome/etichetta viene visualizzato nel gioco?? Grazie mille anticipatamente!!
  17. I am looking for an Infantry mod, or pack, that is compatible with SFG oct 2008b?? Any suggestions? Thanks in advance!!
  18. Is possible to install and to run pasko_pak_desert + pasko_euro_pak in SFG Oct2008b ?? I have installed in SFG desert terrain and german terrain. :yes: When I play with desert terrain will be used pasko_pak_desert, and when I play with german terrain will be used pasko_euro_pak?? Thanks in advance!!!
  19. Volevo chidervi gentilmente, come si installa questo terrain mod, ho letto il file readme, ma temo di non aver capito, cosa devo fare esattamente?? http://forum.combatace.com/index.php?autoc...p;showfile=8146 Grazie mille anticipatamente!!!
  20. I have downloaded the "FA_18F", when unzip it, in my desktop, there are 2 folders called "FA-18F" and "FA-18F_AI" I put the "FA-18F" folder in C:\Program Files\ThirdWire\Strike Fighters Gold\Objects\Aircraft, but where I put the "FA-18F_AI" folder?? In the PDF readme,there is written that:"F/A-18E AI: Transport, can only be used for custom single missions only." Thanks in advance!!!
  21. Scusami !!! In ogni caso, ti ringrazio infinitamente, questo succede a chi è alle prime armi!!! :yes: Non me ne volere, ma per la cartella "for_terrain_editor_new_tiles", a cosa serve??
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