-
Content count
48 -
Joined
-
Last visited
Posts posted by creature
-
-
If we stop showing interest in opening up SF, it'll never happen. Don't give up:))
It's been a while since I posted anything here. That doesn't mean I don't keep an eye on you clowns:))
Nice to read some of your posts.
Hope all is well with everyone.
creature
-
Wrench:
Did you make a fix for the F9F-5P? (recon panther)
If not I can upload it.
Creature
-
Dude, I hope you just "forgot" to put a credit line in the description..... I mean, you used the plane someone else
made and tuned it. Credit to the creator(s)...
Muesli:
The file I uploaded includes the original readme.txt plus my own readme that gives the credit to original designers. I will try to edit my upload to give them credit on the download page itself so there is no confusion.
Creature
-
Wrench:
Did you apply the fix for the F9F-5P? If not I can upload that. Also I can't figure out how to get the nose wheel to turn in the correct direction when taxing on the ground. (if you could taxi in the air, I'd be impressed:)).
Creature
-
Hey Wrench:
I remember that, but I thought there was a problem with landing on carriers. Son of Gun, I looked all over for that. Wasn't there still a problem with the hook snagging the wires on the carrier?
creature
-
Spungie>._)
I spent five minutes looking at this thinking what the hell does he need to carry a bride across 3 acres for. Bride, bridge, brand and, stop standing on your head and typing:))))))) Try amusemant parks and zoo's seriously they always have some kind of bridge to walk over and they might have better ideas
creature
-
F9F-5UP.rar
fixed tail hook and aircraft can now land and stop on a carrier
There has been a little confusion about the designers of this aircraft. I in no-way claim to have built this aircraft, just enjoyed tweaking it.
I included a readme.txt in the download that states this!
Just to be clear the original designers that made a delightful aircraft:
by Pasko, Column5 (FM and avionics)
Skins by Pasko, Gramps, Major Lee and Marcfighters
-
Submitter
-
Submitted05/27/2010
-
Category
-
-
Unless multiplay is fixed, I'm not going to toch this one with a 10 foot stick. Nor will I tough the others. Why should I purchase something I already have, something that's already broken? Nothing like throwing good money after bad. Sorry TK.TK/Single Players:
WOW!! Before I say something that is going to stir the pot to say the least: Is Multiplayer in the future for SF2? I think we all know where Doghouse and I stand on this.
Creature
-
OK Boys and Girls:
Getting off topic a little bit ya think? All I wanted was an SR-71:)))
Creature
-
As for the Argentine carrier........................ as she never did much during the conflict, it hardly seems necessary to focus on flight deck operations/cat launchesNOO NOOOO.:)))
I've been waiting for a better carrier sim for a long time, and I've been watching the progress of JT. I understand your constraints all to well, but a better carrier sim is despetately needed in the "combat" flght sim world.
Creature
-
Spark:
I don't mean to sound REDUNDANT, But Holy blasphemy batman!!!!:)))))))))) Been partly there, done some of that, and have half the T-Shirt, and not always 3 feet from my toilet, but I like this SIMULATOR.
All in fun
c
-
"Whiskey Dave", Sled-driver and fearless aviator, told me that flying the SR-71 was boring. That is the real SR-71.Jug,
That's funny, but they were looking from the inside out:)) Ask them what they would've thought if they could have flown that thing 50 ft off the deck right through Hanoi:)))) I think personally that would scared the poop out of everyone and ended the war:)))))))
c
-
Spark:
I guess it's just a matter of choice:) I for one have flown the snot out of the F9F panther. Mainly because of the attention to detail that was put into it, and I don't think the panther is a very popular plane. At least not as popular as the Blackbird. I posted this only a few hours ago, and already it has over a 100 hits. Trust me, if I could build it myself I would!!! I just put this out there hoping someone else who has the ability to build one, knows that there are other people interested. One of the unique things about the WOX crew is that their attention to detail in the performance, dimensions, cockpits, skins, etc... are historically accurate. I'm not gonna beat a dead horse, but I wanted to stir the pot a little to see if others were interested, and so far I think they are:))
-
Lex:
That's pretty sharp that you picked that up about the stars. The Apollo missions reminded me of another sim that may have an SR-71 add-on. The last thing any of us need is another sim to get addicted to but here is the Link.
http://orbit.medphys.ucl.ac.uk/orbit.html
It's called Orbiter Space Flight Simulator. and it's Free!!! The modders and designers over there are extremely similar to the WOX people, high attention to detail and very passionate except they deal with space. I wouldn't be suprised to find out that there are a few of the WOX crew work along with the Orbiter gang.
-
This sim is the only option for now, which makes TK THE BEST MANEXACTLY!!
Out running SAMS, and seeing Orions Belt at mid afternoon is all in the future, but for now, with all the exceptionally talented and detailed aircraft designers that WOX has created, It would be a blast to fly. I've flown it in X-Plane and FS and it is nothing compared to the intense detail that the WOV designers are capable of.
C
-
Lex:
Yup, I know what a lab is. I was referring to my WOV terrain:)) If someone were to make the SR-71 it would be fun to cross vietnam in 20 minutes!! Maybe we could crack that imaginary boundry around the edges and wind up in China. LOLOL It's nice to see someone trying to make a bigger world for WOX. Storm says the novelty might fade. Maybe, but it would be fun to find out.
c
-
Lex:
Thanks, I look foward to traversing North Vietnam at 1+ miles per second:)
Creature
-
Hey People:
As usual I was flying around on my various sims and I realized that there is no SR-71 for WOX. So I'm putting out my request. I realize there will be a bit of a Horizontal distance problem with the maps, but it would still be fun to get up to FL850:)
Later
Creature
-
F9F-5
Wrench:
I'm still trying to get the nose gear streightened out. I'm doing a little cross-ref with the F9J. That's how I got most of the -5 fixed the first time. I also noticed that I do a very nice slide off the end of the deck on my carrier landings
I'm in no rush to get this fixed, just tinkering around in my very spare time. Let me know what you come up with.
Creature
-
Wrench:
Ooopsee:) I put the fuel tanks in with the -5. didn't know they didn't have them, thanks. Did you notice that the nose wheel turns the wrong way, i've been trying to fix this. I'm still tweaking the bouncing. Remember, I'm not a modder, just someone with OCD.
Creature
-
As to the Panther, you might want to look for the update I did a few months ago....a lot of things are already fixed. Might save you some workhttp://forum.combatace.com/index.php?autoc...p;showfile=6897
Wrench:
You made my day. You really did! I'm not a modder, so you can imagine how long I've been trying to do this. I was able to add the fuel tanks.
[LeftWingStationInboard]
SystemType=WEAPON_STATION
StationID=1
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=-1.9,0.24,-0.4
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1500
AllowedWeaponClass=BOMB,FT -------------added FT
AttachmentType=USN,USAF,NATO
ModelNodeName=LWingPylon
PylonMass=20
PylonDragArea=0.04
FuelTankName=TankPanther -----------added entire line
[RightWingStationInboard]
SystemType=WEAPON_STATION
StationID=2
StationGroupID=1
StationType=EXTERNAL
AttachmentPosition=1.9,0.24,-0.4
AttachmentAngles=0.0,0.0,0.0
LoadLimit=1500
AllowedWeaponClass=BOMB,FT
AttachmentType=USN,USAF,NATO
ModelNodeName=RWingPylon
PylonMass=20
PylonDragArea=0.04
FuelTankName=TankPanther
I remember I had to rename the fuel tank or something like that. Don't exactly remember , sorry. As for the bouncing. The original doesn't do it, so I'll try to fix it. I also changed the default engine sound to "Jetburner". MUCH MUCH better!! You can hear Brubaker running out gas:))
Later and thanks
creature
-
Gocad
yup understand that. But I'm still not getting an automatic numbering of aircraft when starting a mission. For some reason they all have the same number, unlike before the Sept/Oct patch. I can still change the numbers but I have to do it through the load out screen.
This is different than the missing decals. I think SC took care of that.
c
-
How!
Thanks. I'll give it a shot
c
-
How do you extract them??
Anyone interested in an SFP1/WoX series dogfight server?
in Thirdwire: Strike Fighters 1 Series - General Discussion
Posted
Great to see Streak!!!!!! Count me in!!
c