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topcat II

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Everything posted by topcat II

  1. Remember

    <S>
  2. A little help please I am using mytai skins on the F-4B in SFP1 and WOV but all I see is a plane with no decal markings at all I have the f-4b ini edited for the skins and the squadrons listed am I missing a step??
  3. IT WORKS!! Here was the problem I used the F-4B Late from the Mytai site and had all the problems? and when I put the new file in the early F-4B it worked without making any changes I just extracted the file and fly. Thank You all for your help!!! Cheers
  4. Thank You LloydNB I will will also give that a try..
  5. Kevin I hope this is what you need and I will check the name on the folders and make sure they are correct. Thank you both for your help!! [Decal001] MeshName=wing_left_outer DecalLevel=0 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=-4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal002] MeshName=wing_right_outer DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal003] MeshName=splitter_plate_left DecalLevel=3 DecalFacing=LEFT FilenameFormat=kill Position=5.995,-.141 Rotation=00.0 Scale=0.75 DecalMaxLOD=2 [Decal004] MeshName=fuselage_P DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\nsdl Position=1.35,-0.17 Rotation=0.0 Scale=8.625 DecalMaxLOD=3 [Decal005] MeshName=fuselage_P DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\nsdr Position=1.35,-0.17 Rotation=0.0 Scale=8.625 DecalMaxLOD=3 [Decal006] MeshName=vertical_stabilizer DecalLevel=1 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\tarr Position=-5.20,1.73 Rotation=0.0 Scale=5.566 DecalMaxLOD=3 [Decal007] MeshName=vertical_stabilizer DecalLevel=1 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\tarl Position=-5.20,1.73 Rotation=0.0 Scale=5.566 DecalMaxLOD=3 Reverse=TRUE [Decal008] MeshName=vertical_stabilizer DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\fp Position=-6.85,2.47 Rotation=0.0 Scale=0.40 DecalMaxLOD=4 [Decal009] MeshName=vertical_stabilizer DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\fp Position=-6.85,2.47 Rotation=0.0 Scale=0.40 DecalMaxLOD=4 [Decal010] MeshName=rudder DecalLevel=1 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\tarr Position=-5.20,1.73 Rotation=0.0 Scale=5.566 DecalMaxLOD=3 [Decal011] MeshName=rudder DecalLevel=1 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\tarl Position=-5.20,1.73 Rotation=0.0 Scale=5.566 DecalMaxLOD=3 Reverse=TRUE [Decal012] MeshName=fuselage_P DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\b Position=-3.40,2.20 Rotation=0.0 Scale=5.0 DecalMaxLOD=3 [Decal013] MeshName=fuselage_P DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\b Position=-3.38,-1.0 Rotation=0.0 Scale=5.0 DecalMaxLOD=3 [Decal014] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 [Decal015] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 Reverse=TRUE [Decal016] MeshName=canopy_front_outer DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 Reverse=TRUE [Decal017] MeshName=canopy_front_outer DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 [Decal018] MeshName=canopy_rear_outer DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 Reverse=TRUE [Decal019] MeshName=canopy_rear_outer DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 [Decal020] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\ls Position=7.50,-0.3 Rotation=0.0 Scale=5.80 DecalMaxLOD=3 [Decal021] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\rs Position=7.50,-0.3 Rotation=0.0 Scale=5.80 DecalMaxLOD=3 [Decal022] MeshName=wing_left_inner DecalLevel=0 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=-4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal023] MeshName=wing_right_inner DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal024] MeshName=spoiler_left DecalLevel=0 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=-4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal025] MeshName=wing_right_outer DecalLevel=2 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\wtt Position=5.50,-2.48 Rotation=90.0 Scale=3.8 DecalMaxLOD=4 Reverse=TRUE [Decal026] MeshName=wing_right_outer DecalLevel=2 DecalFacing=BOTTOM FilenameFormat=f-4b\usmcvmfa115 66\D\wtb Position=5.50,-2.48 Rotation=90.0 Scale=3.8 DecalMaxLOD=4 [Decal027] MeshName=wing_left_outer DecalLevel=0 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\wtt Position=-5.50,-2.48 Rotation=90.0 Scale=3.8 DecalMaxLOD=3 [Decal028] MeshName=wing_left_outer DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=f-4b\usmcvmfa115 66\D\wtb Position=-5.50,-2.48 Rotation=90.0 Scale=3.8 DecalMaxLOD=3 Reverse=TRUE
  6. Hi Kevin here is mytais note on how to which is public let me know if you need anything more. Mytai01's 1966 VMFA-115 F-4B skin This skin depicts the 1966 F-4B's of VMFA-115 Silver Eagles. Installation: 1.Drop the USMCVMFA115 66 folder into your Objects/Aircraft/F-4b folder. 2.Add the following lines to the F-4b.ini: [TextureSetXXX] Directory=USMCVMFA115 66 Name=VMFA-115 Silver Eagles 66' Nation=USMC Squadron=VMFA115 Specular=0.30 Glossiness=0.75 Reflection=0.00 The "XXX" should be replaced by the number that follows the last texture set number. I have followed this and still have no luck??
  7. Cool thank you for making this
  8. Sweet looking foward to it.. Thank You!!!!
  9. B is cool, more targets are soooo much better!!!
  10. Cool stuff can't wait!! Thanks guys
  11. Very cool and high res. looks great. Great job guys!!! Thank You!!!
  12. Wow this is Great the pit is cool really nice to fly and looks great. Thank you all!!!
  13. Well no joy on any I am using the vietnam terrain should I use the DRV?? Also the map does allow in single player to show then will ctd. I also changed the maps to show steeltiger map 1 & 2 also changed the airfields to show steeltiger. Question on skins be a problem??
  14. well Tetet I am closer than before it now starts to load then ctd I have everything in the terrain that at says it needs and I start from the campaign at I did not have the nations in the terrain and I question do the airfields need to be steeltiger also? Thank You for your help!!
  15. Welcome back I can,t seem to get the terrain to work I will try again with your latest and see what happens I will let you know. Thank You for your work on this!!!
  16. One thing for sure may this game go on and on well you know
  17. Thank you for the update and thank you for all the work on this can't wait to fly. THANK YOU
  18. Not able to have this work as yet I have changed the name and have added the campaign still, Tetet can you let me know if I need anything else to have it work?? many thanks
  19. Just checking how is this cmpaign going???
  20. Hi all, Sag this is what you asked about I have Woe and fly the F-15. I hit the A for autopilot and it will engage then disengage and the speed that shows in the bottom left corner flickers so I think you are correct in that it to much movement. I tried to replace my control folder with a new download SFP1 after uninstall and then a new reinstall fully patched and it still does the same thing. I then tried by unplug my joystick and see if that woukd work and no luck. I fly the F-15. Now at a loss what to try next. Thank You All for the help!!
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