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Flogger23m

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About Flogger23m

  1. Yea, for whatever reason I never seem to hit as much using that method. Or I do, but I waste more ammo. Also, I get a lot of stutters, especially when recording which makes aiming a bit difficult at times. :( I'll probably be making another video without the speed/text in them. Will probably include some ground attacking as well.
  2. Hello everyone. I recently made two Wings Over Israel videos, and thought some people here might be interested in seeing them. Remember to watch in HD. For more information about the videos, you can read the descriptions on their youtube page. Aces High: Wings Over Israel: Wings Over Israel: Dogfight: A special thanks to everyone whose mods I used. Enjoy.
  3. I am new to WoI, and I started downloading some mods. I downloaded a few aircraft addons and Mirage Factory's weapon addon. Now though, when I select air defenses to be "light" in the single missions, there are lots of SA-8s scattered all over the place. The worse part is ECMs, chaff and flares do nothing to deter them. Once they are launched, they automaticlly hit you. There is no way to out manuver them. So, I would like to know how to fix the "light" air defence setting. I would like the "light" setting to be how it was out of the box (a few AAAs and a few SAMs here and there). I want the air defences to be light again... not have the ground filled with 100% accurate SA-8s. How do fix this?
  4. Thank you for the quick reply. I'll probably just come up with new tail art to go around it.
  5. Hello all, I was attempting my first texture/skin for an aircraft when I ran into this issue: The "yellow lights" are getting in the way of my new tail texture (the skull and red line thing). They are not on the tail texture itself... is the yellow thing located on a different file? Or is it on the model itself? I would like to remove it completely, but I do not know where it is coming from. If anyone knows how I can remove it, please let me know. I am using an existing skin I downloaded somewhere as the basis for my retexture (don't worry, I am not going to redistribute it. I am just making it for fun/myself).
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