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ptitmataf

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Everything posted by ptitmataf

  1. Couldn't agree more! Very nice video!
  2. In the ini file of a campaign, for each squadron that can be "played" by the player, each available weapon is noted as follow: Supply[003].WeaponType=AN-M66A2 Supply[003].Quantity=1000 I was wondering if someone knew if the quantity we specify is what is available for the whole campaign or until the next resupply? Thanks in advance.
  3. Hello Kout, As a big fan of your screens, I was wondering if you will like to do a few screens for the upcoming Skyraider "Superpack" that I'm preparing? :) Thanks.
  4. oh boy .... that'll be cool ... pretty deadly, but cool :)
  5. hmmmm ... I can feel a disturbance in the force Fubar512 ... :) .... however will that values only apply to the missile? The DLL is named MissileObject.dll ....
  6. heya, So far I have only seen good weather in the few missions I have flew of the WoV campaign .. I will suppose that the weather changes a bit during the campaign ... but is there a possibility to make it more often bad? The sky over Vietnam was well known (and probably is still) for some really wacky weather ... so I'm thinking that WoV give us too much sunny days ;-) Thanks.
  7. Apparently Fubar_512 is hacking something ... I posted the same question on SimHQ and that's what he said : "I can't give you too much detail at the moment, but, let's just say that I'm working on "monsoon" for WoV"
  8. Hello, I'm trying to modify the excellent A-1H into an A-1J, which should be easy to do as there isn't much difference between both version, and I have a few questions: * What's the proper procedure for hacking someone else work? I obviously need to contact the A-1H author to ask him permission to release this variant of his/their work. * How could I make the landing gear more resitant? * How could I strenghten the wing outer panel? * What is the unit of NormalMissionRadius and MaxMissionRadius? * How/where do you guys get the ClimbSpeed and CornerSpeed? Also, I noticed that the Max speed at sea level for the A-1H is set at 300m/s ... which is wrong (that's 1080km/h!). A more realistic figure will be 131.7m/s ... I'm wondering what effect this erronous value have on the flight model ... if any ... [Roll Eyes] Thanks in advance.
  9. Hello, I have added the A-1H to the "100 missions challenge from Bunyap" and noticed something odd with the loadout ... even if I select no weapon for the wings hardpoints, I still end up with 3 Mk-81 on each wings ....Anyone have seen that issue before? Maybe I messed-up something ... Here's the squadron data from the campaign data.ini : [AirUnit106] AircraftType=A-1H Squadron=VA152 ForceID=1 Nation=USN StartDate=4/1965 RetireDate=1/1968 DefaultTexture=VA152 StartNumber=0 BaseArea=Yankee Station CarrierBased=TRUE CarrierNumber=34 BaseMoveChance=0 RandomChance=100 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=100 MissionChance[sWEEP]=0 MissionChance[CAP]=0 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=90 MissionChance[CAS]=100 MissionChance[sEAD]=40 MissionChance[ARMED_RECON]=40 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=40 UpgradeType=NEVER Supply[001].WeaponType=Mk81 Supply[001].Quantity=2880 Supply[002].WeaponType=Mk82 Supply[002].Quantity=1440 Supply[003].WeaponType=Mk84 Supply[003].Quantity=240 Supply[004].WeaponType=LAU-3A Supply[004].Quantity=480 Supply[005].WeaponType=Mk82SE Supply[005].Quantity=240 Supply[006].WeaponType=Rockeye Supply[006].Quantity=360 Supply[007].WeaponType=BLU-1 Supply[007].Quantity=240 Supply[008].WeaponType=AGM-45A Supply[008].Quantity=480 Supply[009].WeaponType=AGM-45B Supply[009].Quantity=120 Supply[010].WeaponType=AGM-78A Supply[010].Quantity=80 Supply[011].WeaponType=CBU-24B Supply[011].Quantity=240 Supply[012].WeaponType=Tank300_A4 Supply[012].Quantity=480 hmmm ... I just noticed that the AMG-45* and AGM-78A were not AFAIK used by the Spad .. gotta remove them .... Thanks for any tips/help.
  10. As a matter of fact USAFMTL, this is the one I have installed already ...
  11. Sounds like a good idea ... I beleive the RECON version of the F-8 had a display of what the camera where looking at (maybe just the forward camera only) .... however I dunno if that is possible in WoV ... gotta get some feedback of the guru lurking on the forum :)
  12. Is it a-1h_skyraider-v5-sf_sp3-wov_sp1.zip ? The 5.0a version?
  13. It's the "official" release 5.0 .... btw , I noticed that in the loadout screen the wings payload are marked EMPTY, but the circle is black instead of white as it is suppose to be when really empty ....
  14. Sorry USAFMT, but no joy .... the Mk-81 and still there ... :(
  15. heya USAFMTL .... got any chance to look into my little problem ? ;)
  16. Thanks for the link Mk2, it's indeed good stuff :)
  17. indeed, that sounds great ! Can't wait!
  18. Heya Mk2, guderian ente, on a different thread have posted the following sample from a campagn ini: [AirUnit004] AircraftType=A-4B Squadron=VA36 StartDate=9/1/1959 ForceID=1 Nation=USN DefaultTexture=USNGrey1 BaseArea=D1 Airfield RandomChance=100 MissionRate=0.9 MaxAircraft=16 StartAircraft=16 MaxPilots=16 StartPilots=16 Experience=100 Morale=100 Supply=50 In which I noticed "MissionRate=0.9" ... do you know what it does? Could that be used to reduce the chance of encountering MiG by lowering the number of mission they fly? I suppose that campaign is for SFP1, but that'll probably apply to WoV as well ...
  19. Is that possible? That'll be cool ...
  20. The book by Zalin Grant is out (reprint) since yesterday : http://www.amazon.ca/exec/obidos/ASIN/0393...4909423-3164843 Sounds like a good read
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