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Everything posted by AGOSTINO
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Weapons installation problem?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks, this help me!!! But this change, show me all 4 tanks, or 2 tanks in the Loadout Screen?? I have need, of all 4 tanks in the Loadout Screen!! -
Weapons installation problem?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
O.K.!!!! I have renamed the last two to "F16TankC" and "F16TankW". Now in the weapons folder, I have: 1) F16CTank 2) F16WTank 3) F16TankC 4) F16TankW What changes I do, in the Loadout.INI and Aircraft's Data.INI ?? F-16A_LOADOUT: // Station 1 = Centerline // Station 2 = LeftInnerPylone // Station 3 = RightInnerOylone // Station 4 = LeftPylone // Station 5 = RightPylone // Station 6 = LeftOuterPyl IRM // Station 7 = RightInnerPyl IRM // Station 8 = Leftsidewinder // Station 9 = RightSidewinder [AirToAir] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 Loadout[06].WeaponType=AIM-9L Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9L Loadout[07].Quantity=1 [AirToAirLongRange] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=F16WTank Loadout[02].Quantity=1 Loadout[03].WeaponType=F16WTank Loadout[03].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 Loadout[06].WeaponType=AIM-9L Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9L Loadout[07].Quantity=1 [Recon] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=F16WTank Loadout[02].Quantity=1 Loadout[03].WeaponType=F16WTank Loadout[03].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 Loadout[06].WeaponType=AIM-9L Loadout[06].Quantity=1 Loadout[07].WeaponType=AIM-9L Loadout[07].Quantity=1 [Attack] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk82SE Loadout[02].Quantity=3 Loadout[02].RackType=TER Loadout[03].WeaponType=Mk82SE Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=Mk82SE Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Mk82SE Loadout[05].Quantity=3 Loadout[05].RackType=TER Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk84 Loadout[02].Quantity=1 Loadout[03].WeaponType=Mk84 Loadout[03].Quantity=1 Loadout[04].WeaponType=Mk84 Loadout[04].Quantity=1 Loadout[05].WeaponType=Mk84 Loadout[05].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 [sEAD] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk82SE Loadout[02].Quantity=3 Loadout[02].RackType=TER Loadout[03].WeaponType=Mk82SE Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=Mk82SE Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Mk82SE Loadout[05].Quantity=3 Loadout[05].RackType=TER Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 [Anti-Ship] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[02].WeaponType=Mk82SE Loadout[02].Quantity=3 Loadout[02].RackType=TER Loadout[03].WeaponType=Mk82SE Loadout[03].Quantity=3 Loadout[03].RackType=TER Loadout[04].WeaponType=Mk82SE Loadout[04].Quantity=3 Loadout[04].RackType=TER Loadout[05].WeaponType=Mk82SE Loadout[05].Quantity=3 Loadout[05].RackType=TER Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 [FAC] Loadout[01].WeaponType=ALQ-119 Loadout[01].Quantity=1 Loadout[08].WeaponType=AIM-9L Loadout[08].Quantity=1 Loadout[09].WeaponType=AIM-9L Loadout[09].Quantity=1 F-16A_Blk1_NP_Data: [CUT] // Weapon Stations --------------------------------------------------- [CenterLinePyl] SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.0,-0.101,-1.103 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=500 AllowedWeaponClass=FT,EP,RCN AttachmentType=NATO,USAF ModelNodeName= PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= FuelTankName=F16CTank [LeftInnerPyl] SystemType=WEAPON_STATION StationID=2 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-1.804,-0.837,-0.563 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=3500 AllowedWeaponClass=FT,BOMB,RP,TER AttachmentType=NATO,USAF ModelNodeName=LeftInnerPyl PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= FuelTankName=F16WTank LaunchRailNodeName=LeftInnerRail LaunchRailHeight=0.10 LaunchRailMass=25 [RightInnerPyl] SystemType=WEAPON_STATION StationID=3 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=1.804,-0.837,-0.563 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=3500 AllowedWeaponClass=FT,BOMB,RP,TER AttachmentType=NATO,USAF ModelNodeName=RightInnerPyl PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= FuelTankName=F16WTank LaunchRailNodeName=RightInnerRail LaunchRailHeight=0.10 LaunchRailMass=25 [LeftPyl] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.04,-1.333,-0.506 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=3500 AllowedWeaponClass=Bomb,RP,TER,IRM AttachmentType=NATO,USAF ModelNodeName=LeftPyl PylonMass=72.58 PylonDragArea=0.02 DiameterLimit= LengthLimit= LaunchRailNodeName=LeftRail LaunchRailHeight=0.10 LaunchRailMass=25 [CUT] -
Values of the "[TextureSet001]" of the weapons?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
When I adding a new weapon, in SF2, in the weapon.ini, see example below: [WeaponData] ObjectFullName=230 gal Drop Tank ObjectDataFile=Tank230_F84_data.ini [LOD001] Filename=Tank_F84.lod Distance=2000 [shadow] CastShadow=TRUE ShadowCastDist=2000 MaxVisibleDistance=100 [TextureSet001] Specular=0.000000 ????????????????????????? Glossiness=0.000000 ????????????????????????? Reflection=0.000000 ????????????????????????? Which values, for Specular, Glossiness and Reflection?? -
Exhaust Effect work on SF2?
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
New "Dirty Exhaust Effect" - "New Clean Exhaust Effect" - "Dirty Bird Exhaust Effect", these work on SF2?? Thanks in advance!!!! -
Adding a new weapon in SF2 ?
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I have added new weapons/tanks, using the "Strike Fighters 2 Weapons Editor", and at the end we are successful!!! I would like to ask two questions: (1) When I add a new SFP1 weapon, and use the weapon editor, in C:\Users\AGOSTINO\Saved Games\ThirdWire\StrikeFighters2\Objects\Weapons it create the folder of the new weapon, with at the inside the Main.ini file, and data.ini file, then I add the .lod and .bmb files, and the game is done!! But the Main.ini file just created, is without the following entry: [LOD001], [LOD002], [shadow] and [TextureSet001]!! I must add them manually?? (2) I've added the following weapon: "MB-339_DEFAGunPod", the only thing is that weapon, don't shoot!!! Thanks in advance!!! -
New Dirty Exhaust Effect
AGOSTINO replied to NeverEnough's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
This work in/for SF2?? -
ErikGen_s_Nike is also for SFG?
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
ErikGen_s_Nike is also for SFG?? If no, there is a version for SFG?? Thanks in advance!!! -
ErikGen_s_Nike is also for SFG?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thank you a thousand infinitely!!!! -
I am looking for these file:..........
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I am looking for these file: 1) SumnerFRAM2 2) CVA-63 3) USS Benham 4) Task Force 58 Where can I find them?? Thanks in advance!!! -
I am looking for these file:..........
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thanks much for the help!!! -
CRC error file message:"India\ROAD1-DIRT1-T.bmp
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I am getting an CRC error file message:"India\ROAD1-DIRT1-T.bmp", when I try to unzip this terrain, with 7-Zip!!! I have tried to redownload it 3 times, in 3 different days, but I getting the same error!! -
CRC error file message:"India\ROAD1-DIRT1-T.bmp
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thank you very much!!!! -
Where I find the GroundObjectData.ini file?
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Where is, where I find the GroundObjectData.ini file, in SFG Oct2008?? Thanks in advance!! -
Where I find the GroundObjectData.ini file?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Please excuse, and I thank you!!! -
Installation of Groundobjects/Weapons Mods in SFG ?
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
1) I have installed US_Armour_Pack in SFG, following the instructions in the file readme, right here all place!! The only thing I did not understand, and what to do is edit the file "Campaignname" _Data.ini!! (to use the campaign, you have to edit the "Campaignname" _Data.ini units)? (2) I have installed "SA-5 (S-200) Gammon (version 1.1)", carefully following the instructions of the file readme, but I can't to see it in the game!! With what name label is displayed in the game? Thank you much in advance!!! -
Installation of Groundobjects/Weapons Mods in SFG ?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
I resolve it!!! Thanks, now I see the S-200, in the game!!!! -
Installation of Groundobjects/Weapons Mods in SFG ?
AGOSTINO replied to AGOSTINO's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Which game? Strike Fighters Gold What version? Oct2008b What flight year? Why?? Single mission or campaign? Single mission What map? 1) Bering Straits Terrain Upgrade for SF, 10/13/08 2) Germany terrain for SFP1 by S.Ansons v1.0 January 30th, 2009 3) Lybia Terrain V3 4) Southern California Terrain Ver.2 5) American SouthWest Terrain, Version 2.0 -
Ho SFG aggiornato con l'ultima patch, oct 2008. Quale Weapon's Pack, mi consigliate d'installare?? Sono indeciso tra i due: 1) http://forum.combatace.com/index.php?autoc...p;showfile=2672 2) http://forum.combatace.com/index.php?autoc...p;showfile=8130 Grazie mille anticipatamente!!!
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Vi ringrazio mille per i suggerimenti!! Ho deciso d'installare quello della Mirage Factory!!
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1) Ho installato "US_Armour_Pack" in SFG, seguendo le istruzione del file readme, sin qui tutto a posto!! L'unica cosa che non ho capito, come e cosa fare, è editare il file "Campaignname"_Data.ini!! (to use the Units in Campaign, You have to edit the "Campaignname"_Data.ini)?? 2) Ho installato "SA-5 (S-200) Gammon (Version 1.1)", seguendo attentamente le istruzioni del file readme, ma non riesco a vederlo nel gioco!! Con quale nome/etichetta viene visualizzato nel gioco?? Grazie mille anticipatamente!!
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pasko_pak_desert + pasko_euro_pak in SFG Oct2008b?
AGOSTINO posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Is possible to install and to run pasko_pak_desert + pasko_euro_pak in SFG Oct2008b ?? I have installed in SFG desert terrain and german terrain. :yes: When I play with desert terrain will be used pasko_pak_desert, and when I play with german terrain will be used pasko_euro_pak?? Thanks in advance!!! -
Volevo chidervi gentilmente, come si installa questo terrain mod, ho letto il file readme, ma temo di non aver capito, cosa devo fare esattamente?? http://forum.combatace.com/index.php?autoc...p;showfile=8146 Grazie mille anticipatamente!!!
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I have downloaded the "FA_18F", when unzip it, in my desktop, there are 2 folders called "FA-18F" and "FA-18F_AI" I put the "FA-18F" folder in C:\Program Files\ThirdWire\Strike Fighters Gold\Objects\Aircraft, but where I put the "FA-18F_AI" folder?? In the PDF readme,there is written that:"F/A-18E AI: Transport, can only be used for custom single missions only." Thanks in advance!!!
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Installazione di "Southern California Terrain Ver.2 for SF" ?
AGOSTINO replied to AGOSTINO's topic in Italiano
Scusami !!! In ogni caso, ti ringrazio infinitamente, questo succede a chi è alle prime armi!!! :yes: Non me ne volere, ma per la cartella "for_terrain_editor_new_tiles", a cosa serve??