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Posts posted by creature
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Hey guys:
I'm falling asleep at my keyboard here. I loaded the Oct08 patch and half of my add-on aircraft are missing decals. I had to do a little editing in the Decal.ini file. here is what I did.
this is from the F9F-5.
[Decal004]
MeshName=Fuselage
DecalLevel=0
DecalFacing=LEFT
FilenameFormat=vf112\vf112 -------> originaly worked fine before the sept/oct08 patch
Position=-2.9,0.50
Rotation=-2.0
Scale=1.8
DecalMaxLOD=3
[Decal004]
MeshName=Fuselage
DecalLevel=0
DecalFacing=LEFT
FilenameFormat=F9F-5\vf112\vf112 ------>I had to add F9F-5 in order for it to work.
Position=-2.9,0.50
Rotation=-2.0
Scale=1.8
DecalMaxLOD=3
that was just one decal. there has to be an easier way.
Some of my other addonn aircraft have lost there numbering capability. i.e. Like on the nose 200, 201, 202 etc. The number sets are still there, but they don't show up. or if they do, they all have the same number. I have to manualy change it in the load out screen.
Last Thing. Anyone know how to add a numbering package to an aircraft? And how in the world do you change the color of the number. I can't find the file that "filenameformat" line is pointing to. see below.
this is an example from the A4F
[Decal026]
MeshName=Nose
DecalLevel=2
DecalFacing=LEFT
FilenameFormat=USMCNum ------Where is this file??? and how can I change the color???
Position=6.03,-0.18
Scale=0.70
DecalMaxLOD=2
When I finaly figure this out, I will upload the F9F-5/F9F-P by Pasko, Gramps, Major Lee and Marcfighters with a fuel tank fix, weapons fix. and above all the darn tail hook:))
Creature
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New campaign over fresh game installs, yet no weapons show in the loadout screens. I've searched the board for something related and haven't had much luck. Can anyone help me out?Great site, btw.
Alright, more fun. The B-58 Loadout.ini had an extra dash for the MK-43. should have been MK43. as that is how it was in the Weapondata.ini.
I also had to add lines to the weapondata.ini that came with the B-58 zip file. than I reloaded ((basicaly means you open the newly edited weapondata.ini, check to see if your weapon is there, than save and exit)) and all is well:))) Now for some reason my aircraft decal numbering has crapped out.
If you still have the original aircaft files you downloaded the designers usually supply those lines in the readme.txt
good luck
creature
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I'm having the same problem with some of my add-on aircraft. I downlaoded the the new version of the weapons editor from thirdwire, and followed the post that directed me to delete the weapondata.dat and start the new weapons editor. My weaponsata.ini is in my objects/weapons folder. I still have no weapondata.dat file now in my weapons folder. I remember this happened before on one of the patches, but it's been so long I forgot how to fix it.creature
Come visit us in HL
OK, forgot to save the weapons editor :-P
, so I got my weaponsdata.dat now and a few of my weapons back. The B58 hustler is still empty though.
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What weapons pack are you using.Do a search on your PC for the file WeaponsData.ini , if it is not there then something has gone wrong when you added the weapons pack.
I'm having the same problem with some of my add-on aircraft. I downlaoded the the new version of the weapons editor from thirdwire, and followed the post that directed me to delete the weapondata.dat and start the new weapons editor. My weaponsata.ini is in my objects/weapons folder. I still have no weapondata.dat file now in my weapons folder. I remember this happened before on one of the patches, but it's been so long I forgot how to fix it.
creature
Come visit us in HL
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Hey Fast:
Where is the file?
creature
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Fast:
Nice Ride!!!
Creature
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Thanks for renaming the title:) I think that will clear alot of things up. I will be more careful next time.
Creature
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This patch creature posted is the service pack for Wings Over Vietnam, Service Pack v05.15.06 (43.1 MB). He and I are refering to that sim and not any other.Dave, how bout you pull these posts and clean them up for us? There's already to much confusion here.
Crusader you ding dong:))
Dave I'll be happy to edit my post and put WOV in the title if there is a way to do it:)
creature
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The 8.30.06 has all the 5.15.06 stuff, all you need to do is install and add the 8.30.06 and you are set.Dave:
I'm looking into that now, but just to be clear the WOV_sp051506a.exe is not required when installing the 8.30.06 patch? Maybe I should have been more clear on my post. If I have to amend it let me know how to do that.
thanks
creature
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Hey creature, if you have the 08-30-06 patch then the other patch is redundant.Hi Dave:
This was for multiplayers who have already installed the Sept 08 patch, and want to roll back there version to 8.30.06. The only way to do that, if I am correct, is to reinstall WOV than patch 5.15.06 than the 8.30.06 patch. As far as I know the 5.15.06 patch is required.
The 5.15.06 is not on Third Wire anymore. That is why I posted them here. Still Haven't given up on this Multiplayer thing yet:)
Creature
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Wings Over Vietnam Service Pack v05.15.06
View File
The Latest Sept 08 patch has a few glitches for multiplayer, so we that hang out in Hyper lobby are using the previous 8.30.06 patch. but you need to patch 5.15.06a first then the 8.30.06 patch. We also have to use Hamachi as a work around to get online. here is the link. https://secure.logmein.com/products/hamachi/vpn.asp?lang=en
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Submitter
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Submitted10/07/2008
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Category
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That's awsome, I've waited a long time for this:))) Now if we can get a rolling deck and a meatball, I can shelve everything else. Nice Job!!!
creature
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Ok, Im pretty sure i am the one who made the butthead comment, however it was not directed at anyone, it was intended to be more about online gaming in general. I have run into enough of the online uber elite kiddies that i have no desire to waste my time that way any longer. Once again, i did not intend for anyone here to take it personally, i don't know how the MP Thirdwire community conducts itself as i have not flown with them and i'm sorry if my comment was taken the wrong way.We are of the same opinion as you about the other multyplayers, that is why we are at the WOV room in HL. All I can say is your welcome to come join us anytime, if you can get to work:))
Creature
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OK, first thanks to my wingies in MP:)) Second: I took this forums advice and posted exactly the same thing in the Third wire forum, and TK was kind enough to take the time and reply. And finaly, No, I don't live in a Cave:)))
Here is the link for the Third Wire forum
http://bbs.thirdwire.com/phpBB/viewtopic.php?f=7&t=5718
Creature
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Well so far even without good MP, the sim series sells and yes without a good MP, it has longevity. Look at the amount of mods and how long some of us have been modding it. C5, Crab_02, Sundowner, myself, Sony T, bpao, Moonjumper, just as an example, have been with it since 2002. It would be nice if TK would do something with it, but it is what it is."It is what it is" is the kiss of death in the flight sim community!!! I don't want to sound mean, but has anyone noticed that WOV/WOE/WOI/SFP1 are all the same damn sim??? Redistributing the same sim with a differnt title is not longevity, it's a mod! and is not fair to dedicated sim pilots that fly and BUY them. I have to admit the only reason I bought the other series is because I want to support TK and his sims, but to be honest they are still in their box, I saw no reason to load up my hard drive with the same sim. If you want to stick with the slogan "it is what it is" and not put more emphisis on MP then be prepared to join the ranks of other great sims that have wings on their boxes and halo's over their price tags. I've been flying flight sims since my first "Timex" computer that hooked up to a TV and used a cassete tape to load, and I've seen some beautiful sims disappear because "it is what it is" became "it is what it was". If I didn't care, I wouldn't post!
Creature
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While I am over joyed that WOV is still being patched, I have to agree with Doghouse. There are very few of us that put up with the complexities of Multiplayer on HyperLobby, and we are very dedicated to WOV. I can't recall anyone asking for better graphics, skins, insignia or anything that may take a hit on Frame rates. This is an older sim that runs, oops, ran great on older crates like mine. Instead of killing our frame rates how about correcting a few of the old MAJOR problems like Multiplayer on HyperLobby!!!! Doghouse and I should be getting credit for tech support on this issue:)) It has single handedly killed WOV on MP. While I am well aware that WOV was not designed with MP as it's primary goal, MP air combat is where the longevity is!!!! Has anyone noticed how many players are on IL2 at any given time in HL??????? I'm sorry TK, but when I hear you don't support MP the aviation Gods become very sad:) You have a great sim in your WOV/WOE/WOI series, but don't sell it short by restricting MP.
Creature
decal.ini jacked up with Oct08 patch
in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Posted
Dave:
thanks, but I am very curious why all of a sudden the original format no longer works with the new patch.
c