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paulopanz

+MODDER
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Everything posted by paulopanz

  1. Happy Birthday to

    Guys, I have to say that I'm very happy to be around here with you all last years and I hope to stay many more . You're real friends for me. I'ld have only a gift to ask for: please help Veltro to stay with us, if You can. We are a "band of [flying] brothers" . ..... and I'm an honorary Viking, too! Thank you all. Paolo
  2. A very good, needed, job.
  3. Well I at last ported Ark Royal in NA and the Clem-65, too. They fly F-4K & F-8E. Sometimes the game don't find names and put all other group ships in same place .... but not so often. No escort. I tried to add Daring & Cavalier DDs. They are in editor but they aren't picked for escort. I put them in maddox place to see in action but even if their own guns are installed they don't fire ....
  4. As I follow all readme hints and installed all file: everything is fine but no parked planes on the deck ........ Anybody could make a Royal Navy battle group workin' ..... I tried with Ark Royal but no luck!
  5. As there isn't yet an AV-8 in SF-2NA I don't think TK will add a flyable deck in next patch, so You made a very, very good job. The same should be done with s RN carrier as the Ark Royal for homing F-4K and Buc. I hope Tk will fix Yak-38 take off to make it operate as Wrench's Av-8 in your mod.
  6. The Mirage F.1 was one of the star togheter with Mig-25, F-14 and the older F-4 of one of my favorite scenarios: the long lasting IRAN/IRAQ war ..... so it's very wellcome. The stage whould be the same for first and second gulf war and many what ifs .... The last navy inprovements should be very good ..................... and Wrench has a good terrain to upgrade and work on. After this my wishes are for a real helo model. It's a shame having all those fantastic decks on new shinig ships and can't use ...... maybe to catch a sub! About SF-2NA a big, fast patch is needed. Than I think it could be a best seller.
  7. I have changed few parameters (Radar & guns to check, missiles to add, but I'm not able - help needed) added numbers, I'm adding names and maybe patches and the whole Coontz Class (10 ships) are in use for vietnam duty escorts ..... ..... as it's from YAP maybe we could upload when finished without lod file?
  8. Could You explain? I always would like a Vietnam Campaign with escorts!
  9. Vietnam too! Next step should be having escorts in campaigns, too ....
  10. It doesn't work for me. Could You post edited files!? And maybe do the same with Vietnam map? I tried to make a RoyalNavy battle group on Iceland but no escort ships added and other groups have multiple ships on same site .... no luck.
  11. lindr2 Calling

    Hi there as I, Ravenclaw and Blackbird need help from you, lindr2, please, PM Martin here http://combatace.com/user/8289-76-iap-blackbird/ Thank You
  12. I like it Dave! Very well done! A small edit needed: [MainScreen] MenuType=NORMAL_MENU BackgroundImage=MainScreen.jpg <--------------------------------- Change bmp to jpg MenuItem001=SystemMenuHotspot MenuItem002=InstantActionHotspot MenuItem003=SingleMissionHotspot
  13. We need cat extractor ... Than my wish should be porting task force groups in Vietnam etc. Maybe we could upgrade something more (sea?)
  14. I like it! :clapping: My suggestion is for those a little older as me I would like to replay also the famous 1981 encounter between F-14 and SU-22 over Sirte using new SF-2NA features .....
  15. The Yak-38 can't take-off from the Kiev not by player (me) and not (always) by AI. A lot of splashes to fix. Take a try
  16. Take them here http://combatace.com/files/file/779-sea-hawk-templates/
  17. I put the harrier cockpit into the Yak-36 body and take a jump on the Kiev deck .. [just a dream] @Stary: wake me up when september ends ..... please.
  18. I like this big Kiwi I saw in some photos, too. Well done! To show number in loadout screen try this in texture.ini [TextureSet] Name=No. 9 Squadron RNZAF Nation=RAF Specular=0.100000 Glossiness=0.500000 Reflection=0.100000 DecalNumberRandomize=TRUE <------------------------- DecalNumberBlockSize=1 <------------------------- DecalNumberStart=0 <------------------------- DecalNumberEnd=1 <------------------------- And this in decals.ini [Decal001] MeshName=Tailfin DecalLevel=2 <------------------------- DecalFacing=LEFT FilenameFormat=VulcanB2/RNZAF/VUnum_xm562 Position=-9.95,1.2160 Rotation=0.0 Scale=1.7 DecalMaxLOD=3 [Decal002] MeshName=Tailfin DecalLevel=2 <------------------------- DecalFacing=RIGHT FilenameFormat=VulcanB2/RNZAF/VUnum_xm562 Position=-9.95,1.2160 Rotation=0.0 Scale=1.7 DecalMaxLOD=3
  19. SF2 Parliamone!

    Per il rifornimento in volo c'è sempre YAP http://www.yankeeairpirate.net/YAP3P1.html lì è stato implementato.
  20. If I'ld have at last a model without IRM rails and so with 4 standard pylons, I'ld have a quite big surprise for You all ........ [unluckly inner pylons are one piece with IRM rail ...]
  21. I liked this model before but now i love it! The T.45 is great, too. Many thanks!. Paul PS: I agreed with Svetlin in previous post. I add only that saw many pics with IRM on outboard pylons that in this model haven't IRM rails and tanks in inner ones that always have them ...
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